Tile game and method of game play
    1.
    发明授权
    Tile game and method of game play 有权
    平铺游戏和游戏方法

    公开(公告)号:US09333417B2

    公开(公告)日:2016-05-10

    申请号:US13672816

    申请日:2012-11-09

    IPC分类号: A63F9/20

    CPC分类号: A63F9/20

    摘要: A cooperative tile game played on a surface and having bifurcated tiles formed of conjoined hexagons each having an indicia of value. Play is initiated by selecting and placing one or more tiles on the surface in a three-tile triangular initial configuration. Players first exchange tiles from their hand with those in the initial configuration to achieve a predetermined set of tiles in the initial configuration. Subsequent rounds begin with a tile from the previous round. During play tiles are placed in turn such that at least one edge of a hexagonal portions is adjacent to an edge of a hexagonal portion of a previously placed tile having the same indicia of value and such that no edge of is adjacent to a side having a different indicia of value. Play proceeds until all playable tiles are placed. The value of waste tiles is subtracted from the value of created assets to achieve a score. All players achieve the same score.

    摘要翻译: 在表面上演奏的合作瓦片游戏,并且具有由具有值的标记的联合六边形形成的分叉瓦片。 通过在三瓦三角形初始配置中选择和放置表面上的一个或多个瓦片来启动播放。 玩家首先从初始配置中与他们的手交换瓦片,以在初始配置中实现预定的瓦片组。 随后的回合以前一轮的瓦片开始。 在播放瓦片期间依次放置,使得六边形部分的至少一个边缘与具有相同的值的标记的先前放置的瓦片的六边形部分的边缘相邻,并且使得没有边缘与具有 不同的价值标记。 播放继续,直到放置所有可播放的瓷砖。 从创建的资产的价值中减去废砖的价值,以达到分数。 所有玩家都取得同等成绩。

    Air-O-Matic
    3.
    发明申请
    Air-O-Matic 审中-公开

    公开(公告)号:US20050178849A1

    公开(公告)日:2005-08-18

    申请号:US10776276

    申请日:2004-02-12

    申请人: Gregory Harris

    发明人: Gregory Harris

    IPC分类号: A61L9/12 B60H3/00 A61L9/04

    摘要: The Air-O-Matic consists of a push button located inside the vehicle, which is connected by at tube that leads to a reservoir located in the hood of the vehicle. The reservoir contains a replacible cartridge.

    摘要翻译: Air-O-Matic由位于车辆内部的按钮组成,该按钮通过管连接,通向位于车辆罩的油箱。 储存器包含一个替代墨盒。

    Psychoacoustic method and system to impose a preferred talking rate through auditory feedback rate adjustment
    5.
    发明授权
    Psychoacoustic method and system to impose a preferred talking rate through auditory feedback rate adjustment 有权
    心理声学方法和系统通过听觉反馈率调整来强调首选说话率

    公开(公告)号:US08340972B2

    公开(公告)日:2012-12-25

    申请号:US10607760

    申请日:2003-06-27

    IPC分类号: G10L21/06 G10L19/14 H04M11/00

    CPC分类号: G10L21/04

    摘要: The use of SOLA speech time compression/expansion in the present invention method as a means to alter a speaker's talking rate by adjusting the speech rate at which people hear their own voice. A person speaks at a certain comfort rate, which is established and maintained by their own auditory system's capability to hear their own voice as they speak i.e., it is a self-auditory feedback mechanism. Changing the rate (112) at which a talker hears their own voice (130, 2012, 2024) will accordingly change their talking rate. This effect is achieved in this invention by employing a real time processing method (110, 402-416, FIG. 10) that temporarily adjusts the speech rate in an effort to impose this psychoacoustic condition which coerces the speaker into changing their talking rate. This invention permits users to adjust the comfort rate at which they normally speak (124) or to adjust the rate at which others speak to them through the use of a speech processing device or system.

    摘要翻译: 在本发明方法中使用SOLA语音时间压缩/扩展作为通过调节人们听到自己的声音的语速来改变说话人的说话率的手段。 一个人以一定的舒适度说话,这是由自己的听觉系统在听到自己的声音的能力下建立和维持的,即它是一种自我听觉的反馈机制。 谈话者听到自己的声音(130,2012,2024)的比率(112)将相应地改变他们的说话率。 在本发明中通过采用临时调整语速以努力施加强调说话者改变其说话率的心理声学状态的实时处理方法(110,402-416,图10)来实现该效果。 本发明允许用户通过使用语音处理设备或系统来调整他们通常所说的舒适率(124)或者调整其他人与他们说话的速率。

    Synchronization and overlap method and system for single buffer speech compression and expansion
    7.
    发明授权
    Synchronization and overlap method and system for single buffer speech compression and expansion 失效
    用于单缓冲语音压缩和扩展的同步和重叠方法和系统

    公开(公告)号:US06999922B2

    公开(公告)日:2006-02-14

    申请号:US10607639

    申请日:2003-06-27

    IPC分类号: G10L19/00 G10L13/06

    CPC分类号: G10L21/04

    摘要: The present invention (110) permits a user to speed up and slow down speech without changing the speakers pitch (102, 110, 112, 128, 402–416). It is a user adjustable feature to change the spoken rate to the listeners' preferred listening rate or comfort. It can be included on the phone as a customer convenience feature without changing any characteristics of the speakers voice besides the speaking rate with soft key button (202) combinations (in interconnect or normal). From the users perspective, it would seem only that the talker changed his speaking rate, and not that the speech was digitally altered in any way. The pitch and general prosody of the speaker are preserved. The following uses of the time expansion/compression feature are listed to compliment already existing technologies or applications in progress including messaging services, messaging applications and games, real-time feature to slow down the listening rate.

    摘要翻译: 本发明(110)允许用户在不改变扬声器音高(102,110,112,128,402-416)的情况下加速和减慢语音。 这是一个用户可调整的功能,可以将听众的倾听率或舒适度改变为口语速率。 除了使用软按键(202)组合(互连或正常)组合的说话率外,它可以作为客户便利功能包括在手机中,而不会改变扬声器声音的任何特性。 从用户的角度来看,谈话者似乎只是改变了他的发言率,而不是以任何方式对演讲进行数字化改变。 扬声器的音调和广泛韵律得以保留。 列出了以下使用时间扩展/压缩功能来补充已经存在的技术或正在进行的应用程序,包括消息传递服务,消息传递应用程序和游戏,实时功能可以降低收听速度。

    Neural interface systems and methods
    10.
    发明授权
    Neural interface systems and methods 有权
    神经界面系统和方法

    公开(公告)号:US08428732B2

    公开(公告)日:2013-04-23

    申请号:US12470955

    申请日:2009-05-22

    IPC分类号: A61N1/00

    摘要: In one embodiment, a neural interface system includes an implantable neural probe having a flexible substrate, electrodes that extend from the substrate that are adapted to contact neural tissue of the brain, a signal processing circuit configured to process neural signals collected with the electrodes, and a wireless transmission circuit configured to wirelessly transmit the processed neural signals, and a backend computing device configured to wirelessly receive the processed neural signals, to process the received signals to reconstruct the collected neural signals, and to analyze the collected neural signals.

    摘要翻译: 在一个实施例中,神经接口系统包括具有柔性基底的可植入神经探针,从衬底延伸的适于接触脑的神经组织的电极,被配置为处理用电极收集的神经信号的信号处理电路,以及 无线传输电路,被配置为无线传输所处理的神经信号;以及后端计算设备,被配置为无线地接收所处理的神经信号,处理所接收的信号以重建所收集的神经信号,并且分析所收集的神经信号。