摘要:
In this game system, a plurality of game devices 1 are connected to a game parent station 7 over a communication network 3, and an online game application may be executed on the game devices 1 by means of the game parent station 7. In this game system, the game devices 1 are provided with a personal information processing means 10 that can exchange personal information with other players while the online game application is executed among the game devices 1. Therefore, personal information in the form of a business card may be exchanged with an opponent by means of the personal information processing means 10 either after a game has ended or when a game begins.
摘要:
In this game system, a plurality of game devices 1 are connected to a game parent station 7 over a communication network 3, and an online game application may be executed on the game devices 1 by means of the game parent station 7. In this game system, the game devices 1 are provided with a personal information processing means 10 that can exchange personal information with other players while the online game application is executed among the game devices 1. Therefore, personal information in the form of a business card may be exchanged with an opponent by means of the personal information processing means 10 either after a game has ended or when a game begins.
摘要:
In this game system, a plurality of game devices are connected to a game parent station over a communication network, and an online game application may be executed on the game devices by means of the game parent station. In this game system, the game devices are provided with a personal information processing means that can exchange personal information with other players while the online game application is executed among the game devices. Therefore, personal information in the form of a business card may be exchanged with an opponent by means of the personal information processing means either after a game has ended or when a game begins.
摘要:
Three user characters are displayed in a chat room. When a user inputs a character string, the character string is displayed on the screens of the respective users. When a character string inputted by a user contains a character string “Ha,Ha,Ha”, a data table outputs an event corresponding to the character string “Ha,Ha,Ha”. All the user characters participating in the chat make a laughing action, uttering the laughing sound “Ha,Ha,Ha”. The input character processing method not only can simply transmits utterances of respective participants but also can occur various events.
摘要:
Three user characters are displayed in a chat room. When a user inputs a character string, the character string is displayed on the screens of the respective users. When a character string inputted by a user contains a character string “Ha,Ha,Ha”, a data table outputs an event corresponding to the character string “Ha,Ha,Ha”. All the user characters participating in the chat make a laughing action, uttering the laughing sound “Ha,Ha,Ha”. The input character processing method not only can simply transmits utterances of respective participants but also can occur various events.