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公开(公告)号:US20210370188A1
公开(公告)日:2021-12-02
申请号:US16884675
申请日:2020-05-27
Applicant: NVIDIA Corporation
Inventor: Jithin Thomas , Neilesh Chorakhalikar , Ambrish Dantrey , Revanth Reddy Nalla , Prakshep Mehta
IPC: A63F13/87 , A63F13/79 , A63F13/355 , A63F13/71 , A63F13/77
Abstract: In various examples, game session audio data—e.g., representing speech of users participating in the game—may be monitored and/or analyzed to determine whether inappropriate language is being used. Where inappropriate language is identified, the portions of the audio corresponding to the inappropriate language may be edited or modified such that other users do not hear the inappropriate language. As a result, toxic behavior or language within instances of gameplay may be censored—thereby enhancing the user experience and making online gaming environments safer for more vulnerable populations. In some embodiments, the inappropriate language may be reported—e.g., automatically—to the game developer or game application host in order to suspend, ban, or otherwise manage users of the system that have a proclivity for toxic behavior.
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公开(公告)号:US20250032938A1
公开(公告)日:2025-01-30
申请号:US18918558
申请日:2024-10-17
Applicant: NVIDIA Corporation
Inventor: Jithin Thomas , Neilesh Chorakhalikar , Ambrish Dantrey , Revanth Reddy Nalla , Prakshep Mehta
IPC: A63F13/87 , A63F13/355 , A63F13/71 , A63F13/77 , A63F13/79
Abstract: In various examples, game session audio data—e.g., representing speech of users participating in the game—may be monitored and/or analyzed to determine whether inappropriate language is being used. Where inappropriate language is identified, the portions of the audio corresponding to the inappropriate language may be edited or modified such that other users do not hear the inappropriate language. As a result, toxic behavior or language within instances of gameplay may be censored—thereby enhancing the user experience and making online gaming environments safer for more vulnerable populations. In some embodiments, the inappropriate language may be reported—e.g., automatically—to the game developer or game application host in order to suspend, ban, or otherwise manage users of the system that have a proclivity for toxic behavior.
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公开(公告)号:US11458409B2
公开(公告)日:2022-10-04
申请号:US16884675
申请日:2020-05-27
Applicant: NVIDIA Corporation
Inventor: Jithin Thomas , Neilesh Chorakhalikar , Ambrish Dantrey , Revanth Reddy Nalla , Prakshep Mehta
IPC: A63F13/87 , A63F13/79 , A63F13/77 , A63F13/71 , A63F13/355
Abstract: In various examples, game session audio data—e.g., representing speech of users participating in the game—may be monitored and/or analyzed to determine whether inappropriate language is being used. Where inappropriate language is identified, the portions of the audio corresponding to the inappropriate language may be edited or modified such that other users do not hear the inappropriate language. As a result, toxic behavior or language within instances of gameplay may be censored—thereby enhancing the user experience and making online gaming environments safer for more vulnerable populations. In some embodiments, the inappropriate language may be reported—e.g., automatically—to the game developer or game application host in order to suspend, ban, or otherwise manage users of the system that have a proclivity for toxic behavior.
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公开(公告)号:US10096086B2
公开(公告)日:2018-10-09
申请号:US14846737
申请日:2015-09-05
Applicant: NVIDIA CORPORATION
Inventor: Yury Y. Uralsky , Jonah M. Alben , Ankan Banerjee , Gregory Massal , Thomas Petersen , Oleg Kuznetsov , Eric B. Lum , Prakshep Mehta
Abstract: A raster unit is configured to generate different sample patterns for adjacent pixels within a given frame. In addition, the raster unit may adjust the sample patterns between frames. The raster unit includes an index unit that selects a sample pattern table for use with a current frame. For a given pixel, the index unit extracts a sample pattern from the selected sample pattern table. The extracted sample pattern is used to generate coverage information for the pixel. The coverage information for all pixels is then used to generate an image. The resultant image may then be filtered to reduce or remove artifacts induced by the changing of sample locations.
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5.
