TECHNOLOGIES FOR PHYSICAL PROGRAMMING
    2.
    发明申请

    公开(公告)号:US20170269906A1

    公开(公告)日:2017-09-21

    申请号:US15070988

    申请日:2016-03-15

    CPC classification number: G06F8/24 G06F17/50

    Abstract: Apparatuses, methods and storage medium associated with a model compute system for physical programming are disclosed herein. In embodiments, an apparatus may include one or more processors, devices, and/or circuitry to identify first rules associated with one or more physical subcomponents, e.g., blocks, tiles, or the like, or combinations thereof, assembled in a constructed model in a first control modality, wherein at least one first rule defines a first predetermined behavior of the constructed model, and determine a first program stack for execution by the model compute system based on the first rules associated with the one or more physical subcomponents. Other embodiments may be described and/or claimed.

    FACILITATING DYNAMIC GAME SURFACE ADJUSTMENT
    4.
    发明申请
    FACILITATING DYNAMIC GAME SURFACE ADJUSTMENT 审中-公开
    促进动态游戏表面调整

    公开(公告)号:US20160375354A1

    公开(公告)日:2016-12-29

    申请号:US14747637

    申请日:2015-06-23

    CPC classification number: A63F9/16 A63H1/00 A63H30/04 A63H2200/00

    Abstract: A mechanism is described for facilitating dynamic game surface adjustment at smart play surfaces of smart play sets according to one embodiment. A method of embodiments, as described herein, includes receiving one or more inputs to perform an action at a portion of a play surface of a play set; evaluating the one or more inputs for generating an action plan to perform the action at the portion of the play surface, where the action plan is to affect one or more objects acting on the surface. The method may further include executing the action at the portion of the surface, wherein the action to adjust one or more properties of the play surface.

    Abstract translation: 描述了根据一个实施例的用于促进智能游戏机的智能游戏表面处的动态游戏表面调整的机制。 如本文所描述的实施例的方法包括接收一个或多个输入以在播放组的播放表面的一部分处执行动作; 评估所述一个或多个输入以产生在所述游戏表面的所述部分处执行动作的动作计划,所述动作计划将影响作用在所述表面上的一个或多个对象。 该方法还可以包括在表面的部分执行动作,其中调整游戏表面的一个或多个属性的动作。

    FACILITATING MEDIA PLAY AND REAL-TIME INTERACTION WITH SMART PHYSICAL OBJECTS
    6.
    发明申请
    FACILITATING MEDIA PLAY AND REAL-TIME INTERACTION WITH SMART PHYSICAL OBJECTS 审中-公开
    促进媒体播放和实时交互与智能物理对象

    公开(公告)号:US20160381171A1

    公开(公告)日:2016-12-29

    申请号:US14747669

    申请日:2015-06-23

    CPC classification number: H04L67/22 H04L65/4076 H04L65/605 H04L67/12

    Abstract: A mechanism is described for dynamically facilitating media play and real-time interaction with smart physical objects according to one embodiment. A method of embodiments, as described herein, includes seeking one or more personal devices accessible to one or more users; presenting media contents; detecting, in real-time, an update relating to the media contents; recommending one or more revisions to activities or arrangements relating to the one or more personal devices based on the update relating to the media contents; preparing a set of instructions detailing the one or more revisions to the activities or the arrangements; and executing the set of instructions to facilitate the one or more revisions to the activities or the arrangements relating to the one or more personal devices.

    Abstract translation: 描述了根据一个实施例的用于动态地促进媒体播放和与智能物理对象的实时交互的机制。 如本文所述的实施例的方法包括寻找一个或多个用户可访问的一个或多个个人设备; 介绍媒体内容; 实时检测与媒体内容有关的更新; 基于与媒体内容有关的更新,推荐与一个或多个个人设备有关的活动或安排的一个或多个修订; 准备一套详细说明活动或安排的一个或多个修订的说明; 以及执行所述指令集以促进与所述一个或多个个人设备相关的活动或所述布置的一个或多个修订。

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