Game apparatus and storage medium storing a handwriting input program
    71.
    发明授权
    Game apparatus and storage medium storing a handwriting input program 有权
    存储手写输入程序的游戏装置和存储介质

    公开(公告)号:US08306330B2

    公开(公告)日:2012-11-06

    申请号:US13045081

    申请日:2011-03-10

    摘要: A method to detect answers and notes inputted a game apparatus including: receiving user input data and determining the received user input data to be an answer character based on a characteristic of the user input data; displaying on the display the answer character contemporaneously with the determination of the received user data is the answer character; making a game determination based on the answer character; displaying a result of the game determination; determining the received user input data to be a note character based on the characteristic of the user input data; displaying the note character contemporaneously with the determination that the user input data is the note character; settling the note character as an answer character based on a user input made after the note character is displayed, and displaying the answer character determined from settling the note character.

    摘要翻译: 一种检测输入游戏装置的答案和笔记的方法,包括:基于用户输入数据的特征,接收用户输入数据并确定接收的用户输入数据为答复字符; 在显示器上显示与接收的用户数据的确定同时的答案字符是答案字符; 基于答案字符进行游戏确定; 显示游戏确定的结果; 基于所述用户输入数据的特性,确定接收的用户输入数据为笔记字符; 在确定用户输入数据是笔记字符的同时显示笔记字符; 基于在显示音符字符之后进行的用户输入,将音符字符设置为答复字符,并显示从结算笔记字符确定的答案字符。

    RADIATION-CURABLE INK FOR INK JET RECORDING, RECORD MADE USING THE SAME, AND INK JET RECORDING METHOD USING THE SAME
    72.
    发明申请
    RADIATION-CURABLE INK FOR INK JET RECORDING, RECORD MADE USING THE SAME, AND INK JET RECORDING METHOD USING THE SAME 审中-公开
    用于喷墨记录的辐射固化油墨,使用该记录的记录和使用其的喷墨记录方法

    公开(公告)号:US20120189822A1

    公开(公告)日:2012-07-26

    申请号:US13354606

    申请日:2012-01-20

    申请人: Jun Ito Hiroki Nakane

    发明人: Jun Ito Hiroki Nakane

    IPC分类号: B32B3/10 C09D11/10 B41J2/01

    摘要: A radiation-curable ink for ink jet recording contains N-vinylcaprolactam. The N-vinylcaprolactam content is in a range of 5% by mass to 20% by mass, inclusive, relative to the total mass of the ink. The ink is for the purpose of making a marking on a recording medium, and the recording medium is a package substrate or a semiconductor substrate. The ink is applied to the package substrate or the semiconductor substrate, exposed to radiation, and then subjected to a heat treatment at a temperature in a range of 150° C. to 200° C., inclusive.

    摘要翻译: 用于喷墨记录的可辐射固化油墨含有N-乙烯基己内酰胺。 N-乙烯基己内酰胺的含量相对于油墨的总质量为5质量%〜20质量%。 墨水用于在记录介质上进行标记,记录介质是封装基板或半导体基板。 将油墨施加到暴露于辐射的封装衬底或半导体衬底上,然后在150℃至200℃的温度范围内进行热处理。

    GAME SYSTEM, GAME DEVICE, STORAGE MEDIUM STORING GAME PROGRAM, AND GAME PROCESS METHOD
    73.
    发明申请
    GAME SYSTEM, GAME DEVICE, STORAGE MEDIUM STORING GAME PROGRAM, AND GAME PROCESS METHOD 有权
    游戏系统,游戏设备,存储媒体存储游戏程序和游戏过程方法

    公开(公告)号:US20120165099A1

    公开(公告)日:2012-06-28

    申请号:US13287303

    申请日:2011-11-02

    申请人: Jun Ito Keizo Ohta

    发明人: Jun Ito Keizo Ohta

    IPC分类号: A63F13/06 A63F9/24

    摘要: An example game system includes a controller device, and a game process section for performing a game process based on an operation on the controller device. The controller device includes a plurality of direction input sections, a sensor section for obtaining a physical quantity used for calculating an attitude of the controller device, and a display section for displaying a game image. The game process section first calculates the attitude of the controller device based on the physical quantity obtained by the sensor section. Then, the game process section controls an attitude of a virtual camera in a virtual space based on the attitude of the controller device, and controls a position of the virtual camera based on an input on the direction input section. A game image to be displayed on the display section is generated based on the position and the attitude of the virtual camera.

