摘要:
A precision multi-view (MV) display system can accurately and simultaneously display different content to different viewers over a wide field of view. The MV display system may include features that enable individual MV display devices to be easily and efficiently tiled to form a larger MV display. A graphical interface enables a user to graphically specify viewing zones and associate content that will be visible in those zones in a simple manner. A calibration procedure enables the specification of content at precise viewing locations.
摘要:
A display system includes one or more multi-view (MV) pixels, each configured to emit beamlets in different directions in a beamlet coordinate system. The display system includes an input node which receives a specification of multiple viewing zones located relative to the MV pixels in a viewing zone coordinate system, and a processor coupled to the input node. The processor associates multiple contents with the multiple viewing zones, respectively, and determines a mapping that translates between the viewing zone coordinate system and the beamlet coordinate system. For each of multiple images generated from the multiple contents, the processor, using the mapping, identifies a bundle of beamlets from each of the MV pixels directed to one viewing zone to form the image. The processor outputs control signaling that defines color and brightness of each of the beamlets in each bundle to project the corresponding image to the corresponding viewing zone. The MV pixels, in response to the control signaling, project the multiple images to the multiple viewing zones, respectively.
摘要:
A multi-view display quest system includes a multi-view (MV) display including one or more MV pixels, wherein each MV pixel is configured to emit beamlets in different directions in a beamlet coordinate system; an input node configured to receive a first attribute of a first quest player or of a first viewing zone and, optionally, a second attribute of a second quest player or of a second viewing zone; and a system controller. The system controller defines the first and second viewing zones relative to the MV display in a viewing zone coordinate system, determines a mapping that translates between the viewing zone coordinate system and the beamlet coordinate system, associates first and second quest related contents with the first and second viewing zones based at least on the first and second attributes, and controls the MV display to project first and second images generated from the first and second quest related contents to the first and second quest players at the first and second viewing zones, respectively.
摘要:
A multi-view display system that enables viewers to individually interact with the system to provide information thereto is disclosed. The system includes a multi-view display, a system controller, and an input/communications device. In the illustrative embodiment, the input/communications device provides a way for a viewer to communicate, to the system, a viewing preference pertaining to the presentation of content and facilitates associating the viewing preference with a viewing location so that the content that is ultimately displayed via the multi-view display is viewable by viewer at the proper viewing location.
摘要:
A precision multi-view (MV) display system can accurately and simultaneously display different content to different viewers over a wide field of view. The MV display system may include features that enable individual MV display devices to be easily and efficiently tiled to form a larger MV display. A graphical interface enables a user to graphically specify viewing zones and associate content that will be visible in those zones in a simple manner. A calibration procedure enables the specification of content at precise viewing locations.
摘要:
An audio-visual system includes an audio source configured to produce multiple audio. The system includes one or more multi-view (MV) pixels, each configured to emit beamlets in different directions in a beamlet coordinate system. The system includes a processor that receives a specification of multiple listening/viewing zones located in a listening/viewing zone coordinate system. The processor associates multiple audio and visual contents with the multiple listening/viewing zones, respectively, and determines an audio mapping that translates between the listening/viewing zone coordinate system and the audio source and a visual mapping that translates between the listening/viewing zone coordinate system and the beamlet coordinate system. For each of multiple audio generated from the multiple audio contents, the processor, using the audio mapping, identifies an audio parameter value to produce the audio at a corresponding listening/viewing zone. For each of multiple images generated from the multiple visual contents, the processor, using the visual mapping, identifies a bundle of beamlets from each of the MV pixels directed to a corresponding listening/viewing zone to form the image.
摘要:
A multi-view display is a display capable of simultaneously showing different images to viewers that see the display from different locations. Viewers do not see the images intended for other viewers at other locations. A multi-view display in accordance with some embodiments of the present invention comprises a light source with a light-emitting aperture that emits light whose direction of propagation can be controlled by a controller. An aperture filter mounted on the aperture forms one or more visible images. Different viewers see different visible images based on characteristics of the light such as color and/or polarization. In some embodiments, the aperture filter can be an active filter, such as an LCD filter, that displays different images synchronized with the direction of propagation of the light.
摘要:
A multi-view (MV) advertising system includes an MV display including one or more MV pixels, each configured to emit beamlets in different directions in a beamlet coordinate system. The MV advertising system receives, via an input node, a first attribute of a first viewer or of a first viewing zone and, optionally, a second attribute of a second viewer or of a second viewing zone. The MV advertising system controller defines the first and second viewing zones relative to the MV display in a viewing zone coordinate system, determines a mapping that translates between the viewing zone coordinate system and the beamlet coordinate system, associates first and second targeted advertising contents with the first and second viewing zones based at least on the first and second attributes, and controls the MV display to project first and second images generated from the first and second targeted advertising contents to the first and second viewers at the first and second viewing zones, respectively.
摘要:
A display system includes one or more multi-view (MV) pixels, each configured to emit beamlets in different directions in a beamlet coordinate system. The display system includes an input node which receives a specification of multiple viewing zones located relative to the MV pixels in a viewing zone coordinate system, and a processor coupled to the input node. The processor associates multiple contents with the multiple viewing zones, respectively, and determines a mapping that translates between the viewing zone coordinate system and the beamlet coordinate system. For each of multiple images generated from the multiple contents, the processor, using the mapping, identifies a bundle of beamlets from each of the MV pixels directed to one viewing zone to form the image. The processor outputs control signaling that defines color and brightness of each of the beamlets in each bundle to project the corresponding image to the corresponding viewing zone. The MV pixels, in response to the control signaling, project the multiple images to the multiple viewing zones, respectively.
摘要:
A multi-view architectural lighting (MVAL) system includes one or more multi-view lighting units (“MV lights”) in which the apparent brightness and color of each MV light is individually and simultaneously controllable for different viewing angles. The MV lights can be pointed in arbitrary directions and installed in arbitrary locations in 3D space with respect to one another, consistent with the structure of a building, etc. This enables a lighting designer to create differentiated lighting experiences for different viewers based on their viewing angle with respect to the MV lights. A calibration system maps viewing locations to emitted light directions for each MV light. Using this information, the appearance of each MV light from a given viewing location relative to that MV light is set by adjusting the light (e.g., typically color and intensity, etc.) emitted in the corresponding direction/directions.