RESIN COMPOSITION, SHEET-LIKE FORMED BODY, PREPREG, CURED BODY, LAMINATE, AND MULTILAYER LAMINATE
    1.
    发明申请
    RESIN COMPOSITION, SHEET-LIKE FORMED BODY, PREPREG, CURED BODY, LAMINATE, AND MULTILAYER LAMINATE 审中-公开
    树脂组合物,类似形状的身体,PREPREG,固化的身体,层压体和多层层压体

    公开(公告)号:US20090104429A1

    公开(公告)日:2009-04-23

    申请号:US12066893

    申请日:2006-09-14

    IPC分类号: B32B3/26 C08L63/00 B32B15/092

    摘要: Provided is a resin composition, a prepreg, a cured body, a sheet-like formed body, a laminate, and a multilayered laminate using the resin composition, the resin composition including an epoxy resin and an inorganic filler. For example, when a second layer is formed onto the surface of a cured body, the cured body has improved adhesive property or adhesive property between the cured body and the second layer. A resin composition comprising an epoxy resin, a curing agent for the epoxy resin, a silica treated with an imidazole silane and having a mean particle diameter not more than 5 micrometers, the resin composition including the silica at a proportion of 0.1 to 80 parts by weight to a mixture consisting of the epoxy resin and the curing agent for the epoxy resin 100 parts by weight.

    摘要翻译: 提供了使用该树脂组合物的树脂组合物,预浸料坯,固化体,片状成形体,层压体和使用该树脂组合物的多层叠层,该树脂组合物包含环氧树脂和无机填料。 例如,当在固化体的表面上形成第二层时,固化体在固化体与第二层之间具有改善的粘合性或粘合性。 一种树脂组合物,其包含环氧树脂,环氧树脂用固化剂,用咪唑硅烷处理的平均粒径不超过5微米的二氧化硅,所述二氧化硅的比例为0.1〜80份, 重量与由环氧树脂和环氧树脂固化剂组成的混合物100重量份。

    LAMINATED BODY AND METHOD FOR PRODUCING LAMINATED BODY
    2.
    发明申请
    LAMINATED BODY AND METHOD FOR PRODUCING LAMINATED BODY 审中-公开
    层压体和生产层压体的方法

    公开(公告)号:US20110217512A1

    公开(公告)日:2011-09-08

    申请号:US13060327

    申请日:2009-08-28

    摘要: Provided is a laminated body capable of reducing the surface roughness of the surface of a roughening-treated cured body layer, and increasing the adhesive strength between the cured body layer and a metal layer. A laminated body includes a cured body layer formed by: laminating a resin film on a substrate, forming a preliminary-cured body layer by preliminary-curing the resin film at 100° C. to 200° C., and performing a roughening treatment on the surface of the cured object layer at 55° C. to 80° C. The resin film is formed from a resin composition including an epoxy resin, a phenol curing agent, a curing accelerator, and a surface-treated substance which is a surface treated, using 0.5 to 3.5 parts by weight of a silane coupling agent, on 100 parts by weight of inorganic filler with a mean particle diameter of 0.05 to 1.5 μm. The silane coupling agent has an epoxy group, an imidazole group, or an amino group.

    摘要翻译: 提供一种能够降低经粗化处理的固化体层的表面的表面粗糙度并提高固化体层与金属层之间的粘合强度的层叠体。 层叠体包括:固化体层,其通过以下方式形成:将树脂膜层压在基材上,通过在100℃〜200℃下预干燥树脂膜,并对树脂膜进行粗糙化处理,形成预固化体层 固化物层的表面在55℃至80℃。树脂膜由包括环氧树脂,酚固化剂,固化促进剂的树脂组合物和作为表面的表面处理物质形成 在100重量份的平均粒径为0.05〜1.5μm的无机填料中使用0.5〜3.5重量份的硅烷偶联剂进行处理。 硅烷偶联剂具有环氧基,咪唑基或氨基。

    RESIN COMPOSITION, CURED BODY AND MULTILAYER BODY
    4.
    发明申请
    RESIN COMPOSITION, CURED BODY AND MULTILAYER BODY 审中-公开
    树脂组合物,固化体和多层体