    摘要翻译: 示例性游戏系统包括控制器设备和用于基于对控制器设备的操作来执行游戏进程的游戏处理部分。 控制装置包括多个方向输入部,用于获得用于计算控制装置的姿势的物理量的传感器部,以及显示游戏图像的显示部。 游戏处理部首先基于由传感器部获得的物理量来计算控制装置的姿态。 然后,游戏处理部根据控制装置的姿势来控制虚拟摄像机的虚拟摄像机姿态,并根据方向输入部的输入来控制虚拟摄像机的位置。 基于虚拟相机的位置和姿态来生成显示部分上显示的游戏图像。

    GAME SYSTEM, GAME DEVICE, STORAGE MEDIUM STORING GAME PROGRAM, AND GAME PROCESS METHOD
    74.
    发明申请
    GAME SYSTEM, GAME DEVICE, STORAGE MEDIUM STORING GAME PROGRAM, AND GAME PROCESS METHOD 有权
    游戏系统,游戏设备,存储媒体存储游戏程序和游戏过程方法

    公开(公告)号:US20120046106A1

    公开(公告)日:2012-02-23

    申请号:US13208719

    申请日:2011-08-12

    申请人: Jun Ito Keizo Ohta

    发明人: Jun Ito Keizo Ohta

    IPC分类号: A63F9/24

    摘要: A game system includes a game device, and a hand-held device having a predetermined input surface. The hand-held device transmits operation data which includes touch data representing a player input position on the predetermined input surface and movement data whose value changes in accordance with movement of the hand-held device. The game device controls an attitude of a control surface placed in a three-dimensional game space based on the movement data. The game device calculates a control direction in the game space based on the attitude of the control surface and the touch data, and performs a game process based on the control direction. The first game image representing the game space is output to and displayed on a display device which is separate from the hand-held device.

    摘要翻译: 游戏系统包括游戏装置和具有预定输入面的手持装置。 手持设备发送包括表示在预定输入表面上的玩家输入位置的触摸数据的操作数据以及其值根据手持设备的移动而改变的移动数据。 游戏装置基于移动数据来控制放置在三维游戏空间中的控制面的姿势。 游戏装置基于控制面和触摸数据的姿态来计算游戏空间的控制方向,并根据控制方向进行游戏处理。 表示游戏空间的第一游戏图像被输出并显示在与手持装置分离的显示装置上。

    Game apparatus and storage medium storing a handwriting input program
    78.
    发明授权
    Game apparatus and storage medium storing a handwriting input program 有权
    存储手写输入程序的游戏装置和存储介质

    公开(公告)号:US07907779B2

    公开(公告)日:2011-03-15

    申请号:US11526719

    申请日:2006-09-26

    摘要: A game apparatus displays a game screen of 9×9 grid, for example, of a Sudoku puzzle on one LCD and an empty cell (cell to be answered) is large-displayed on the other LCD. A touch panel is provided on the LCD to allow a player to handwrite a numeral to fill in the cell with a stick, etc. on the touch panel. When a handwritten region is larger at a certain degree or more with respect to the cell, it is considered that an answer numeral is input, and the answer numeral is large-displayed. If the handwritten region is not so large as to the cell, it is considered that a note numeral is input, and the note numeral is displayed in a smaller region in the cell. However, if the notes numeral is settled as an answer numeral, a game determination is performed according to the answer numeral.

    摘要翻译: 游戏装置在另一个LCD上显示例如在一个LCD上的数字拼图的9×9网格的游戏画面和空单元(要被应答的单元)。 在LCD上提供触摸面板,以允许玩家在触摸面板上用手指等方式手写数字以填充单元格。 当手写区域相对于单元格在一定程度以上更大时,认为输入了答案数字,并且答案数字被大显示。 如果手写区域不像单元格那样大,则认为输入了音符数字,并且在小区中的较小区域中显示音符数字。 然而,如果音符数字作为答案确定,则根据答案进行游戏确定。

    Walk-behind electric working machine
    79.
    发明授权
    Walk-behind electric working machine 失效
    步行电动工作机

    公开(公告)号:US07584804B2

    公开(公告)日:2009-09-08

    申请号:US11410601

    申请日:2006-04-25

    IPC分类号: A01B33/00

    摘要: A walk-behind electric working machine has a frame, an electric motor mounted on the frame, and a handle support section mounted on the frame, the handle support section having a pair of electrical terminals. A handle post has a first end portion for removable connection to the handle support section, a second end portion, and an electrical terminal disposed on an outer peripheral surface of the first end portion for electrical connection with the electrical terminals of the handle support section when the first end portion of the handle post is connected to the handle support section. A handle is removably mounted on the second end portion of the handle post and has handle portions. Grip members are mounted on the respective handle portions and are configured to be gripped by respective hands of an operator. An operation button controls power to operate the electric motor when the electrical terminal of the handle post is electrically connected to the electrical terminals of the handle support section.

    摘要翻译: 背部电动加工机具有框架,安装在框架上的电动马达和安装在框架上的手柄支撑部分,手柄支撑部分具有一对电气端子。 手柄柱具有用于可拆卸地连接到手柄支撑部分的第一端部分,第二端部部分和设置在第一端部部分的外周表面上的电气端子,用于与手柄支撑部分的电端子电连接, 手柄柱的第一端部连接到手柄支撑部。 手柄可拆卸地安装在手柄柱的第二端部上并具有把手部分。 抓握部件安装在相应的把手部分上,并且构造成由操作者的各个手握住。 当手柄柱的电端子电连接到手柄支撑部分的电端子时,操作按钮控制电动机的操作。