Abstract:
Embodiments are disclosed that relate to operating a user interface on an augmented reality computing device comprising a see-through display system. For example, one disclosed embodiment includes identifying one or more objects located outside a field of view of a user, and for each object of the one or more objects, providing to the user an indication of positional information associated with the object.
Abstract:
Embodiments that relate to displaying holographic keyboard and hand images in a holographic environment are provided. In one embodiment depth information of an actual position of a user's hand is received from a capture device. The user's hand is spaced by an initial actual distance from the capture device, and a holographic keyboard image is displayed spatially separated by a virtual distance from a holographic hand image. The user's hand is determined to move to an updated actual distance from the capture device. In response, the holographic keyboard image is maintained spatially separated by substantially the virtual distance from the holographic hand image.
Abstract:
Embodiments that relate to displaying holographic keyboard and hand images in a holographic environment are provided. In one embodiment depth information of an actual position of a user's hand is received. Using the depth information, a holographic hand image representing the user's hand is displayed in a virtual hand plane in the holographic environment. In response to receiving a keyboard activation input from the user and using the depth information, the holographic keyboard image is adaptively displayed in a virtual keyboard plane in the holographic environment at a virtual distance under the holographic hand image representing the user's hand.
Abstract:
Embodiments are disclosed that relate to operating a user interface on an augmented reality computing device comprising a see-through display system. For example, one disclosed embodiment includes identifying one or more objects located outside a field of view of a user, and for each object of the one or more objects, providing to the user an indication of positional information associated with the object.
Abstract:
Embodiments are disclosed that relate to operating a user interface on an augmented reality computing device comprising a see-through display system. For example, one disclosed embodiment includes identifying one or more objects located outside a field of view of a user, and for each object of the one or more objects, providing to the user an indication of positional information associated with the object.
Abstract:
Embodiments are disclosed that relate to operating a user interface on an augmented reality computing device comprising a see-through display system. For example, one disclosed embodiment includes identifying one or more objects located outside a field of view of a user, and for each object of the one or more objects, providing to the user an indication of positional information associated with the object.
Abstract:
Technology is described for web-like hierarchical menu interface which displays a menu in a web-like hierarchical menu display configuration in a near-eye display (NED). The web-like hierarchical menu display configuration links menu levels and menu items within a menu level with flexible spatial dimensions for menu elements. One or more processors executing the interface select a web-like hierarchical menu display configuration based on the available menu space and user head view direction determined from a 3D mapping of the NED field of view data and stored user head comfort rules. Activation parameters in menu item selection criteria are adjusted to be user specific based on user head motion data tracked based on data from one or more sensors when the user wears the NED. Menu display layout may be triggered by changes in head view direction of the user and available menu space about the user's head.
Abstract:
Methods for generating and displaying personalized virtual billboards within an augmented reality environment are described. The personalized virtual billboards may facilitate the sharing of personalized information between persons within an environment who have varying degrees of acquaintance (e.g., ranging from close familial relationships to strangers). In some embodiments, a head-mounted display device (HMD) may detect a mobile device associated with a particular person within an environment, acquire a personalized information set corresponding with the particular person, generate a virtual billboard based on the personalized information set, and display the virtual billboard on the HMD. The personalized information set may include information associated with the particular person such as shopping lists and classified advertisements. The HMD may share personalized information associated with an end user of the HMD with the mobile device based on whether the particular person is a friend or unknown to the end user.
Abstract:
Embodiments that relate to displaying holographic keyboard and hand images in a holographic environment are provided. In one embodiment depth information of an actual position of a user's hand is received from a capture device. The user's hand is spaced by an initial actual distance from the capture device, and a holographic keyboard image is displayed spatially separated by a virtual distance from a holographic hand image. The user's hand is determined to move to an updated actual distance from the capture device. In response, the holographic keyboard image is maintained spatially separated by substantially the virtual distance from the holographic hand image.