    公开(公告)号:US20110244183A1

    公开(公告)日:2011-10-06

    申请号:US13119062

    申请日:2009-09-18

    IPC分类号: B32B15/092 B32B27/18 B32B5/16

    摘要: Provided is: a resin composition capable of reducing the surface roughness of the surface of a cured body obtained by having a roughening treatment performed thereon, and increasing the adhesive strength between the cured body and a metal layer; and a cured body formed by using the resin composition.The resin composition according to the present invention includes an epoxy resin (A), a curing agent (B), and a silica component (C) in which silica particles are surface treated with a silane coupling agent. The silica component (C) includes a silica component (C1) having a particle diameter of 0.2 to 1.0 μm. A contained amount of the silica component (C1) is within a range from 30 to 100 vol % in 100 vol % of the silica component (C). A contained amount of the silica component (C) is within a range from 11 to 68 vol % in 100 vol % of the resin composition. A cured body 1 is formed by having a roughening treatment performed on a reactant obtained through a reaction of the resin composition. The surface of the cured body 1 on which the roughening treatment is performed has an arithmetic mean roughness Ra equal to or less than 0.3 μm and a ten-point mean roughness Rz equal to or less than 3.0 μm.

    摘要翻译: 提供:通过对其进行粗糙化处理得到的能够降低固化体表面的表面粗糙度的树脂组合物,提高固化体与金属层之间的粘合强度; 和通过使用该树脂组合物形成的固化体。 根据本发明的树脂组合物包括环氧树脂(A),固化剂(B)和二氧化硅颗粒用硅烷偶联剂进行表面处理的二氧化硅组分(C)。 二氧化硅成分(C)含有粒径为0.2〜1.0μm的二氧化硅成分(C1)。 二氧化硅组分(C1)的含量在二氧化硅组分(C)的100体积%中为30至100体积%。 二氧化硅组分(C)的含量在树脂组合物的100体积%中在11〜68体积%的范围内。 通过对通过树脂组合物的反应获得的反应物进行粗糙化处理来形成固化体1。 执行粗糙化处理的固化体1的表面具有等于或小于0.3μm的算术平均粗糙度Ra和等于或小于3.0μm的十点平均粗糙度Rz。

    SEMI-CURED BODY, CURED BODY, MULTILAYER BODY, METHOD FOR PRODUCING SEMI-CURED BODY, AND METHOD FOR PRODUCING CURED BODY
    5.
    发明申请
    SEMI-CURED BODY, CURED BODY, MULTILAYER BODY, METHOD FOR PRODUCING SEMI-CURED BODY, AND METHOD FOR PRODUCING CURED BODY 审中-公开
    半固化体,固化体,多层体,生产半固体的方法以及生产固化体的方法

    公开(公告)号:US20110223383A1

    公开(公告)日:2011-09-15

    申请号:US13119017

    申请日:2009-09-18

    摘要: Provided is: a semi-cured body capable of reducing the surface roughness of a roughening-treated surface, and, when a metal layer is formed on the surface of a cured body after curing, increasing the adhesive strength between the cured body and the metal layer; and a laminated body obtained by using the semi-cured body.A semi-cured body 1 is formed by performing a roughening treatment on a reactant obtained by reacting a resin composition which includes an epoxy resin, a curing agent, and a silica component in which silica particles with a mean particle diameter equal to or less than 1 μm are surface treated with a sane coupling agent, such that the reactant has a gel fraction equal to or higher than 90% after being immersed in methyl ethyl ketone for 24 hours at 23° C. A laminated body comprises a cured body obtained by curing the semi-cured body 1, and a metal layer formed by having a plate processing performed on the surface of the cured body. The adhesive strength between the cured body and the metal layer is equal to or larger than 4.9/cm.

