Illumination device
    1.
    发明授权
    Illumination device 有权
    照明装置

    公开(公告)号:US08777741B2

    公开(公告)日:2014-07-15

    申请号:US12877651

    申请日:2010-09-08

    IPC分类号: A63F13/00 A63F13/12 A63F13/02

    摘要: An illumination device is capable of receiving a signal from a display control device for displaying an image on a display screen. The illumination device includes a reception portion and a lighting portion. The reception portion receives a control signal from the display control device. The lighting portion emits a plurality of rays of visible light each having an elongated cross section in accordance with the control signal received by the reception portion. For example, the rays of visible light are shed on a wall surface behind the display screen.

    摘要翻译: 照明装置能够从显示控制装置接收用于在显示画面上显示图像的信号。 照明装置包括接收部和照明部。 接收部分从显示控制装置接收控制信号。 照明部分根据由接收部分接收到的控制信号发射多根可见光,每根具有细长横截面。 例如,可见光的光线在显示屏幕后面的墙壁表面上脱落。

    Image display system and illumination device
    2.
    发明授权
    Image display system and illumination device 有权
    图像显示系统和照明装置

    公开(公告)号:US08602891B2

    公开(公告)日:2013-12-10

    申请号:US12877547

    申请日:2010-09-08

    IPC分类号: A63F13/00

    摘要: The present invention is directed to an image display system for displaying an image on a display screen. The image display system includes a light-emitting portion, a lighting portion, a display control portion, and a lighting control portion. The light-emitting portion emits infrared light. The lighting portion sheds visible light. The display control portion performs predetermined information processing based on a detection result for the infrared light, thereby controlling image display on the display screen. The lighting control portion controls lighting by the lighting portion.

    摘要翻译: 本发明涉及一种用于在显示屏幕上显示图像的图像显示系统。 图像显示系统包括发光部分,照明部分,显示控制部分和照明控制部分。 发光部分发射红外光。 照明部分露出可见光。 显示控制部分基于红外光的检测结果执行预定的信息处理,从而控制显示屏幕上的图像显示。 照明控制部控制照明部的照明。

    ILLUMINATION DEVICE
    3.
    发明申请
    ILLUMINATION DEVICE 有权
    照明装置

    公开(公告)号:US20110059796A1

    公开(公告)日:2011-03-10

    申请号:US12877651

    申请日:2010-09-08

    IPC分类号: G06F17/00

    摘要: An illumination device is capable of receiving a signal from a display control device for displaying an image on a display screen. The illumination device includes a reception portion and a lighting portion. The reception portion receives a control signal from the display control device. The lighting portion emits a plurality of rays of visible light each having an elongated cross section in accordance with the control signal received by the reception portion. For example, the rays of visible light are shed on a wall surface behind the display screen.

    摘要翻译: 照明装置能够从显示控制装置接收用于在显示画面上显示图像的信号。 照明装置包括接收部和照明部。 接收部分从显示控制装置接收控制信号。 照明部分根据由接收部分接收到的控制信号发射多根可见光,每根具有细长横截面。 例如,可见光的光线在显示屏幕后面的墙壁表面上脱落。

    IMAGE DISPLAY SYSTEM AND ILLUMINATION DEVICE
    4.
    发明申请
    IMAGE DISPLAY SYSTEM AND ILLUMINATION DEVICE 有权
    图像显示系统和照明装置

    公开(公告)号:US20110059795A1

    公开(公告)日:2011-03-10

    申请号:US12877547

    申请日:2010-09-08

    IPC分类号: A63F13/00 H04N5/44

    摘要: The present invention is directed to an image display system for displaying an image on a display screen. The image display system includes a light-emitting portion, a lighting portion, a display control portion, and a lighting control portion. The light-emitting portion emits infrared light. The lighting portion sheds visible light. The display control portion performs predetermined information processing based on a detection result for the infrared light, thereby controlling image display on the display screen. The lighting control portion controls lighting by the lighting portion.

    摘要翻译: 本发明涉及一种用于在显示屏幕上显示图像的图像显示系统。 图像显示系统包括发光部分,照明部分,显示控制部分和照明控制部分。 发光部分发射红外光。 照明部分露出可见光。 显示控制部分基于红外光的检测结果执行预定的信息处理,从而控制显示屏幕上的图像显示。 照明控制部控制照明部的照明。

    Program, information storage medium and game system
    5.
    发明授权
    Program, information storage medium and game system 有权
    程序,信息存储介质和游戏系统

    公开(公告)号:US07582015B2

    公开(公告)日:2009-09-01

    申请号:US10936579

    申请日:2004-09-09

    IPC分类号: A63F13/00

    摘要: A game system includes: a direction mark storage section which stores image data of a direction mark which directs an operation of a player; a display control section which performs display control of a plurality of display objects including the direction mark; a timing acquisition section which acquires an operation timing; and an evaluation section which compares the acquired operation timing with a reference timing and evaluates the operation of the player. The display control section performs control of displaying the direction mark which directs the player to operate a plurality of operation regions by one mark. When the player operates the plurality of the operation regions of the operation section, the evaluation section evaluates the operation of the player by comparing the operation timing for the plurality of operation regions and the reference timing.

