GAME SYSTEM, CONTROL METHOD, AND A STORAGE MEDIUM STORING A COMPUTER PROGRAM USED THEREOF
    1.
    发明申请
    GAME SYSTEM, CONTROL METHOD, AND A STORAGE MEDIUM STORING A COMPUTER PROGRAM USED THEREOF 有权
    游戏系统,控制方法和存储媒体存储其使用的计算机程序

    公开(公告)号:US20130116047A1

    公开(公告)日:2013-05-09

    申请号:US13702449

    申请日:2011-06-10

    IPC分类号: A63F13/00

    摘要: A gaming system is provided with a monitor for displaying and outputting a gaming screen, a touch panel superposed upon the monitor, and an external storage device for storing sequence data in which an operational period of the touch panel has been described. In addition, the gaming system displays upon the monitor a gaming area whereupon two reference units disposed apart from each other and a specific reference unit disposed in the vicinity of the reference units are set. Also, an object for instructing operations for each of the reference units is displayed while being caused to move within the gaming area, and in the case of a mis-operation of a specific object heading toward the specific reference unit, the specific object is destroyed, and the path which had been set as the object appearance area is used as the path of movement for the next object.

    摘要翻译: 一种游戏系统具有显示和输出游戏画面的显示器,重叠在监视器上的触摸面板,以及外部存储装置,用于存储其中描述了触摸面板的操作周期的顺序数据。 此外,游戏系统在监视器上显示游戏区域,由此设置彼此分离的两个参考单元和设置在参考单元附近的特定参考单元。 此外,在游戏区域中显示用于指示每个参考单元的操作的对象,并且在特定对象朝向特定参考单元的错误操作的情况下,特定对象被破坏 并且将被设置为对象外观区域的路径用作下一个对象的移动路径。

    Game system, control method, and a storage medium storing a computer program used thereof
    3.
    发明授权
    Game system, control method, and a storage medium storing a computer program used thereof 有权
    游戏系统,控制方法以及存储其使用的计算机程序的存储介质

    公开(公告)号:US09463382B2

    公开(公告)日:2016-10-11

    申请号:US13702449

    申请日:2011-06-10

    摘要: A gaming system is provided with a monitor for displaying and outputting a gaming screen, a touch panel superposed upon the monitor, and an external storage device for storing sequence data in which an operational period of the touch panel has been described. In addition, the gaming system displays upon the monitor a gaming area whereupon two reference units disposed apart from each other and a specific reference unit disposed in the vicinity of the reference units are set. Also, an object for instructing operations for each of the reference units is displayed while being caused to move within the gaming area, and in the case of a mis-operation of a specific object heading toward the specific reference unit, the specific object is destroyed, and the path which had been set as the object appearance area is used as the path of movement for the next object.

    摘要翻译: 一种游戏系统具有显示和输出游戏画面的显示器,重叠在监视器上的触摸面板,以及外部存储装置,用于存储其中描述了触摸面板的操作周期的顺序数据。 此外,游戏系统在监视器上显示游戏区域,由此设置彼此分离的两个参考单元和设置在参考单元附近的特定参考单元。 此外,在游戏区域中显示用于指示每个参考单元的操作的对象,并且在特定对象朝向特定参考单元的错误操作的情况下,特定对象被破坏 并且将被设置为对象外观区域的路径用作下一个对象的移动路径。

    GAME SYSTEM, CONTROL METHOD, AND A STORAGE MEDIUM STORING A COMPUTER PROGRAM USED THEREOF
    4.
    发明申请
    GAME SYSTEM, CONTROL METHOD, AND A STORAGE MEDIUM STORING A COMPUTER PROGRAM USED THEREOF 有权
    游戏系统,控制方法和存储媒体存储其使用的计算机程序

    公开(公告)号:US20130079137A1

    公开(公告)日:2013-03-28

    申请号:US13702500

    申请日:2011-06-10

    IPC分类号: A63F13/00

    摘要: A gaming system is provided with a monitor (3) for displaying and outputting a gaming screen (50), a touch panel (5) superposed upon the monitor (3), and an external storage device (20) for storing sequence data (28) in which operational periods of the touch panel (5) have been described. In addition, the gaming system displays on the monitor (3) a gaming area (52) whereon two reference units (55A and 55B) disposed apart from each other and a specific reference unit (55T) disposed in the vicinity of the reference units are set. Also, an object (60) for instructing operations for each of the reference units (55A, 55B, and 55T) is displayed while being caused to move in the gaming area (52), and the path of movement of a specific object (60S) heading toward the specific reference unit (55T) is restricted to a fixed path.