    摘要翻译: 提供:能够降低粗糙化处理面的表面粗糙度的半固化体,并且当固化后在固化体的表面上形成金属层时,增加固化体与金属之间的粘合强度 层; 以及使用半固化体而得到的层叠体。 通过对包含环氧树脂的树脂组合物,固化剂和二氧化硅组分反应而得到的反应物进行粗糙化处理,其中二氧化硅颗粒的平均粒径等于或小于 1μm用合适的偶联剂进行表面处理,使得反应物在23℃下浸入甲基乙基酮24小时后具有等于或高于90%的凝胶分数。层压体包含由 固化半固化体1和通过在固化体的表面上进行板加工而形成的金属层。 固化体与金属层之间的粘合强度等于或大于4.9 / cm。

    Game system, and game apparatus and event processing apparatus constituting the game system
    6.
    发明授权
    Game system, and game apparatus and event processing apparatus constituting the game system 有权
    游戏系统,构成游戏系统的游戏装置和事件处理装置

    公开(公告)号:US08308552B2

    公开(公告)日:2012-11-13

    申请号:US12677836

    申请日:2008-09-02

    IPC分类号: A63F9/24 A63F13/00 A63F13/12

    CPC分类号: G07F17/3272 G07F17/32

    摘要: The present invention is to be capable of inhibiting the occurrence of an instance where the enjoyment of a player who plays with the game apparatus by the total event is decreased when a single total event is carried out among two or more game apparatuses.The present game system includes: two or more game apparatuses, each of which comprises a game progress control unit for performing game progress control; and an event processing apparatus for performing a process for carrying out a single total event at the same timing by the plurality of game apparatuses. The event processing apparatus and each game apparatus are connected in a manner to enable communication. The event processing apparatus comprises: an event timing determining unit for determining an event timing at which the total event is carried out according to a predetermined event timing determining condition; and a control command transmitting unit for transmitting to each game apparatus an event control command used for carrying out the total event at the event timing determined by the event timing determining unit. The game progress control unit of each game apparatus performs the game progress control so that at the event timing relating to the event control command from the event processing apparatus, a game progress situation of each game apparatus is caused to be a previously set situation where the total event can be carried out.

    摘要翻译: 本发明能够抑制在两个以上的游戏装置中进行单个的整体事件时,通过全部事件使游戏装置玩的玩家的享受减少的情况的发生。 本游戏系统包括:两个或更多个游戏装置,每个游戏装置包括用于执行游戏进行控制的游戏进程控制单元; 以及事件处理装置,用于执行由多个游戏装置在相同定时执行单个总事件的处理。 事件处理装置和每个游戏装置以能够进行通信的方式连接。 事件处理装置包括:事件定时确定单元,用于根据预定事件定时确定条件确定执行总事件的事件定时; 以及控制命令发送单元,用于在由事件定时确定单元确定的事件定时处向每个游戏装置发送用于执行总事件的事件控制命令。 每个游戏装置的游戏进行控制单元执行游戏进行控制,使得在与事件处理装置的事件控制命令相关的事件定时,使每个游戏装置的游戏进行情况成为先前设置的情况,其中 总事件可以进行。

    Game system, and game apparatus and total performance processing apparatus constituting the game system
    7.
    发明授权
    Game system, and game apparatus and total performance processing apparatus constituting the game system 有权
    游戏系统,构成游戏系统的游戏装置和总体性能处理装置

    公开(公告)号:US08292728B2

    公开(公告)日:2012-10-23

    申请号:US12677832

    申请日:2008-09-02

    IPC分类号: A63F9/24 A63F13/00 A63F13/12

    摘要: The present invention is to be capable of carrying out an unusual performance beyond type of machine.The present game apparatus includes: two or more types of game apparatuses having hardware configurations different from each other, each of the game apparatuses including a performance unit for carrying out a performance visually and audibly appealing to a player, and a game progress control unit for controlling game progress and performing game performance control according to the game progress by controlling the performance unit; and a total performance processing apparatus for executing a process for carrying out a total performance in the two or more types of game apparatuses by using the performance unit provided in each of the two or more types of game apparatuses. The total performance processing apparatus and the two or more types of game apparatuses are connected and capable of communicating with each other. The total performance processing apparatus includes a control command transmitting unit for transmitting a total performance control command for carrying out the total performance at a predetermined total performance timing to each of the two or more types of game apparatuses. Each of the two or more types of game apparatuses includes a total performance control unit for controlling the performance unit according to the total performance control command from the total performance processing apparatus and executing total performance control for carrying out a performance assuming part of the total performance at the predetermined total performance timing.

