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公开(公告)号:US11247124B2
公开(公告)日:2022-02-15
申请号:US16794630
申请日:2020-02-19
发明人: Kenji Ota
IPC分类号: A63F13/86 , A63F13/35 , H04L29/06 , A63F13/71 , H04W12/06 , A63F13/5252 , A63F13/792
摘要: A computer system includes a terminal, and a distribution server. The terminal includes an acquisition unit configured to acquire information related to a game played in a player game space, an image processing unit configured to generate second image information based on the information related to the game, a part of or entirety of the second image information being different from first image information that is displayed in the player game space, and a communication unit configured to transmit distribution information that includes the second image information. The distribution server includes a reception unit configured to receive the distribution information that includes the second image information, and a distribution unit configured to distribute distributable information that includes some or all of the second image information viewable on another terminal.
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公开(公告)号:US20210154578A1
公开(公告)日:2021-05-27
申请号:US17097302
申请日:2020-11-13
发明人: Masayuki KURIYAMA
IPC分类号: A63F13/5258 , G06T7/13 , A63F13/5252 , A63F13/45
摘要: A non-transitory computer-readable recording medium having computer-readable instructions stored thereon, which when executed, causes a computer to execute a process of a game program, is provided. The process includes a step (a) of setting a default position of a virtual camera; a step (b) of calculating an outer edge of multiple objects arranged in a given region in the virtual space; a step (c) of determining a target position in an interior of the outer edge, to which the virtual camera is directed; a step (d) of adjusting a height of the virtual camera at the default position so as to display all of the plurality of objects in the region when the virtual camera is directed from the default position to the target position; and a step (e) of operating the virtual camera to be directed to the target position from the adjusted height of the default position.
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公开(公告)号:US20200265152A1
公开(公告)日:2020-08-20
申请号:US16752823
申请日:2020-01-27
发明人: Ryunosuke OHASHI
摘要: There is provision of an information processing apparatus configured to cause a user having a user account to use functions on the user account. The information processing apparatus is configured to receive an instruction from the user to restrict use of the functions on the user account, to restrict the use of the functions on the user account in response to the receiving of the instruction, and to perform information processing for granting benefit to the user in accordance with a period of time when the use of the functions is restricted.
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公开(公告)号:US20200038756A1
公开(公告)日:2020-02-06
申请号:US16507328
申请日:2019-07-10
IPC分类号: A63F13/577 , A63F13/60 , A63F13/56
摘要: An information processing apparatus including a specifying unit configured to specify areas in a virtual space, in which a character and an object are respectively arranged for each event in a game, a detection unit configured to detect an overlap between the area of the object and the area of the character, and an arrangement unit configured to rearrange the area of the character, in which the overlap is detected.
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公开(公告)号:US20170326451A1
公开(公告)日:2017-11-16
申请号:US15488661
申请日:2017-04-17
发明人: Kazunori MAEJIMA , Syota IWASA
IPC分类号: A63F13/58 , A63F13/847
CPC分类号: A63F13/58 , A63F13/847 , A63F2300/5533 , A63F2300/65
摘要: A non-transitory computer-readable recording medium having recorded thereon a game program that causes a computer of a data processing apparatus to execute a method includes: accepting an instruction to operate a first object in a game from a first player, and activating the first object in the game; determining an action state of the first object in the game; and when the first object is determined to be in an incapacitated state in which the first object is unable to be activated in the game, accepting an instruction to perform a support process for a second object in the game from the first player, and performing the support process based on the instruction to perform the support process.
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公开(公告)号:US11278809B2
公开(公告)日:2022-03-22
申请号:US16953343
申请日:2020-11-20
发明人: Yuishin Takafuji
IPC分类号: A63F13/525 , A63F13/56 , A63F13/58 , A63F13/833
摘要: A non-transitory computer-readable medium stores an image generation program to perform a method which includes, in a scene including a hit timing of an attack in a battle between characters in a game space, determining the hit timing, and a standard portion of a standard character and an opponent portion of an opponent character in the battle which are supposed to hit each other, from the standard character, the opponent character, and animation data; and generating an image of a scene by applying the amination data to at least one of the opponent character and an actual character while moving the position of the actual or opponent character to generate the scene where a portion of the actual character corresponding to the standard portion hits the opponent portion at the hit timing. The actual character has a skeleton model corresponding to that of the standard character.
