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公开(公告)号:US10311638B2
公开(公告)日:2019-06-04
申请号:US14600774
申请日:2015-01-20
发明人: Alexandre Da Veiga , Ben Sugden , Laura Massey
IPC分类号: H04N13/332 , G06T19/00 , G06F3/0487 , G06F3/01 , G06F3/0481 , G02B27/01 , G06T15/08 , G06T19/20 , H04N13/344 , H04N13/239 , H04N13/00 , G02B27/00
摘要: An HMD device with a see-through display and depth sensing capability is configured to selectively dim or fade out a display of a virtual reality environment to enable a user to see the real world without obstruction by the virtual world when a distance between the user and a real world object is determined to be less than a threshold distance. The current height of the user's head (i.e., the distance from head to ground) may be utilized when performing the dimming/fading so that different threshold distances can be used depending on whether the user is standing or seated.
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公开(公告)号:US09501873B2
公开(公告)日:2016-11-22
申请号:US14805762
申请日:2015-07-22
发明人: Thomas George Salter , Ben Sugden , Daniel Deptford , Robert Crocco, Jr. , Brian Keane , Laura Massey , Alex Kipman , Peter Tobias Kinnebrew , Nicholas Kamuda , Zachary Quarles , Michael Scavezze , Ryan Hastings , Cameron Brown , Tony Ambrus , Jason Scott , John Bevis , Jamie B. Kirschenbaum , Nicholas Gervase Fajt , Michael Klucher , Relja Markovic , Stephen Latta , Daniel McCulloch
CPC分类号: G06T19/006 , G02B27/0172 , G02B2027/0178 , G06F3/011 , G06F3/013 , G06F3/017 , G06F3/04815 , G06F3/167 , G06T13/20
摘要: Embodiments are disclosed that relate to operating a user interface on an augmented reality computing device comprising a see-through display system. For example, one disclosed embodiment includes identifying one or more objects located outside a field of view of a user, and for each object of the one or more objects, providing to the user an indication of positional information associated with the object.
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公开(公告)号:US10649212B2
公开(公告)日:2020-05-12
申请号:US15679997
申请日:2017-08-17
发明人: Aaron Burns , Ben Sugden , Laura Massey , Alexandre Da Veiga , Tom Salter , Greg Alt
IPC分类号: G02B27/01 , G06T7/73 , G06F3/01 , G06F3/0481 , H04N13/279 , H04N13/204 , H04N13/00
摘要: An HMD device is configured to vertically adjust the ground plane of a rendered virtual reality environment that has varying elevations to match the flat real world floor so that the device user can move around to navigate and explore the environment and always be properly located on the virtual ground and not be above it or underneath it. Rather than continuously adjust the virtual reality ground plane, which can introduce cognitive dissonance discomfort to the user, when the user is not engaged in some form of locomotion (e.g., walking), the HMD device establishes a threshold radius around the user within which virtual ground plane adjustment is not performed. The user can make movements within the threshold radius without the HMD device shifting the virtual terrain. When the user moves past the threshold radius, the device will perform an adjustment as needed to match the ground plane of the virtual reality environment to the real world floor.
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公开(公告)号:US09734636B2
公开(公告)日:2017-08-15
申请号:US15452378
申请日:2017-03-07
发明人: Thomas George Salter , Ben Sugden , Daniel Deptford , Robert Crocco, Jr. , Brian Keane , Laura Massey , Alex Kipman , Peter Tobias Kinnebrew , Nicholas Kamuda
IPC分类号: G06T19/00 , G06F3/01 , G06F3/0346 , G06F3/0481 , G02B27/01
CPC分类号: G06T19/006 , G02B27/0093 , G02B27/017 , G02B27/0172 , G02B27/0179 , G02B2027/0138 , G02B2027/014 , G02B2027/0178 , G06F3/011 , G06F3/0346 , G06F3/04815
摘要: Embodiments that relate to presenting a plurality of visual information density levels for a plurality of geo-located data items in a mixed reality environment are disclosed. For example, in one disclosed embodiment a graduated information delivery program receives information for a first geo-located data item and provides a first visual information density level for the item to a head-mounted display device. When a spatial information density of geo-located data item information is below a threshold, the program provides a second visual information density level greater than the first level for a second geo-located data item displayed.
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公开(公告)号:US20150325054A1
公开(公告)日:2015-11-12
申请号:US14805762
申请日:2015-07-22
发明人: Thomas George Salter , Ben Sugden , Daniel Deptford , Robert Crocco, JR. , Brian Keane , Laura Massey , Alex Kipman , Peter Tobias Kinnebrew , Nicholas Kamuda , Zachary Quarles , Michael Scavezze , Ryan Hastings , Cameron Brown , Tony Ambrus , Jason Scott , John Bevis , Jamie B. Kirschenbaum , Nicholas Gervase Fajt , Michael Klucher , Relja Markovic , Stephen Latta , Daniel McCulloch
CPC分类号: G06T19/006 , G02B27/0172 , G02B2027/0178 , G06F3/011 , G06F3/013 , G06F3/017 , G06F3/04815 , G06F3/167 , G06T13/20
摘要: Embodiments are disclosed that relate to operating a user interface on an augmented reality computing device comprising a see-through display system. For example, one disclosed embodiment includes identifying one or more objects located outside a field of view of a user, and for each object of the one or more objects, providing to the user an indication of positional information associated with the object.
