Apparatus and method for adapting audio signals
    1.
    发明授权
    Apparatus and method for adapting audio signals 有权
    适应音频信号的装置和方法

    公开(公告)号:US08529356B2

    公开(公告)日:2013-09-10

    申请号:US12869699

    申请日:2010-08-26

    IPC分类号: A63F13/00

    摘要: A system that incorporates teachings of the present disclosure may include, for example, an audio control apparatus having a game audio port for receiving a gaming audio signal generated by a gaming application, a chat port for receiving a chat signal comprising audio information generated by at least one gamer, and an audio system coupled to the game audio port and the chat port. The audio system can be operable to detect an energy level in the chat signal that exceeds a threshold, reduce a magnitude of the gaming audio signal to a desired audio energy level responsive to the aforementioned detection, generate a mixed audio signal comprising a combination of the gaming audio signal having the reduced magnitude and the chat signal, and transmit the mixed audio signal to a listening apparatus. Additional embodiments are disclosed.

    摘要翻译: 包含本公开的教导的系统可以包括例如具有用于接收由游戏应用产生的游戏音频信号的游戏音频端口的音频控制设备,用于接收包括由at生成的音频信息的聊天信号的聊天端口的聊天端口 至少一个玩家,以及耦合到游戏音频端口和聊天端口的音频系统。 音频系统可操作用于检测聊天信号中超过阈值的能级,响应于上述检测,将游戏音频信号的大小减小到期望的音频能级,产生混合音频信号,该混合音频信号包括 具有减小的幅度和聊天信号的游戏音频信号,并将混合音频信号发送到听音装置。 公开了另外的实施例。

    METHOD AND APPARATUS FOR DETERMINING PERFORMANCE OF A GAMER
    4.
    发明申请
    METHOD AND APPARATUS FOR DETERMINING PERFORMANCE OF A GAMER 有权
    用于确定游戏玩家性能的方法和装置

    公开(公告)号:US20130173032A1

    公开(公告)日:2013-07-04

    申请号:US13340663

    申请日:2011-12-29

    IPC分类号: G06F19/00

    摘要: A system that incorporates teachings of the present disclosure may include, for example, a method for detecting a plurality of stimulus signals generated by a gaming accessory device, identifying a plurality of substitute gaming stimulations associated with the plurality of stimulus signals, substituting the plurality of stimulus signals with the plurality of substitute gaming stimulations, incorporating in each of the plurality of substitute gaming stimulations a first unique identifier to generate a plurality of updated substitute gaming stimulations, transmitting the plurality of updated substitute gaming stimulations to a computing device executing a gaming application, and receiving from the computing device a plurality of game action results, where each of the plurality of gaming action results comprises the first unique identifier of a corresponding one of the plurality of updated substitute gaming stimulations. Additional embodiments are disclosed.

    摘要翻译: 结合本公开的教导的系统可以包括例如用于检测由游戏附属装置产生的多个刺激信号的方法,识别与多个刺激信号相关联的多个替代游戏刺激, 具有多个替代游戏刺激的刺激信号,在多个替代游戏刺激中的每一个中包括第一唯一标识符以产生多个更新的替代游戏刺激,将多个更新的替代游戏刺激传输到执行游戏应用的计算设备 并且从所述计算设备接收多个游戏动作结果,其中所述多个游戏动作结果中的每一个包括所述多个更新的替代游戏刺激中的对应的一个的第一唯一标识符。 公开了另外的实施例。

    Method and apparatus for determining performance of a gamer
    5.
    发明授权
    Method and apparatus for determining performance of a gamer 有权
    用于确定玩家性能的方法和装置

    公开(公告)号:US09474969B2

    公开(公告)日:2016-10-25

    申请号:US13340663

    申请日:2011-12-29

    摘要: A system that incorporates teachings of the present disclosure may include, for example, a method for detecting a plurality of stimulus signals generated by a gaming accessory device, identifying a plurality of substitute gaming stimulations associated with the plurality of stimulus signals, substituting the plurality of stimulus signals with the plurality of substitute gaming stimulations, incorporating in each of the plurality of substitute gaming stimulations a first unique identifier to generate a plurality of updated substitute gaming stimulations, transmitting the plurality of updated substitute gaming stimulations to a computing device executing a gaming application, and receiving from the computing device a plurality of game action results, where each of the plurality of gaming action results comprises the first unique identifier of a corresponding one of the plurality of updated substitute gaming stimulations. Additional embodiments are disclosed.

