APPARATUS AND METHOD FOR A CLOSED-LOOP DYNAMIC RESOURCE ALLOCATION CONTROL FRAMEWORK

    公开(公告)号:US20210406147A1

    公开(公告)日:2021-12-30

    申请号:US16914305

    申请日:2020-06-27

    Abstract: An apparatus and method for closed loop dynamic resource allocation. For example, one embodiment of a method comprises: collecting data related to usage of a plurality of resources by a plurality of workloads over one or more time periods, the workloads including priority workloads associated with one or more guaranteed performance levels and best effort workloads not associated with guaranteed performance levels; analyzing the data to identify resource reallocations from one or more of the priority workloads to one or more of the best effort workloads in one or more subsequent time periods while still maintaining the guaranteed performance levels; reallocating the resources from the priority workloads to the best effort workloads for the subsequent time periods; monitoring execution of the priority workloads with respect to the guaranteed performance level during the subsequent time periods; and preemptively reallocating resources from the best effort workloads to the priority workloads during the subsequent time periods to ensure compliance with the guaranteed performance level and responsive to detecting that the guaranteed performance level is in danger of being breached.

    FACILITATING DYNAMIC GAME SURFACE ADJUSTMENT
    3.
    发明申请
    FACILITATING DYNAMIC GAME SURFACE ADJUSTMENT 审中-公开
    促进动态游戏表面调整

    公开(公告)号:US20160375354A1

    公开(公告)日:2016-12-29

    申请号:US14747637

    申请日:2015-06-23

    CPC classification number: A63F9/16 A63H1/00 A63H30/04 A63H2200/00

    Abstract: A mechanism is described for facilitating dynamic game surface adjustment at smart play surfaces of smart play sets according to one embodiment. A method of embodiments, as described herein, includes receiving one or more inputs to perform an action at a portion of a play surface of a play set; evaluating the one or more inputs for generating an action plan to perform the action at the portion of the play surface, where the action plan is to affect one or more objects acting on the surface. The method may further include executing the action at the portion of the surface, wherein the action to adjust one or more properties of the play surface.

    Abstract translation: 描述了根据一个实施例的用于促进智能游戏机的智能游戏表面处的动态游戏表面调整的机制。 如本文所描述的实施例的方法包括接收一个或多个输入以在播放组的播放表面的一部分处执行动作; 评估所述一个或多个输入以产生在所述游戏表面的所述部分处执行动作的动作计划,所述动作计划将影响作用在所述表面上的一个或多个对象。 该方法还可以包括在表面的部分执行动作,其中调整游戏表面的一个或多个属性的动作。

    APPARATUS AND METHOD FOR A RESOURCE ALLOCATION CONTROL FRAMEWORK USING PERFORMANCE MARKERS

    公开(公告)号:US20210406075A1

    公开(公告)日:2021-12-30

    申请号:US16914301

    申请日:2020-06-27

    Abstract: An apparatus and method for dynamic resource allocation with mile/performance markers. For example, one embodiment of a processor comprises: resource allocation circuitry to allocate a plurality of hardware resources to a plurality of workloads including priority workloads associated with one or more guaranteed performance levels; and monitoring circuitry to evaluate execution progress of a workload across a plurality of nodes, each node to execute one or more processing stages of the workload, wherein the monitoring circuitry is to evaluate the execution progress of the workload, at least in part, by reading progress markers advertised by the workload at the specified processing stages, wherein the monitoring circuitry is to detect that the workload may not meet one of the guaranteed performance levels based on the progress markers, and wherein the resource allocation circuitry, responsive to the monitoring circuitry, is to reallocate one or more of the plurality of hardware resources to improve the performance level of the workload.

    FACILITATING MEDIA PLAY AND REAL-TIME INTERACTION WITH SMART PHYSICAL OBJECTS
    10.
    发明申请
    FACILITATING MEDIA PLAY AND REAL-TIME INTERACTION WITH SMART PHYSICAL OBJECTS 审中-公开
    促进媒体播放和实时交互与智能物理对象

    公开(公告)号:US20160381171A1

    公开(公告)日:2016-12-29

    申请号:US14747669

    申请日:2015-06-23

    CPC classification number: H04L67/22 H04L65/4076 H04L65/605 H04L67/12

    Abstract: A mechanism is described for dynamically facilitating media play and real-time interaction with smart physical objects according to one embodiment. A method of embodiments, as described herein, includes seeking one or more personal devices accessible to one or more users; presenting media contents; detecting, in real-time, an update relating to the media contents; recommending one or more revisions to activities or arrangements relating to the one or more personal devices based on the update relating to the media contents; preparing a set of instructions detailing the one or more revisions to the activities or the arrangements; and executing the set of instructions to facilitate the one or more revisions to the activities or the arrangements relating to the one or more personal devices.

    Abstract translation: 描述了根据一个实施例的用于动态地促进媒体播放和与智能物理对象的实时交互的机制。 如本文所述的实施例的方法包括寻找一个或多个用户可访问的一个或多个个人设备; 介绍媒体内容; 实时检测与媒体内容有关的更新; 基于与媒体内容有关的更新,推荐与一个或多个个人设备有关的活动或安排的一个或多个修订; 准备一套详细说明活动或安排的一个或多个修订的说明; 以及执行所述指令集以促进与所述一个或多个个人设备相关的活动或所述布置的一个或多个修订。

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