摘要翻译: 公开了涉及在包括透视显示系统的增强现实计算设备上操作用户界面的实施例。 例如,一个公开的实施例包括识别位于用户的视场之外的一个或多个对象,并且对于一个或多个对象的每个对象,向用户提供与对象相关联的位置信息的指示。
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公开(公告)号:US10955914B2
公开(公告)日:2021-03-23
申请号:US16433563
申请日:2019-06-06
发明人: Aaron Burns , Ben Sugden , Laura Massey , Tom Salter
IPC分类号: G06F3/01 , G06F3/0482 , G02B27/01 , G06T19/00 , G06F9/451 , G06F3/0481 , H04N9/31 , G02B27/00
摘要: A head mounted display (HMD) device operating in a real world physical environment is configured with a sensor package that enables determination of an intersection of a device user's projected gaze with a location in a virtual reality environment so that virtual objects can be placed into the environment with high precision. Surface reconstruction of the physical environment can be applied using data from the sensor package to determine the user's view position in the virtual world. A gaze ray originating from the view position is projected outward and a cursor or similar indicator is rendered on the HMD display at the ray's closest intersection with the virtual world such as a virtual object, floor/ground, etc. In response to user input, such as a gesture, voice interaction, or control manipulation, a virtual object is placed at the point of intersection between the projected gaze ray and the virtual reality environment.
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公开(公告)号:US09761057B2
公开(公告)日:2017-09-12
申请号:US15357826
申请日:2016-11-21
发明人: Thomas George Salter , Ben Sugden , Daniel Deptford , Robert Crocco, Jr. , Brian Keane , Laura Massey , Alex Kipman , Peter Tobias Kinnebrew , Nicholas Kamuda , Zachary Quarles , Michael Scavezze , Ryan Hastings , Cameron Brown , Tony Ambrus , Jason Scott , John Bevis , Jamie B. Kirschenbaum , Nicholas Gervase Fajt , Michael Klucher , Relja Markovic , Stephen Latta , Daniel McCulloch
CPC分类号: G06T19/006 , G02B27/0172 , G02B2027/0178 , G06F3/011 , G06F3/013 , G06F3/017 , G06F3/04815 , G06F3/167 , G06T13/20
摘要: Embodiments are disclosed that relate to operating a user interface on an augmented reality computing device comprising a see-through display system. For example, one disclosed embodiment includes identifying one or more objects located outside a field of view of a user, and for each object of the one or more objects, providing to the user an indication of positional information associated with the object.
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公开(公告)号:US20170069143A1
公开(公告)日:2017-03-09
申请号:US15357826
申请日:2016-11-21
发明人: Thomas George Salter , Ben Sugden , Daniel Deptford , Robert Crocco, JR. , Brian Keane , Laura Massey , Alex Kipman , Peter Tobias Kinnebrew , Nicholas Kamuda , Zachary Quarles , Michael Scavezze , Ryan Hastings , Cameron Brown , Tony Ambrus , Jason Scott , John Bevis , Jamie B. Kirschenbaum , Nicholas Gervase Fajt , Michael Klucher , Relja Markovic , Stephen Latta , Daniel McCulloch
CPC分类号: G06T19/006 , G02B27/0172 , G02B2027/0178 , G06F3/011 , G06F3/013 , G06F3/017 , G06F3/04815 , G06F3/167 , G06T13/20
摘要: Embodiments are disclosed that relate to operating a user interface on an augmented reality computing device comprising a see-through display system. For example, one disclosed embodiment includes identifying one or more objects located outside a field of view of a user, and for each object of the one or more objects, providing to the user an indication of positional information associated with the object.
摘要翻译: 公开了涉及在包括透视显示系统的增强现实计算设备上操作用户界面的实施例。 例如,一个公开的实施例包括识别位于用户的视场之外的一个或多个对象,并且对于一个或多个对象的每个对象,向用户提供与对象相关联的位置信息的指示。
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公开(公告)号:US10338676B2
公开(公告)日:2019-07-02
申请号:US14697109
申请日:2015-04-27
发明人: Aaron Burns , Ben Sugden , Laura Massey , Tom Salter
摘要: A head mounted display (HMD) device operating in a real world physical environment is configured with a sensor package that enables determination of an intersection of a device user's projected gaze with a location in a virtual reality environment so that virtual objects can be placed into the environment with high precision. Surface reconstruction of the physical environment can be applied using data from the sensor package to determine the user's view position in the virtual world. A gaze ray originating from the view position is projected outward and a cursor or similar indicator is rendered on the HMD display at the ray's closest intersection with the virtual world such as a virtual object, floor/ground, etc. In response to user input, such as a gesture, voice interaction, or control manipulation, a virtual object is placed at the point of intersection between the projected gaze ray and the virtual reality environment.
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公开(公告)号:US09766460B2
公开(公告)日:2017-09-19
申请号:US14611447
申请日:2015-02-02
发明人: Aaron Burns , Ben Sugden , Laura Massey , Alexandre Da Veiga , Tom Salter , Greg Alt
CPC分类号: G02B27/0172 , G02B27/017 , G02B2027/0138 , G02B2027/0167 , G02B2027/0178 , G02B2027/0187 , G06F3/011 , G06F3/012 , G06F3/04815 , G06T7/73 , G06T2207/10016 , G06T2207/10028 , H04N13/204 , H04N13/279 , H04N2013/0081
摘要: An HMD device is configured to vertically adjust the ground plane of a rendered virtual reality environment that has varying elevations to match the flat real world floor so that the device user can move around to navigate and explore the environment and always be properly located on the virtual ground and not be above it or underneath it. Rather than continuously adjust the virtual reality ground plane, which can introduce cognitive dissonance discomfort to the user, when the user is not engaged in some form of locomotion (e.g., walking), the HMD device establishes a threshold radius around the user within which virtual ground plane adjustment is not performed. The user can make movements within the threshold radius without the HMD device shifting the virtual terrain. When the user moves past the threshold radius, the device will perform an adjustment as needed to match the ground plane of the virtual reality environment to the real world floor.
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