    摘要翻译: 游戏系统包括:方向标记存储部,其存储有指示玩家的操作的方向标记的图像数据; 显示控制部,其对包括所述方向标记的多个显示对象进行显示控制; 定时获取部,其获取操作定时; 以及评估部分,其将所获取的操作时序与参考时间进行比较,并评估玩家的操作。 显示控制部执行显示指示玩家将多个操作区域操作一个标记的方向标记的控制。 当播放器操作操作部分的多个操作区域时,评估部分通过比较多个操作区域的操作定时和参考定时来评估玩家的操作。

    Input device, input determination method, game system, game system control method, program, and information storage medium
    6.
    发明授权
    Input device, input determination method, game system, game system control method, program, and information storage medium 有权
    输入装置,输入确定方法,游戏系统,游戏系统控制方法,程序和信息存储介质

    公开(公告)号:US07909698B2

    公开(公告)日:2011-03-22

    申请号:US10936592

    申请日:2004-09-09

    IPC分类号: A66F13/00

    摘要: With a game system, a timing fetch section fetches an input-timing for input data determined to be valid by an input-determination section, and an evaluation section compares the fetched input-timing and a reference-timing, and evaluates an operation with an operation section by a player or a sound-input action performed in answer to a first or second direction-mark. An input-reception section receives first and second input data generated based on an operation-detection of the operation section a sound-detection of the sound-detection section, respectively, and an input-determination section compares the first and second input data, determines that the first input data is valid when it is determined that the operation with the operation section by the player and the sound-input action by the player overlap within a given period, based on the first and second input data, and determines that the first and second input data are valid in other cases.

    摘要翻译: 利用游戏系统,定时取出部分取得由输入判定部判定为有效的输入数据的输入定时,评价部对所取得的输入定时与基准时刻进行比较,并对 操作部分或者响应于第一或第二方向标记执行的声音输入动作。 输入接收部分分别接收基于操作部分的操作检测产生的声音检测部分的声音检测的第一和第二输入数据,并且输入确定部分比较第一和第二输入数据,确定 当确定玩家的操作部分的操作和玩家的声音输入动作在给定时段内基于第一和第二输入数据重叠时,第一输入数据是有效的,并且确定第一输入数据 而在其他情况下,第二输入数据是有效的。

    Operating apparatus for game machine
    7.
    发明申请
    Operating apparatus for game machine 有权
    游戏机操作装置

    公开(公告)号:US20080242412A1

    公开(公告)日:2008-10-02

    申请号:US12149332

    申请日:2008-04-30

    IPC分类号: A63F9/24

    摘要: An operating apparatus for game machine includes a depressing member, and a main body of the depressing member is provided with three engaging protrusions and two depressing protrusions that downwardly protrude. For example, the two depressing protrusions are provided between the three engaging protrusions. In response to a beating operation by a player, the right side of the depressing member is depressed, and then, an engaging portion of the engaging protrusion at the left side is engaged with a rear surface of an upper surface panel. Accordingly, the depressing member is sure to be depressed at the right side without being upwardly actuated, and a rubber switch depressed by the depressing protrusion is brought into contact with a board. At this time, a contact provided on the board and a contact provided on the rubber switch are brought into contact with each other, and an operation signal according to the beating operation is output to the game machine.

    摘要翻译: 游戏机的操作装置包括按压构件,并且按压构件的主体设置有三个接合突起和两个向下突出的按压突起。 例如,两个按压突起设置在三个接合突起之间。 响应于玩家的跳动操作,按下按钮的右侧,然后左侧的接合突起的接合部分与上表面面板的后表面接合。 因此,按压构件确实在右侧不被向上推动,并且由按压突起压下的橡胶开关与板接触。 此时,设置在板上的触点和设置在橡胶开关上的触点彼此接触,并且根据打击操作的操作信号被输出到游戏机。

    Game system, program, and information storage medium
    10.
    发明申请
    Game system, program, and information storage medium 有权
    游戏系统,程序和信息存储介质

    公开(公告)号:US20050085284A1

    公开(公告)日:2005-04-21

    申请号:US10936589

    申请日:2004-09-09

    IPC分类号: A63F13/00 A63F13/06 A63F13/10

    摘要: A game system including: a music reproduction section which reproduces given music data stored in a storage section; a display control section which performs display control of changing a relative positional relationship among a direction mark which directs an operation to be performed by a player using an operation section, a special direction mark for the second game and a reference mark for timing judgment of the operation in association with a reproduction state of the music data to cause the direction mark and the reference mark to come closer; a timing acquisition section which acquires operation timing when the player operates the operation section for the direction mark; and a game calculation section which performs calculation processing of a first game of comparing the acquired operation timing with timing criteria and calculation processing of a second game differing from the first game based on operation information of the operation section for the special direction mark.

    摘要翻译: 一种游戏系统,包括:音乐再现部,其再现存储在存储部中的给定音乐数据; 执行显示控制的显示控制,所述显示控制部分执行改变指示使用操作部分的玩家执行的操作的方向标记之间的相对位置关系的显示控制,以及用于所述第二游戏的定时判断的参考标记 与音乐数据的再现状态相关联地进行操作以使得方向标记和参考标记更接近; 定时获取部分,当玩家操作方向标记的操作部分时,获取操作定时; 以及游戏计算部,其基于所述特殊方向标记的操作部的操作信息,对所获取的操作定时与所述第一游戏不同的第二游戏的定时标准和计算处理进行比较的第一游戏的计算处理。