    摘要翻译: 一种游戏系统具有显示和输出游戏画面(50),重叠在监视器(3)上的触摸面板(5))和用于存储顺序数据的外部存储装置(20)的监视器(3) ),其中描述了触摸面板(5)的操作周期。 此外,游戏系统在监视器(3)上显示游戏区域(52),其中彼此分开设置的两个参考单元(55A和55B)以及设置在参考单元附近的特定参考单元(55T)是 组。 此外,在游戏区域(52)中显示用于指示每个参考单元(55A,55B和55T)的操作的对象(60),并且特定对象(60S)的移动路径 )朝向特定参考单元(55T)被限制到固定路径。

    Game system, method of controlling computer and storage medium
    5.
    发明授权
    Game system, method of controlling computer and storage medium 有权
    游戏系统,控制计算机和存储介质的方法

    公开(公告)号:US08562430B2

    公开(公告)日:2013-10-22

    申请号:US13243865

    申请日:2011-09-23

    IPC分类号: G07F17/32

    摘要: A game system includes: a display device that displays a screen of a game; and partial information presenting device that causes the display device to display a part of customization information of which setting is to be performed by a player on the game by utilizing waiting time of the game, and wherein the partial information presenting device varies a display range which is to be displayed at the display device as a part of the customization information in accordance with customization time allocated to setting of the customization information among the waiting time of the game so that the amount of the customization information included in the display range is increased when the customization time is long and is decreased when the customization time is short.

    摘要翻译: 游戏系统包括:显示游戏画面的显示装置; 以及部分信息呈现装置,其使得显示装置通过利用游戏的等待时间来显示玩家在游戏中将执行哪个设置的定制信息的一部分,并且其中部分信息呈现装置改变显示范围, 根据在游戏的等待时间之间分配给定制信息的定制时间,在显示设备上显示为定制信息的一部分,使得包括在显示范围中的定制信息的量增加,当 定制时间长,缩短定制时间。

    Game system and control method of controlling computer used thereof
    6.
    发明授权
    Game system and control method of controlling computer used thereof 有权
    控制计算机的游戏系统及其控制方法

    公开(公告)号:US08622827B2

    公开(公告)日:2014-01-07

    申请号:US13643283

    申请日:2011-04-27

    IPC分类号: A63F13/00

    摘要: Disclosed is a game system provided with a monitor for displaying and outputting a game screen, a touch panel overlaid upon the monitor, and an external storage device for storing sequence data wherein operation time periods of the touch panel during a game are described. The sequence data includes an object corresponding to a specific operation time period for which the time interval between the following operation time period is to be less than a predetermined value, and display start information for setting a display start time period which is earlier than the following operation time period. In addition, the game system, on the basis of the sequence data, associates a second object separate from a first object corresponding to the following operation time period with the specific operation time period to cause display to start earlier than the following operation time period.

    摘要翻译: 公开了一种游戏系统,具有显示和输出游戏画面的监视器,覆盖在监视器上的触摸板,以及外部存储装置,用于存储序列数据,其中描述了游戏过程中触摸面板的操作时间段。 序列数据包括与以下操作时间段之间的时间间隔小于预定值的特定操作时间段对应的对象以及用于设置比以下更早的显示开始时间段的显示开始信息 作业时间。 此外,游戏系统基于序列数据,将与下一个操作时间段对应的第一对象分开的第二对象与特定操作时间段相关联,以使显示开始比随后的操作时间早。

    DATA GENERATION SYSTEM, DATA GENERATION METHOD, AND A STORAGE MEDIUM STORING A COMPUTER PROGRAM
    7.
    发明申请
    DATA GENERATION SYSTEM, DATA GENERATION METHOD, AND A STORAGE MEDIUM STORING A COMPUTER PROGRAM 有权
    数据生成系统,数据生成方法和存储媒体存储计算机程序

    公开(公告)号:US20130053143A1

    公开(公告)日:2013-02-28

    申请号:US13643526

    申请日:2011-04-27

    IPC分类号: A63F13/02

    摘要: The disclosed data generation system is provided with a monitor for displaying a game area and a touch panel, wherein in a game for displaying two operation reference units and an object which moves therebetween upon the game area, sequence data used as data for designating an operation time period for touch-operation and operation reference units are generated. The data generation system displays, upon a display unit, an editing screen including a time period information display area for displaying information of all operation time periods chronologically and a criteria unit designation area for displaying information of operation time periods of each of the operation reference units chronologically, and for displaying, upon a criteria unit designation area, information for associating information of each of the objects corresponding to each operation time period with information of the operation reference unit where display of each of the objects is started.

    摘要翻译: 所公开的数据生成系统设置有用于显示游戏区域和触摸面板的监视器,其中,在用于显示两个操作参考单元的游戏和在游戏区域之间移动的对象,用作指定操作的数据的序列数据 生成触摸操作和操作参考单元的时间段。 数据生成系统在显示单元上显示包括用于显示所有操作时间段的信息的时间段信息显示区域的编辑屏幕,以及用于显示每个操作参考单元的操作时间段的信息的标准单元指定区域 按照时间顺序,并且用于在标准单元指定区域上显示用于将与每个操作时间段相对应的每个对象的信息与用于开始每个对象的显示的操作参考单元的信息相关联的信息。

