摘要:
Dynamic disk space management in a file system, including: assigning, by a disk utilization manager upon creation of each file in the file system, a unique identifier to the file; tracking, by the disk utilization manager for each file in the file system, file characteristics in dependence upon the unique identifier of the file; prioritizing, by the disk utilization manager in dependence upon the tracked file characteristics and a predefined set of prioritization criteria, files in the file system; tracking, by the disk utilization manager, utilization of disk drive space; and, upon utilization of disk drive space exceeding a predetermined maximum threshold, reducing, by the disk utilization manager in dependence upon the priorities of files, disk drive space utilization to no greater than a predetermined capacity.
摘要:
Embodiments of the present invention provide a method, system and computer program product for frequent content retrieval in a content browser. In an embodiment of the invention, a method for frequent content retrieval in a content browser is provided. The method includes retrieving requested content from a content server from over a computer communications network and comparing the retrieved requested content to a cached version of the requested content. The retrieved requested content thereafter can be annotated to visually emphasize a frequently accessed portion of the retrieved requested content in response to a threshold difference between the retrieved requested content and the cached version. Finally, the annotated retrieved requested content can be returned to a content browser for display therein.
摘要:
A collaborative GPS navigation system and method enables nearby vehicles to share and compare planned route for improving navigation. While navigating along a planned route, a navigation device on a first vehicle may detect a specific, slower-moving second vehicle. The navigation device on the first vehicle may obtain the planned route of the second vehicle, compare the two planned routes to identify a shared route segment, and dynamically revise the planned route and route metrics according to the comparison.
摘要:
Embodiments of the present invention provide a method, system and computer program product for frequent content retrieval in a content browser. In an embodiment of the invention, a method for frequent content retrieval in a content browser is provided. The method includes retrieving requested content from a content server from over a computer communications network and comparing the retrieved requested content to a cached version of the requested content. The retrieved requested content thereafter can be annotated to visually emphasize a frequently accessed portion of the retrieved requested content in response to a threshold difference between the retrieved requested content and the cached version. Finally, the annotated retrieved requested content can be returned to a content browser for display therein.
摘要:
Managing a solid state drive (‘SSD’) in a Redundant Array of Inexpensive Drives (‘RAID’), including: detecting, by a RAID engine, a number of cell failures of the SSD exceeding a predetermined threshold; responsive to detecting the number of cell failures of the SSD exceeding the predetermined threshold: redirecting, by the RAID engine, a write of data not originally stored in the RAID to a drive in the RAID other than the SSD; and redirecting, by the RAID engine, writes originally directed to data stored on the SSD to another drive in the RAID, including unmapping the data stored on the SSD.
摘要:
Managing a solid state drive (‘SSD’) in a Redundant Array of Inexpensive Drives (‘RAID’), including: detecting, by a RAID engine, a number of cell failures of the SSD exceeding a predetermined threshold; responsive to detecting the number of cell failures of the SSD exceeding the predetermined threshold: redirecting, by the RAID engine, a write of data not originally stored in the RAID to a drive in the RAID other than the SSD; and redirecting, by the RAID engine, writes originally directed to data stored on the SSD to another drive in the RAID, including unmapping the data stored on the SSD.
摘要:
Embodiments of the present invention provide a method, system and computer program product for the visual emphasis of previously viewed content. In an embodiment of the invention, a method for visual emphasis of previously viewed content has been provided. The method can include identifying an end user viewing content loaded in a content reader executing in memory of a computer and tracking a gaze of the end user to determine a portion of the content viewed by the end user. The method also includes storing a reference to the portion of the content in a data store in connection with the identified end user. Finally, the method can include subsequently responding to a re-loading of the content in the content reader by the end user by visually emphasizing the portion of the content referenced in the data store.
摘要:
Embodiments of the present invention provide a method, system and computer program product for calendar aware adaptive patching of a computer program. In an embodiment of the invention, a method for calendar aware adaptive patching of a computer program has been provided. The method includes selecting a patch for updating a computer program and accessing a calendar of events corresponding to an end user of the computer program. The method additionally includes restricting a time for installation of the patch according to events scheduled in the calendar of the identified end user. For instance, the installation of the patch can be restricted from a time from during which a meeting has been scheduled for the end user or from a time during which a presentation has been scheduled for the end user and when the computer program is associated with presentation management.
摘要:
Embodiments of the present invention provide a method, system and computer program product for dynamic quality of service (QoS) management for multi-player gaming. In an embodiment of the invention, a method for dynamic QoS management for multi-player gaming is provided. The method includes monitoring a multi-player game and detecting a game moment for a game player in the multi-player game. The method also includes determining a degree of sensitivity for the game moment and enhancing access to a computing resource of the game player in response to determining the game moment to be highly sensitive. In one aspect of the embodiment, the method additionally includes detecting a subsequent game moment for the game player in the multi-player game, determining a degree of sensitivity for the subsequent game moment, and reducing access to the computing resource of the game player in response to determining the game moment to be less sensitive.
摘要:
Embodiments of the present invention provide a method, system and computer program product for adapting game difficulty through dynamic map generation in a multi-player gaming environment. In an embodiment of the invention, a method for adapting game difficulty through dynamic map generation in a multi-player gaming environment is provided. The method includes creating in memory of a computer a multi-player gaming environment. The method also includes identifying a player in the multi-player gaming environment, looking up performance data of the identified player and correlating the performance data of the identified player with a feature of the multi-player gaming environment. Finally, the method includes modifying the multi-player gaming environment to account for the correlated feature.