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公开(公告)号:US20210154581A1
公开(公告)日:2021-05-27
申请号:US16953343
申请日:2020-11-20
发明人: Yuishin TAKAFUJI
IPC分类号: A63F13/56 , A63F13/833 , A63F13/525 , A63F13/58
摘要: A non-transitory computer-readable medium stores an image generation program to perform a method which includes, in a scene including a hit timing of an attack in a battle between characters in a game space, determining the hit timing, and a standard portion of a standard character and an opponent portion of an opponent character in the battle which are supposed to hit each other, from the standard character, the opponent character, and animation data; and generating an image of a scene by applying the amination data to at least one of the opponent character and an actual character while moving the position of the actual or opponent character to generate the scene where a portion of the actual character corresponding to the standard portion hits the opponent portion at the hit timing. The actual character has a skeleton model corresponding to that of the standard character.
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公开(公告)号:US10252165B2
公开(公告)日:2019-04-09
申请号:US15488661
申请日:2017-04-17
发明人: Kazunori Maejima , Syota Iwasa
IPC分类号: A63F13/58 , A63F13/847
摘要: A non-transitory computer-readable recording medium having recorded thereon a game program that causes a computer of a data processing apparatus to execute a method includes: accepting an instruction to operate a first object in a game from a first player, and activating the first object in the game; determining an action state of the first object in the game; and when the first object is determined to be in an incapacitated state in which the first object is unable to be activated in the game, accepting an instruction to perform a support process for a second object in the game from the first player, and performing the support process based on the instruction to perform the support process.
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公开(公告)号:US10092831B2
公开(公告)日:2018-10-09
申请号:US15434577
申请日:2017-02-16
发明人: Keiko Erikawa
IPC分类号: G06F17/00 , A63F13/25 , A63F13/35 , A63F13/2145 , A63F13/215 , A63F13/28 , A63F13/5375
摘要: A game system includes a game device at least including a control unit, a storage unit, an output unit, an input unit and a send unit; a display device, integrally formed with the game device or separately formed from the game device, at least including an input unit connected to the game device and a display unit; and a data processing apparatus at least including a control unit, a storage unit, an output unit and a receive unit, wherein the control unit of the game device causes a game to progress by executing a game program, and controls the send unit to send a signal to the data processing apparatus when a predetermined condition is satisfied in accordance with a progression status of the game, and wherein in the data processing apparatus, when the receive unit receives the signal, the control unit performs a predetermined process based on the signal.
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公开(公告)号:US20170231554A1
公开(公告)日:2017-08-17
申请号:US15409804
申请日:2017-01-19
发明人: Takashi SAITO
CPC分类号: A61B5/4812 , A61B5/1114 , A61B5/1128 , A61B5/4836 , A61B5/6803 , A61B5/7278 , A61B5/742 , A61B5/744 , A61B5/746 , A61B2503/12 , A61B2562/0219 , A63B2071/0666 , A63B2220/803 , A63B2220/806
摘要: A non-transitory computer-readable recording medium having recorded thereon a program that causes a computer to execute a method to display an image of a predetermined process on a body-mounted display device worn by a user, the method includes tracking a head or the like of the user, and calculating the position and the direction of the head or the like; displaying the image of the predetermined process in a virtual space of the display device; determining that the user is in the sleeping state when a candidate state, in which at least either of the calculated position and direction of the head or the like of the user is shifted by greater than or equal to a predetermined set amount, continues for greater than or equal to a predetermined set period; and performing a predetermined sleeping countermeasure process when the user is determined to be in the sleeping state.
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