    摘要翻译: 本发明能够实现超出类型的机器的不寻常的性能。 本游戏装置包括:具有彼此不同的硬件配置的两种或更多种类型的游戏装置,每个游戏装置包括用于对游戏者进行视觉和听觉上的表演的表演单元,以及游戏进程控制单元, 通过控制演出单位,根据游戏进度来控制游戏进度并执行游戏性能控制; 以及总体性能处理装置,用于通过使用设置在两种或更多种类型的游戏装置中的性能单元来执行用于在两种或更多种类型的游戏装置中执行总体性能的处理。 总性能处理装置和两种或更多种类型的游戏装置相互连接并能够相互通信。 总性能处理装置包括:控制命令发送单元,用于发送用于在预定的总性能时刻执行总体性能的总性能控制命令到两种或更多种类型的游戏装置。 两种或更多种类型的游戏装置中的每一种包括总体性能控制单元,用于根据来自总体性能处理装置的总性能控制命令来控制性能单元,并且执行总性能控制以执行假定部分总性能的性能 在预定的总性能时刻。

    GAME SYSTEM INCLUDING DRAWING MACHINE FOR JACKPOT GAME
    8.
    发明申请
    GAME SYSTEM INCLUDING DRAWING MACHINE FOR JACKPOT GAME 有权
    游戏系统,包括用于JACKPOT游戏的绘图机

    公开(公告)号:US20110003635A1

    公开(公告)日:2011-01-06

    申请号:US12865435

    申请日:2009-02-02

    IPC分类号: A63F9/24

    CPC分类号: G07F17/3244 G07F17/3258

    摘要: A pool amount (payout amount) of a jackpot award is adjusted without deteriorating individual game attractiveness of all game apparatuses even in a game system in which game apparatuses of different models are mixed.Each game progress control unit of a plurality of game apparatuses controls the progress of a game in such a manner that a ratio of an amount of payout objects paid out to a player by a payout process of the payout processing unit to an amount of bet objects received by the bet object receiving unit within a predetermined period comes closer to a normal preset payout ratio obtained by deducting a player's own pool ratio indicated by the pool ratio data stored in the pool ratio storage unit of the game apparatus concerned from a total preset payout ratio indicated by the preset payout ratio data stored in the preset payout ratio storage unit of the game apparatus concerned. These game apparatuses are provided with a pool ratio changing unit for changing the pool ratio data stored in a player's own pool ratio storage unit independent from each other.

    摘要翻译: 即使在混合了不同型号的游戏装置的游戏系统中,也可以调整累积奖金的游泳池金额(支付金额),而不会恶化所有游戏装置的个人游戏吸引力。 多个游戏装置的各游戏进程控制部以这样的方式来控制游戏进度,即通过支付处理单元的支付处理支付给玩家的支付对象的数量与投注对象的数量 在预定时段内由投注对象接收单元接收到的接近于通过从存储在相关游戏装置的比率存储单元中的游泳池比率数据所指示的游戏者自己的池比率从总预设支付中扣除所获得的正常预设支付率 由存储在所述游戏装置的预设支付率存储单元中的预设支付率数据指示的比率。 这些游戏装置设置有用于改变存储在游戏者自己的游泳池比率存储单元中的池比数据的池比率改变单元。

    NETWORK SYSTEM OF GAME APPARATUSES FOR BUSINESS USE AND BENEFIT-IMPARTING CONDITION DECIDING APPARATUS CONSTITUTING THE SAME
    9.
    发明申请
    NETWORK SYSTEM OF GAME APPARATUSES FOR BUSINESS USE AND BENEFIT-IMPARTING CONDITION DECIDING APPARATUS CONSTITUTING THE SAME 审中-公开
    用于业务使用的游戏设备的网络系统和构成其的优势 - 转换条件决定装置

