Interactive gaming with co-located, networked direction and location aware devices
    1.
    发明授权
    Interactive gaming with co-located, networked direction and location aware devices 有权
    互动游戏与同位,网络方向和位置感知设备

    公开(公告)号:US09333424B2

    公开(公告)日:2016-05-10

    申请号:US13588190

    申请日:2012-08-17

    IPC分类号: A63F13/30

    摘要: An interactive game environment includes two or more co-located, networked, direction and location aware interactive game devices. The game devices share a common reference coordinate frame (e.g., a three-dimensional Cartesian coordinate frame). Each game device maintains its own device state (e.g., position, orientation, time) in the reference coordinate frame. Each interactive game device shares its device state with the other interactive game devices using communication technology (e.g., Bluetooth, Wi-Fi, cellular). Each interactive game device can use the device states of the other interactive game devices to project the relative positions and orientations of the other interactive game devices into a local, fixed coordinate frame of the interactive game device. These projections allow each interactive gaming device to know the position and orientation of the other interactive game devices in an interactive game environment defined by the reference coordinate frame.

    摘要翻译: 交互式游戏环境包括两个或多个共同位置,联网,方向和位置感知交互式游戏设备。 游戏装置共享公共参考坐标系(例如,三维笛卡尔坐标系)。 每个游戏装置在参考坐标系中保持其自己的装置状态(例如,位置,方位,时间)。 每个交互式游戏设备与使用通信技术(例如,蓝牙,Wi-Fi,蜂窝)的其他交互式游戏设备共享其设备状态。 每个交互式游戏设备可以使用其他交互式游戏设备的设备状态来将其他交互式游戏设备的相对位置和方向投影到交互式游戏设备的本地固定坐标系中。 这些投影允许每个交互式游戏设备在由参考坐标系定义的交互式游戏环境中知道其他交互式游戏设备的位置和方位。

    3D position tracking for panoramic imagery navigation
    2.
    发明授权
    3D position tracking for panoramic imagery navigation 有权
    全景图像导航的3D位置跟踪

    公开(公告)号:US09121724B2

    公开(公告)日:2015-09-01

    申请号:US13251011

    申请日:2011-09-30

    IPC分类号: G01C21/36 G06T19/00

    CPC分类号: G01C21/3638 G06T19/003

    摘要: Position tracking subsystems and onboard sensors enable a mobile device to navigate virtually a location in panoramic imagery. Physically moving the device through space provides translation data that can be used to move up or down a virtual street or other navigation actions. In some implementations, forward and backward translation enables the user to enter a structure (e.g., a commercial venue) or enter an intersection and navigate a turn onto another street at the intersection. In some implementations, information or an information layer can be displayed when translating. In some implementations, distance data can be used to move up or down a street a particular distance. Distance data can be obtained from motion and/or image sensors onboard the device. The distance data can be scaled to a virtual distance in the panoramic scene.

    摘要翻译: 位置跟踪子系统和板载传感器使移动设备可以实际浏览全景图像中的位置。 通过空间物理移动设备可提供可用于向上或向下移动虚拟街道或其他导航动作的翻译数据。 在一些实施方式中,向前和向后的翻译使得用户能够进入结构(例如,商业场所)或者进入交叉路口,并且在交叉点处转向另一条街道。 在一些实现中,当翻译时可以显示信息或信息层。 在一些实施方案中,距离数据可用于沿着特定距离向上或向下移动街道。 可以从设备上的运动和/或图像传感器获取距离数据。 距离数据可以缩放到全景场景中的虚拟距离。

    JOURNALING ON MOBILE DEVICES
    3.
    发明申请
    JOURNALING ON MOBILE DEVICES 有权
    移动设备的日志

    公开(公告)号:US20110252057A1

    公开(公告)日:2011-10-13

    申请号:US12892913

    申请日:2010-09-28

    IPC分类号: G06F17/30

    摘要: A journaling subsystem on a mobile device stores event data related to applications or other subsystems running on the mobile device. The event data can be stored and indexed in a journal database so that a timeline of past events can be reconstructed in response to search queries. In some implementations, a timeline can be reconstructed with markers on a map display based on search results. When the user interacts with a marker on the map display, the event data collected by the mobile device is made available to the user.

    摘要翻译: 移动设备上的日志子系统存储与在移动设备上运行的应用或其他子系统相关的事件数据。 事件数据可以存储在日记数据库中并将其编入索引,以便可以根据搜索查询来重建过去事件的时间线。 在一些实现中,可以基于搜索结果在地图显示上用标记重建时间线。 当用户与地图显示器上的标记物交互时,移动设备收集的事件数据可供用户使用。

    Geocoded data detection and user interfaces for same
    5.
    发明授权
    Geocoded data detection and user interfaces for same 有权
    地理编码数据检测和用户界面相同

    公开(公告)号:US08965693B2

    公开(公告)日:2015-02-24

    申请号:US13489405

    申请日:2012-06-05

    申请人: Patrick Piemonte

    发明人: Patrick Piemonte

    IPC分类号: G08G1/123

    CPC分类号: G06Q10/10

    摘要: A system, method and computer-readable medium are disclosed that can detect an address, geographic coordinates or business name in text displayed on a device and geocode or reverse geocode, respectively, the address/business name or geographic coordinates to provide geocoded data. The detecting and geocoding/reverse geocoding can be performed automatically. The geocoded data can be displayed in-place with the text in a user interface of the device or be provided to another application.