公开(公告)号:US20230182029A1
公开(公告)日:2023-06-15
申请号:US17959176
申请日:2022-10-03
Applicant: NVIDIA Corporation
Inventor: Jithin Thomas , Neilesh Chorakhalikar , Ambrish Dantrey , Revanth Reddy Nalla , Prakshep Mehta
IPC: A63F13/87 , A63F13/79 , A63F13/77 , A63F13/71 , A63F13/355
CPC classification number: A63F13/87 , A63F13/71 , A63F13/77 , A63F13/79 , A63F13/355
Abstract: In various examples, game session audio data - e.g., representing speech of users participating in the game - may be monitored and/or analyzed to determine whether inappropriate language is being used. Where inappropriate language is identified, the portions of the audio corresponding to the inappropriate language may be edited or modified such that other users do not hear the inappropriate language. As a result, toxic behavior or language within instances of gameplay may be censored - thereby enhancing the user experience and making online gaming environments safer for more vulnerable populations. In some embodiments, the inappropriate language may be reported - e.g., automatically - to the game developer or game application host in order to suspend, ban, or otherwise manage users of the system that have a proclivity for toxic behavior.
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公开(公告)号:US10957078B2
公开(公告)日:2021-03-23
申请号:US16209895
申请日:2018-12-04
Applicant: NVIDIA Corporation
Inventor: Yury Y. Uralsky , Jonah M. Alben , Ankan Banerjee , Gregory Massal , Thomas Petersen , Oleg Kuznetsov , Eric B. Lum , Prakshep Mehta
Abstract: A raster unit is configured to generate different sample patterns for adjacent pixels within a given frame. In addition, the raster unit may adjust the sample patterns between frames. The raster unit includes an index unit that selects a sample pattern table for use with a current frame. For a given pixel, the index unit extracts a sample pattern from the selected sample pattern table. The extracted sample pattern is used to generate coverage information for the pixel. The coverage information for all pixels is then used to generate an image. The resultant image may then be filtered to reduce or remove artifacts induced by the changing of sample locations.
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公开(公告)号:US12121823B2
公开(公告)日:2024-10-22
申请号:US17959176
申请日:2022-10-03
Applicant: NVIDIA Corporation
Inventor: Jithin Thomas , Neilesh Chorakhalikar , Ambrish Dantrey , Revanth Reddy Nalla , Prakshep Mehta
IPC: A63F13/87 , A63F13/355 , A63F13/71 , A63F13/77 , A63F13/79
CPC classification number: A63F13/87 , A63F13/355 , A63F13/71 , A63F13/77 , A63F13/79
Abstract: In various examples, game session audio data—e.g., representing speech of users participating in the game—may be monitored and/or analyzed to determine whether inappropriate language is being used. Where inappropriate language is identified, the portions of the audio corresponding to the inappropriate language may be edited or modified such that other users do not hear the inappropriate language. As a result, toxic behavior or language within instances of gameplay may be censored—thereby enhancing the user experience and making online gaming environments safer for more vulnerable populations. In some embodiments, the inappropriate language may be reported—e.g., automatically—to the game developer or game application host in order to suspend, ban, or otherwise manage users of the system that have a proclivity for toxic behavior.
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公开(公告)号:US20230267063A1
公开(公告)日:2023-08-24
申请号:US18154237
申请日:2023-01-13
Applicant: NVIDIA Corporation
Inventor: Sau Yan Keith Li , Prashant Khodade , Paul Alexander Hodgson , Seth Schneider , Prakshep Mehta , Sayantan Hensh
IPC: G06F11/34
CPC classification number: G06F11/3457 , G06F11/3419
Abstract: In various examples, to real-time latency measurements in cloud gaming systems and applications are described. For instance, systems and methods may determine a latency associated with an application, such as a gaming application. The latency may include a computing device latency (e.g., a personal computer latency, a game console latency, a cloud-system latency, etc.), a peripheral device latency, a display latency, and/or an end-to-end latency (e.g., a system latency) that is based on the computing device latency, the peripheral device latency, and the display device. In some examples, the systems and methods are able to determine an entirety of the computing device latency, such as the input sampling latency, the application latency, the rendering latency, and the composition latency. In some examples, the systems and methods determine the latencies without the use of specialized hardware and/or without requiring physical input from a user.
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公开(公告)号:US10147203B2
公开(公告)日:2018-12-04
申请号:US14846738
申请日:2015-09-05
Applicant: NVIDIA CORPORATION
Inventor: Yury Y. Uralsky , Jonah M. Alben , Ankan Banerjee , Gregory Massal , Thomas Petersen , Oleg Kuznetsov , Eric B. Lum , Prakshep Mehta
Abstract: A raster unit is configured to generate different sample patterns for adjacent pixels within a given frame. In addition, the raster unit may adjust the sample patterns between frames. The raster unit includes an index unit that selects a sample pattern table for use with a current frame. For a given pixel, the index unit extracts a sample pattern from the selected sample pattern table. The extracted sample pattern is used to generate coverage information for the pixel. The coverage information for all pixels is then used to generate an image. The resultant image may then be filtered to reduce or remove artifacts induced by the changing of sample locations.
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