    摘要翻译: 结合本公开的教导的系统可以包括例如用于检测由游戏附属装置产生的多个刺激信号的方法,识别与多个刺激信号相关联的多个替代游戏刺激, 具有多个替代游戏刺激的刺激信号,在多个替代游戏刺激中的每一个中包括第一唯一标识符以产生多个更新的替代游戏刺激,将多个更新的替代游戏刺激传输到执行游戏应用的计算设备 并且从所述计算设备接收多个游戏动作结果,其中所述多个游戏动作结果中的每一个包括所述多个更新的替代游戏刺激中的对应的一个的第一唯一标识符。 公开了其他实施例。

    APPARATUS AND METHOD FOR ENHANCING A CONDITION IN A GAMING APPLICATION
    7.
    发明申请
    APPARATUS AND METHOD FOR ENHANCING A CONDITION IN A GAMING APPLICATION 有权
    用于增强游戏应用中的条件的装置和方法

    公开(公告)号:US20110065507A1

    公开(公告)日:2011-03-17

    申请号:US12558230

    申请日:2009-09-11

    IPC分类号: A63F13/00 A63F9/24

    摘要: A system that incorporates teachings of the present disclosure may include, for example, a gaming console having a controller to receive a request to decrease or increase at least one of a plurality of sounds generated by a gaming application to enhance at least one condition in the gaming application, and modify sound produced by the gaming application according to the request. Additional embodiments are disclosed.

    摘要翻译: 包含本公开的教导的系统可以包括例如游戏控制台,其具有控制器,该控制器接收减少或增加由游戏应用产生的多个声音中的至少一个的请求,以增强在游戏应用中产生的至少一个条件 游戏应用程序,以及根据请求修改由游戏应用产生的声音。 公开了另外的实施例。

    SYSTEM AND METHOD FOR DISTRIBUTING USER INTERFACE DEVICE CONFIGURATIONS
    8.
    发明申请
    SYSTEM AND METHOD FOR DISTRIBUTING USER INTERFACE DEVICE CONFIGURATIONS 有权
    用于分配用户界面设备配置的系统和方法

    公开(公告)号:US20120311458A1

    公开(公告)日:2012-12-06

    申请号:US13589432

    申请日:2012-08-20

    IPC分类号: G06F3/01

    摘要: A system that incorporates teachings of the present disclosure may include, for example, a computing device including a memory, a display device and a controller. The controller is programmed to provide to a first server a request for User Interface (UI) device configurations, provide to the first server configuration criteria associated with the request, receive configuration data associated with target UI device configurations from the first server, present a Graphical User Interface (GUI) on the display device based on the configuration data where the GUI displays selections for each of the target UI device configurations, provide a selection from among the selections of the target UI device configurations, and receive provisioning information from the first server that allows for implementing the selection of the target UI device configuration. Other embodiments are disclosed.

    摘要翻译: 结合本公开的教导的系统可以包括例如包括存储器,显示装置和控制器的计算装置。 控制器被编程为向第一服务器提供对用户界面(UI)设备配置的请求,提供与请求相关联的第一服务器配置标准,从第一服务器接收与目标UI设备配置相关联的配置数据,呈现图形 基于GUI显示每个目标UI设备配置的选择的配置数据,显示设备上的用户界面(GUI),从目标UI设备配置的选择中提供选择,并从第一服务器接收供应信息 这允许实现目标UI设备配置的选择。 公开了其他实施例。

    Method and apparatus for adapting to gaming venue states
    10.
    发明授权
    Method and apparatus for adapting to gaming venue states 有权
    用于适应游戏场地状态的方法和装置

    公开(公告)号:US08562435B2

    公开(公告)日:2013-10-22

    申请号:US13210857

    申请日:2011-08-16

    IPC分类号: A63F9/24 A63F13/00

    摘要: A system that incorporates teachings of the present disclosure may include, for example, a method for detecting that a gaming system has presented a first of a plurality of gaming venue states of a game, presenting a first of a plurality of screen shots at a touch screen display responsive to detecting the first gaming venue state, detecting that the gaming system has transitioned to a presentation of a second of the plurality of venue states, and presenting a second of the plurality of screen shots at the touch screen display responsive to detecting the second gaming venue state. Additional embodiments are disclosed.

    摘要翻译: 结合本公开的教导的系统可以包括例如用于检测游戏系统已经呈现游戏的多个游戏场地状态中的第一个的方法,以触摸方式呈现多个屏幕截图中的第一个 响应于检测到第一游戏场地状态,检测游戏系统已经转变为多个场景状态中的第二场景状态的呈现,以及响应于检测到所述多个屏幕截图中的第二屏幕截图, 第二个游戏场地状态。 公开了另外的实施例。