METHOD AND APPARATUS FOR DETERMINING PERFORMANCE OF A GAMER
    1.
    发明申请
    METHOD AND APPARATUS FOR DETERMINING PERFORMANCE OF A GAMER 有权
    用于确定游戏玩家性能的方法和装置

    公开(公告)号:US20130173032A1

    公开(公告)日:2013-07-04

    申请号:US13340663

    申请日:2011-12-29

    IPC分类号: G06F19/00

    摘要: A system that incorporates teachings of the present disclosure may include, for example, a method for detecting a plurality of stimulus signals generated by a gaming accessory device, identifying a plurality of substitute gaming stimulations associated with the plurality of stimulus signals, substituting the plurality of stimulus signals with the plurality of substitute gaming stimulations, incorporating in each of the plurality of substitute gaming stimulations a first unique identifier to generate a plurality of updated substitute gaming stimulations, transmitting the plurality of updated substitute gaming stimulations to a computing device executing a gaming application, and receiving from the computing device a plurality of game action results, where each of the plurality of gaming action results comprises the first unique identifier of a corresponding one of the plurality of updated substitute gaming stimulations. Additional embodiments are disclosed.

    摘要翻译: 结合本公开的教导的系统可以包括例如用于检测由游戏附属装置产生的多个刺激信号的方法,识别与多个刺激信号相关联的多个替代游戏刺激, 具有多个替代游戏刺激的刺激信号,在多个替代游戏刺激中的每一个中包括第一唯一标识符以产生多个更新的替代游戏刺激,将多个更新的替代游戏刺激传输到执行游戏应用的计算设备 并且从所述计算设备接收多个游戏动作结果,其中所述多个游戏动作结果中的每一个包括所述多个更新的替代游戏刺激中的对应的一个的第一唯一标识符。 公开了另外的实施例。

    Method and apparatus for determining performance of a gamer
    5.
    发明授权
    Method and apparatus for determining performance of a gamer 有权
    用于确定玩家性能的方法和装置

    公开(公告)号:US09474969B2

    公开(公告)日:2016-10-25

    申请号:US13340663

    申请日:2011-12-29

    摘要: A system that incorporates teachings of the present disclosure may include, for example, a method for detecting a plurality of stimulus signals generated by a gaming accessory device, identifying a plurality of substitute gaming stimulations associated with the plurality of stimulus signals, substituting the plurality of stimulus signals with the plurality of substitute gaming stimulations, incorporating in each of the plurality of substitute gaming stimulations a first unique identifier to generate a plurality of updated substitute gaming stimulations, transmitting the plurality of updated substitute gaming stimulations to a computing device executing a gaming application, and receiving from the computing device a plurality of game action results, where each of the plurality of gaming action results comprises the first unique identifier of a corresponding one of the plurality of updated substitute gaming stimulations. Additional embodiments are disclosed.

    摘要翻译: 结合本公开的教导的系统可以包括例如用于检测由游戏附属装置产生的多个刺激信号的方法,识别与多个刺激信号相关联的多个替代游戏刺激, 具有多个替代游戏刺激的刺激信号,在多个替代游戏刺激中的每一个中包括第一唯一标识符以产生多个更新的替代游戏刺激,将多个更新的替代游戏刺激传输到执行游戏应用的计算设备 并且从所述计算设备接收多个游戏动作结果,其中所述多个游戏动作结果中的每一个包括所述多个更新的替代游戏刺激中的对应的一个的第一唯一标识符。 公开了其他实施例。

    APPARATUS AND METHOD FOR ADAPTING AUDIO SIGNALS
    8.
    发明申请
    APPARATUS AND METHOD FOR ADAPTING AUDIO SIGNALS 有权
    用于适应音频信号的装置和方法

    公开(公告)号:US20120052948A1

    公开(公告)日:2012-03-01

    申请号:US12869699

    申请日:2010-08-26

    IPC分类号: A63F13/00

    摘要: A system that incorporates teachings of the present disclosure may include, for example, an audio control apparatus having a game audio port for receiving a gaming audio signal generated by a gaming application, a chat port for receiving a chat signal comprising audio information generated by at least one gamer, and an audio system coupled to the game audio port and the chat port. The audio system can be operable to detect an energy level in the chat signal that exceeds a threshold, reduce a magnitude of the gaming audio signal to a desired audio energy level responsive to the aforementioned detection, generate a mixed audio signal comprising a combination of the gaming audio signal having the reduced magnitude and the chat signal, and transmit the mixed audio signal to a listening apparatus. Additional embodiments are disclosed.

    摘要翻译: 包含本公开的教导的系统可以包括例如具有用于接收由游戏应用产生的游戏音频信号的游戏音频端口的音频控制设备,用于接收包括由at生成的音频信息的聊天信号的聊天端口的聊天端口 至少一个玩家,以及耦合到游戏音频端口和聊天端口的音频系统。 音频系统可操作用于检测聊天信号中超过阈值的能级,响应于上述检测,将游戏音频信号的大小减小到期望的音频能级,产生混合音频信号,该混合音频信号包括 具有减小的幅度和聊天信号的游戏音频信号,并将混合音频信号发送到听音装置。 公开了另外的实施例。

    Apparatus and method for adapting audio signals
    9.
    发明授权
    Apparatus and method for adapting audio signals 有权
    适应音频信号的装置和方法

    公开(公告)号:US08529356B2

    公开(公告)日:2013-09-10

    申请号:US12869699

    申请日:2010-08-26

    IPC分类号: A63F13/00

    摘要: A system that incorporates teachings of the present disclosure may include, for example, an audio control apparatus having a game audio port for receiving a gaming audio signal generated by a gaming application, a chat port for receiving a chat signal comprising audio information generated by at least one gamer, and an audio system coupled to the game audio port and the chat port. The audio system can be operable to detect an energy level in the chat signal that exceeds a threshold, reduce a magnitude of the gaming audio signal to a desired audio energy level responsive to the aforementioned detection, generate a mixed audio signal comprising a combination of the gaming audio signal having the reduced magnitude and the chat signal, and transmit the mixed audio signal to a listening apparatus. Additional embodiments are disclosed.

    摘要翻译: 包含本公开的教导的系统可以包括例如具有用于接收由游戏应用产生的游戏音频信号的游戏音频端口的音频控制设备,用于接收包括由at生成的音频信息的聊天信号的聊天端口的聊天端口 至少一个玩家,以及耦合到游戏音频端口和聊天端口的音频系统。 音频系统可操作用于检测聊天信号中超过阈值的能级,响应于上述检测,将游戏音频信号的大小减小到期望的音频能级,产生混合音频信号,该混合音频信号包括 具有减小的幅度和聊天信号的游戏音频信号,并将混合音频信号发送到听音装置。 公开了另外的实施例。