Display management for multi-form factor information handling system (IHS)

    公开(公告)号:US10852769B2

    公开(公告)日:2020-12-01

    申请号:US16173321

    申请日:2018-10-29

    IPC分类号: G06F1/16

    摘要: Embodiments of systems and methods for display management for a multi-form factor Information Handing System (IHS) are described. In an illustrative, non-limiting embodiment, an IHS may include a processor and a memory coupled to the processor, the memory having program instructions stored thereon that, upon execution by the processor, cause the IHS to: identify a posture of a first display relative to a second display, where the second display is coupled to the first display via a hinge; and based on the identification, produce a work area on an external display.

    INFORMATION HANDLING SYSTEM ENHANCED GESTURE MANAGEMENT, CONTROL AND DETECTION

    公开(公告)号:US20190265801A1

    公开(公告)日:2019-08-29

    申请号:US15907558

    申请日:2018-02-28

    IPC分类号: G06F3/01 G06F3/0484

    摘要: Gesture inputs at an information handling system adapt to manage end user resolution constraints by selectively assigning a physical input device to accept fractional inputs of the gesture type. For example, an end user maintains a gesture for a predetermined time to command a totem device to adapt from a first type of input, such as scrolling, to the gesture input so that the end user may more precisely manage the desired gesture input through the totem. Upon movement from the gesture, the physical input device reverts from the gesture input to the first type of input.

    HEADSET DISPLAY CONTROL BASED UPON A USER'S PUPIL STATE

    公开(公告)号:US20180365875A1

    公开(公告)日:2018-12-20

    申请号:US15623002

    申请日:2017-06-14

    摘要: Systems and methods for display control based on pupil size in virtual, augmented, and mixed reality (xR) applications. In some embodiments, a method may include: identifying, via a camera mounted to a body a headset facing an eye of a user wearing the headset, a pupil state of the user; communicating an indication of the pupil state to an Information Handling System (IHS) coupled to the headset, wherein the IHS is configured to select a setting based upon the pupil state and transmit an indication of the setting to the headset; and applying the setting, via a controller of the headset, to at least one of: (a) a display mounted on the body of the headset, or (b) an image shown to the user via the display.

    DISCRETE HAPTICS FOR KEYBOARD PALM REST

    公开(公告)号:US20220362663A1

    公开(公告)日:2022-11-17

    申请号:US17321152

    申请日:2021-05-14

    摘要: Systems and methods provide haptic feedback at locations of a keyboard palm rest during operation of a software program, such as a video game. During game play, a haptic event, such as an explosion, is detected within the game. A magnitude of the event and a direction of the event from a reference location in the game, such as an avatar's location, are determined. Haptic feedback locations on the palm rest are selected based on the magnitude of the event and the direction of the event from the reference location. Mechanical and thermal haptic feedback are generated at the selected locations of the palm rest, where the strength and timing of the feedback at each location are selected based on the magnitude and direction information for the event. Embodiments thus provide multi-dimensional haptic feedback that relates positional awareness to a user of events occurring within a video game.

    Headset display control based upon a user's pupil state

    公开(公告)号:US10810773B2

    公开(公告)日:2020-10-20

    申请号:US15623002

    申请日:2017-06-14

    摘要: Systems and methods for display control based on pupil size in virtual, augmented, and mixed reality (xR) applications. In some embodiments, a method may include: identifying, via a camera mounted to a body a headset facing an eye of a user wearing the headset, a pupil state of the user; communicating an indication of the pupil state to an Information Handling System (IHS) coupled to the headset, wherein the IHS is configured to select a setting based upon the pupil state and transmit an indication of the setting to the headset; and applying the setting, via a controller of the headset, to at least one of: (a) a display mounted on the body of the headset, or (b) an image shown to the user via the display.

    Touch input correction for multi-form factor information handling system (IHS)

    公开(公告)号:US10592051B1

    公开(公告)日:2020-03-17

    申请号:US16176151

    申请日:2018-10-31

    摘要: Embodiments systems and methods for touch input correction for a multi-form factor Information Handling System (IHS) are described. In an illustrative, non-limiting embodiment, an IHS may include a processor; and a memory coupled to the processor, the memory having program instructions stored thereon that, upon execution by the processor, cause the IHS to: identify a posture of a first display relative to a second display; and process a stylus input using at least one parallax value calculated, at least in part, based upon the posture.

    ADAPTIVE GAMING PERFORMANCE SCORES

    公开(公告)号:US20230019624A1

    公开(公告)日:2023-01-19

    申请号:US17377585

    申请日:2021-07-16

    摘要: An information handling system includes a memory to store data associated with metrics of an individual and gaming performance metrics, and a processor. The processor correlates the metrics of an individual with the gaming performance metrics. Based on the correlation, the processor creates a gaming performance score. The processor determines changes to implement based on the gaming performance score. When the changes are implemented, the changes improve the gaming performance score. The processor provides the changes to the individual in a non-intrusive manner.