    摘要翻译: 公开了一种系统,方法和计算机可读介质,其可以分别检测在设备上显示的文本中的地址,地理坐标或商家名称,以及分别地址/业务名称或地理坐标地理编码或反向地理编码以提供地理编码数据。 可以自动执行检测和地理编码/反向地理编码。 地理编码数据可以与设备的用户界面中的文本就地显示或提供给另一个应用程序。

    Context-based reverse geocoding
    7.
    发明授权
    Context-based reverse geocoding 有权
    基于上下文的反向地理编码

    公开(公告)号:US08489127B2

    公开(公告)日:2013-07-16

    申请号:US12764057

    申请日:2010-04-20

    IPC分类号: H04W24/00

    摘要: In general, in one aspect, a mobile device can perform reverse geocoding based on context, in addition to latitude and longitude coordinates. The reverse geocoding can be used to determine in which geofence among multiple geofences the mobile device is located. Thus, the mobile device can be associated with a street address, a postal code, a named land feature, or a commercial, cultural, or political entity associated with the geofence. The context can include a pattern of movement, as well as an accuracy of the latitude and longitude coordinates. Information in the context can be compared to selection criteria of the geofence. A geofence having selection criteria that match the context the best can be selected.

    摘要翻译: 通常,在一个方面,移动设备除了纬度和经度坐标之外,还可以基于上下文执行反向地理编码。 反向地理编码可用于确定移动设备所处的多个地理围栏之间的哪个地理位置。 因此,移动设备可以与街道地址,邮政编码,命名的土地特征或与地理围栏相关联的商业,文化或政治实体相关联。 上下文可以包括运动模式,以及纬度和经度坐标的精度。 上下文中的信息可以与地理栅栏的选择标准进行比较。 可以选择具有与上下文匹配的选择标准的地理围栏。

    Magnetometer Accuracy and Use
    8.
    发明申请
    Magnetometer Accuracy and Use 审中-公开
    磁力计精度和使用

    公开(公告)号:US20120157158A1

    公开(公告)日:2012-06-21

    申请号:US13301650

    申请日:2011-11-21

    IPC分类号: H04W88/02

    摘要: A parameter related to the Earth's magnetic field can be used to determine accuracy of a magnetometer of a mobile device. In one aspect, a first instance of a parameter related to Earth's magnetic field is determined using data generated by the magnetometer. The magnetometer data can be based in part on a position of the mobile device with respect to the Earth. A second instance of the parameter can be determined using data generated by a model of Earth's magnetic field. The model data can also be based in part on the position of the mobile device with respect to the Earth. The first instance of the parameter can be compared with the second instance of the parameter. An accuracy metric for the magnetometer can be determined based on a result of the comparison. An indication of the accuracy metric can be presented by the mobile device.

    摘要翻译: 可以使用与地球磁场相关的参数来确定移动设备的磁力计的精度。 在一个方面,使用由磁力计产生的数据来确定与地球磁场相关的参数的第一个实例。 磁力计数据可以部分地基于移动设备相对于地球的位置。 可以使用地球磁场模型生成的数据来确定参数的第二个实例。 模型数据也可以部分地基于移动设备相对于地球的位置。 参数的第一个实例可以与参数的第二个实例进行比较。 可以基于比较的结果来确定磁力计的精度度量。 可以由移动设备呈现精度度量的指示。

    INTERACTIVE GAMING WITH CO-LOCATED, NETWORKED DIRECTION AND LOCATION AWARE DEVICES
    10.
    发明申请
    INTERACTIVE GAMING WITH CO-LOCATED, NETWORKED DIRECTION AND LOCATION AWARE DEVICES 有权
    具有协同定位,网络化方向和位置特征设备的交互式游戏

    公开(公告)号:US20100279768A1

    公开(公告)日:2010-11-04

    申请号:US12432641

    申请日:2009-04-29

    IPC分类号: A63F13/00 A63F9/24

    摘要: An interactive game environment includes two or more co-located, networked, direction and location aware interactive game devices. The game devices share a common reference coordinate frame (e.g., a three-dimensional Cartesian coordinate frame). Each game device maintains its own device state (e.g., position, orientation, time) in the reference coordinate frame. Each interactive game device shares its device state with the other interactive game devices using communication technology (e.g., Bluetooth, Wi-Fi, cellular). Each interactive game device can use the device states of the other interactive game devices to project the relative positions and orientations of the other interactive game devices into a local, fixed coordinate frame of the interactive game device. These projections allow each interactive gaming device to know the position and orientation of the other interactive game devices in an interactive game environment defined by the reference coordinate frame.

    摘要翻译: 交互式游戏环境包括两个或多个共同位置,联网,方向和位置感知交互式游戏设备。 游戏装置共享公共参考坐标系(例如,三维笛卡尔坐标系)。 每个游戏装置在参考坐标系中保持其自己的装置状态(例如,位置,方位,时间)。 每个交互式游戏设备与使用通信技术(例如,蓝牙,Wi-Fi,蜂窝)的其他交互式游戏设备共享其设备状态。 每个交互式游戏设备可以使用其他交互式游戏设备的设备状态来将其他交互式游戏设备的相对位置和方向投影到交互式游戏设备的本地固定坐标系中。 这些投影允许每个交互式游戏设备在由参考坐标系定义的交互式游戏环境中知道其他交互式游戏设备的位置和方位。