    Data generation system, date generation method, and a non-transitory storage medium storing a computer program configured to generate sequence data that describes reference timing in a game
    8.
    发明授权
    Data generation system, date generation method, and a non-transitory storage medium storing a computer program configured to generate sequence data that describes reference timing in a game 有权
    数据生成系统,日期生成方法以及存储计算机程序的非暂时性存储介质,所述计算机程序被配置为生成描述游戏中的参考定时的序列数据

    公开(公告)号:US09138642B2

    公开(公告)日:2015-09-22

    申请号:US13643526

    申请日:2011-04-27

    IPC分类号: A63F13/10 A63F13/40

    摘要: The disclosed data generation system is provided with a monitor for displaying a game area and a touch panel, wherein in a game for displaying two operation reference units and an object which moves therebetween upon the game area, sequence data used as data for designating an operation time period for touch-operation and operation reference units are generated. The data generation system displays, upon a display unit, an editing screen including a time period information display area for displaying information of all operation time periods chronologically and a criteria unit designation area for displaying information of operation time periods of each of the operation reference units chronologically, and for displaying, upon a criteria unit designation area, information for associating information of each of the objects corresponding to each operation time period with information of the operation reference unit where display of each of the objects is started.

    摘要翻译: 所公开的数据生成系统设置有用于显示游戏区域和触摸面板的监视器,其中,在用于显示两个操作参考单元的游戏和在游戏区域之间移动的对象,用作指定操作的数据的序列数据 生成触摸操作和操作参考单元的时间段。 数据生成系统在显示单元上显示包括用于显示所有操作时间段的信息的时间段信息显示区域的编辑屏幕,以及用于显示每个操作参考单元的操作时间段的信息的标准单元指定区域 按照时间顺序,并且用于在标准单元指定区域上显示用于将与每个操作时间段相对应的每个对象的信息与用于开始每个对象的显示的操作参考单元的信息相关联的信息。

    Game system, control method of controlling computer, and a storage medium storing a computer program
    9.
    发明授权
    Game system, control method of controlling computer, and a storage medium storing a computer program 有权
    游戏系统,控制计算机的控制方法以及存储计算机程序的存储介质

    公开(公告)号:US08771068B2

    公开(公告)日:2014-07-08

    申请号:US13643277

    申请日:2011-04-27

    摘要: The disclosed game system is provided with a monitor (3) for displaying and outputting a game screen (50), a touch panel (5) overlaid upon the monitor (3), and an external storage device (20) for storing sequence data (28) wherein operation time periods of the touch panel (5) during a game are described. In addition, the game system displays upon the monitor (3) a game area (52) in which two operation reference units (55A and 55B) disposed so as to be spaced apart from each other have been set, moves an object (60) for designating operation for each of the operation reference units (55A and 55B) between the operation reference units (55A and 55B) while displaying thereof, and controls display of the object (60) so that the movement path of the object (60) changes according to a predetermined condition.

    摘要翻译: 所公开的游戏系统具有显示和输出游戏画面(50),覆盖在监视器(3)上的触摸面板(5))的监视器(3)和用于存储顺序数据的外部存储装置(20) 28)其中描述了游戏期间触摸面板(5)的操作时间段。 此外,游戏系统在监视器(3)上显示设置有彼此间隔设置的两个操作基准单元(55A和55B)的游戏区域(52),移动对象(60) 用于在显示操作基准单元(55A和55B)之间为每个操作参考单元(55A和55B)指定操作,并且控制对象(60)的显示,使得对象(60)的移动路径改变 根据预定条件。

    GAME SYSTEM AND CONTROL METHOD OF CONTROLLING COMPUTER USED THEREFOR
    10.
    发明申请
    GAME SYSTEM AND CONTROL METHOD OF CONTROLLING COMPUTER USED THEREFOR 审中-公开
    控制计算机的游戏系统和控制方法

    公开(公告)号:US20130045783A1

    公开(公告)日:2013-02-21

    申请号:US13643496

    申请日:2011-04-27

    IPC分类号: A63F13/06

    摘要: Disclosed is a game system provided with a monitor for displaying and outputting a game screen, a touch panel overlaid upon the monitor, and an external storage device for storing sequence data wherein operation periods of the touch panel during a game and information specifying any of a plurality of objects are associated and described. In addition, the game system displays, upon the monitor, a game area around which two operation reference units have been set and moves the plurality of objects for designating operation for each of the operation reference units between the operation reference units while displaying the plurality of objects, and if a specific condition has been satisfied, moves and displays each of objects so that the following object overtakes the leading object.

    摘要翻译: 公开了一种游戏系统,具有显示和输出游戏画面的监视器,覆盖在监视器上的触摸板,以及用于存储序列数据的外部存储装置,其中游戏期间触摸面板的操作期间和指定 关联和描述多个对象。 此外,游戏系统在显示器上显示已经设置了两个操作参考单元的游戏区域,并且在显示多个操作参考单元之间,在操作基准单元之间移动用于每个操作参考单元的指定操作的多个对象 对象,并且如果已经满足特定条件,则移动并显示每个对象,使得以下对象超过前导对象。