摘要:
In various examples, game session audio data—e.g., representing speech of users participating in the game—may be monitored and/or analyzed to determine whether inappropriate language is being used. Where inappropriate language is identified, the portions of the audio corresponding to the inappropriate language may be edited or modified such that other users do not hear the inappropriate language. As a result, toxic behavior or language within instances of gameplay may be censored—thereby enhancing the user experience and making online gaming environments safer for more vulnerable populations. In some embodiments, the inappropriate language may be reported—e.g., automatically—to the game developer or game application host in order to suspend, ban, or otherwise manage users of the system that have a proclivity for toxic behavior.
摘要:
Apparatuses, systems, and techniques are presented to identify performance anomalies. In at least one embodiment, one or more neural networks are used to characterize one or more game performance anomalies into one or more groups of performance anomaly types.
摘要:
In various examples, game session audio data—e.g., representing speech of users participating in the game—may be monitored and/or analyzed to determine whether inappropriate language is being used. Where inappropriate language is identified, the portions of the audio corresponding to the inappropriate language may be edited or modified such that other users do not hear the inappropriate language. As a result, toxic behavior or language within instances of gameplay may be censored—thereby enhancing the user experience and making online gaming environments safer for more vulnerable populations. In some embodiments, the inappropriate language may be reported—e.g., automatically—to the game developer or game application host in order to suspend, ban, or otherwise manage users of the system that have a proclivity for toxic behavior.
摘要:
A method includes detecting, through a processor communicatively coupled to a memory, coupling of an external display to a data processing device including an internal display, and cloning, through the processor, display data of the internal display on the external display following the detection of the coupling. The method also includes triggering, through a driver component, the processor to turn off a backlight of the internal display of the data processing device, power gate circuitry associated with rendering the display data on the internal display and/or power gate a processing pipeline associated with the rendering of the display data following the cloning. Further, the method includes maintaining, through the driver component, a touchscreen capability of the internal display even when the backlight is turned off, the circuitry associated with the rendering of the display data is power gated and/or the processing pipeline associated therewith is power gated.
摘要:
In various examples, game session audio data—e.g., representing speech of users participating in the game—may be monitored and/or analyzed to determine whether inappropriate language is being used. Where inappropriate language is identified, the portions of the audio corresponding to the inappropriate language may be edited or modified such that other users do not hear the inappropriate language. As a result, toxic behavior or language within instances of gameplay may be censored—thereby enhancing the user experience and making online gaming environments safer for more vulnerable populations. In some embodiments, the inappropriate language may be reported—e.g., automatically—to the game developer or game application host in order to suspend, ban, or otherwise manage users of the system that have a proclivity for toxic behavior.
摘要:
Apparatuses, systems, and techniques are presented to process communications in a computing environment. In at least one embodiment, one or more neural networks are used to generate, based at least in part upon one or more communications received from one or more users of one or more applications, a textual description of one or more actions to be taken regarding a performance of the one or more applications.
摘要:
Apparatuses, systems, and techniques to summarize a plurality of text strings. In at least one embodiment, one or more machine learning structures are used to generate a summary of a plurality of text strings based, at least in part, on an association between one or more words in a text string and one or more words with similar meaning.
摘要:
In various examples, game session audio data - e.g., representing speech of users participating in the game - may be monitored and/or analyzed to determine whether inappropriate language is being used. Where inappropriate language is identified, the portions of the audio corresponding to the inappropriate language may be edited or modified such that other users do not hear the inappropriate language. As a result, toxic behavior or language within instances of gameplay may be censored - thereby enhancing the user experience and making online gaming environments safer for more vulnerable populations. In some embodiments, the inappropriate language may be reported - e.g., automatically - to the game developer or game application host in order to suspend, ban, or otherwise manage users of the system that have a proclivity for toxic behavior.
摘要:
Apparatuses, systems, and techniques are presented to generate one or more images. In at least one embodiment, one or more neural networks are used to generate information about a computer program based, at least in part, on unannotated user feedback.
摘要:
A method includes detecting, through a processor communicatively coupled to a memory, coupling of an external display to a data processing device including an internal display, and cloning, through the processor, display data of the internal display on the external display following the detection of the coupling. The method also includes triggering, through a driver component, the processor to turn off a backlight of the internal display of the data processing device, power gate circuitry associated with rendering the display data on the internal display and/or power gate a processing pipeline associated with the rendering of the display data following the cloning. Further, the method includes maintaining, through the driver component, a touchscreen capability of the internal display even when the backlight is turned off, the circuitry associated with the rendering of the display data is power gated and/or the processing pipeline associated therewith is power gated.