    公开(公告)号:US20100273559A1

    公开(公告)日:2010-10-28

    申请号:US12810025

    申请日:2008-12-25

    IPC分类号: A63F9/24

    CPC分类号: G07F17/3244 G07F17/32

    摘要: To give a player who plays a certain game apparatus less frequently an increased opportunity that the player plays selectively with the game apparatus.Provided is a benefit-imparting condition deciding apparatus which, when a player corresponding to identification information received by an identification information receiving unit is decided to satisfy a predetermined benefit-imparting condition, outputs clear information in a state of being associated with the identification information on the player and also notifies the player of game apparatus designating information for designating a benefit-imparting game apparatus, and where the identification information is received after receipt of the clear information, a benefit-imparting process is performed for imparting the player a benefit according to the clear information associated with the same identification information as the received identification information. The benefit-imparting condition deciding apparatus changes one or two or more pieces of game apparatus designating information to be notified based on a predetermined change condition.

    摘要翻译: 给予玩家特别玩游戏装置的玩家增加游戏装置选择性地玩的机会。 提供一种利益赋予条件决定装置,当与由识别信息接收单元接收到的识别信息对应的玩家被确定为满足预定的益处赋予条件时,输出与识别信息相关联的状态的清除信息, 玩家还通知玩家指定有益赋予游戏装置的指定信息,并且在接收到清除信息之后接收到识别信息的情况下,执行利益赋予处理,以根据 与所接收的识别信息相同的识别信息相关联的清除信息。 利益赋予条件决定装置根据规定的变更条件,改变要通知的一个或两个以上的游戏装置指定信息。

    Drawing Machine and Game Apparatus Using the Same
    10.
    发明申请
    Drawing Machine and Game Apparatus Using the Same 有权
    绘图机和使用它的游戏装置

    公开(公告)号:US20090247260A1

    公开(公告)日:2009-10-01

    申请号:US12084328

    申请日:2006-10-27

    IPC分类号: A63F9/24 A63F13/00

    摘要: The present invention provides a drawing machine and a game apparatus using the same by which it is easier to give the participants of the drawing an impression like drawing is carried out fairly when the computer drawing in which a winning-probability of each of drawing-objects is changed is carried out.A drawing machine for determining a winning-object from a plurality of drawing-objects includes: a winning-probability data storage unit for storing winning-probability data showing respective winning-probabilities of the plurality of drawing-objects; a drawing unit for carrying out a drawing in accordance with the winning-probability of each of the drawing-objects determined by the winning-probability data stored in the winning-probability data storage unit and determining a winning-object from the plurality of drawing-objects; a winning-probability data changing unit for changing the winning-probability data stored in the winning-probability data storage unit; a winning-probability image displaying unit for displaying a winning-probability image showing the winning-probability of each of the drawing-objects determined by the winning-probability data stored in the winning-probability data storage unit; and a winning-probability displaying control unit for changing the winning-probability image displayed on the winning-probability image displaying unit, when the winning-probability data changing unit changes the winning-probability data, so as to correspond to the changed winning-probability data.

    摘要翻译: 本发明提供了一种绘图机和使用该绘图机的游戏装置,其中当每个绘图对象的获胜概率的计算机绘图时,更容易给予绘图的参与者像绘图的印象 进行了改变。 用于从多个绘图对象确定获胜对象的绘图机包括:获胜概率数据存储单元,用于存储显示多个绘图对象的各个获胜概率的获胜概率数据; 绘制单元,用于根据存储在获胜概率数据存储单元中的获胜概率数据确定的每个绘制对象的获胜概率执行绘图,并从多个绘制单元确定获胜对象, 物体 获胜概率数据改变单元,用于改变存储在获胜概率数据存储单元中的获胜概率数据; 获胜概率图像显示单元,用于显示表示由获胜概率数据存储单元中存储的获胜概率数据确定的每个绘图对象的获胜概率的获胜概率图像; 以及获胜概率显示控制单元,用于当获胜概率数据改变单元改变获胜概率数据时,改变在获胜概率图像显示单元上显示的获胜概率图像,以便对应于改变的获胜概率 数据。