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公开(公告)号:US09213185B1
公开(公告)日:2015-12-15
申请号:US13466571
申请日:2012-05-08
申请人: Thad Eugene Starner , Adrian Wong , Yong Zhao , Chia-Jean Wang , Anurag Gupta , Liang-Yu (Tom) Chi
发明人: Thad Eugene Starner , Adrian Wong , Yong Zhao , Chia-Jean Wang , Anurag Gupta , Liang-Yu (Tom) Chi
CPC分类号: G02B27/017 , G02B27/0093 , G02B2027/0127 , G02B2027/0178 , G06T19/006
摘要: A wearable computing system may include a head-mounted display (HMD) with a display configured to display images viewable at a viewing location. When aligned with an HMD wearer's line of sight, the entire display area of the display may be within the HMD wearer's field of view. The area within which an HMD wearer's eye can move and still view the entire display area is termed an “eye box.” However, if the HMD slips up or down, the display area may become obscured, such that the wearer can no longer see the entire image. By scaling or subsetting an image area within the display area, the effective eye box dimensions may increase. Further, in response to movements of the HMD with respect to the wearer, the image area can be adjusted to reduce effects such as vibration and slippage.
摘要翻译: 佩戴式计算系统可以包括头戴显示器(HMD),其具有被配置为显示在观看位置可视的图像的显示器。 当与HMD佩戴者的视线对准时,显示器的整个显示区域可以在HMD佩戴者的视野之内。 HMD佩戴者的眼睛可以移动并仍然观看整个显示区域的区域被称为“眼箱”。但是,如果HMD向上或向下滑动,则显示区域可能变得模糊,使得佩戴者不能再看到 整个图像。 通过缩放或子集显示区域内的图像区域,可以增加有效的眼箱尺寸。 此外,响应于HMD相对于穿着者的移动,可以调整图像区域以减少诸如振动和滑动的影响。
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公开(公告)号:US08922481B1
公开(公告)日:2014-12-30
申请号:US13422371
申请日:2012-03-16
申请人: Alejandro Kauffmann , Clifford L. Biffle , Liang-Yu (Tom) Chi , Luis Ricardo Prada Gomez , Thad Eugene Starner
发明人: Alejandro Kauffmann , Clifford L. Biffle , Liang-Yu (Tom) Chi , Luis Ricardo Prada Gomez , Thad Eugene Starner
IPC分类号: G09G5/00
CPC分类号: G02B27/017 , G02B2027/0138 , G02B2027/0141 , G02B2027/0178 , G02B2027/0187 , G06F1/163 , G06F3/011 , G06F3/016 , G06F3/017 , G06F3/0304 , G06F3/03547 , G06F17/241 , G06F2203/011 , G06F2203/0339 , H04M1/05 , H04M1/72547
摘要: Methods and systems for annotating objects and/or actions are provided. An example method includes receiving a selection of a content object via an interface of a wearable computing device. The wearable computing device may include a head-mounted display (HMD). The method may also include, but is not limited to, displaying the selected content object on the HMD. Additionally, the method may include obtaining facial-muscle information while the content object is being displayed on the HMD. A facial expression may also be determined based on the facial-muscle information. According to the method, the content object may be associated with an annotation comprising an indication of the facial expression.
摘要翻译: 提供了用于注释对象和/或动作的方法和系统。 示例性方法包括经由可穿戴计算设备的接口接收内容对象的选择。 佩戴式计算装置可以包括头戴式显示器(HMD)。 该方法还可以包括但不限于在HMD上显示所选择的内容对象。 另外,该方法可以包括在HMD上显示内容对象时获得面部肌肉信息。 面部表情也可以基于面部肌肉信息来确定。 根据该方法,内容对象可以与包括面部表情的指示的注释相关联。
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公开(公告)号:US09069164B2
公开(公告)日:2015-06-30
申请号:US13533120
申请日:2012-06-26
IPC分类号: G06F3/042 , G02B27/01 , G06F3/01 , H04N9/31 , G06F3/0488 , G03B17/54 , G03B21/20 , G03B29/00
CPC分类号: G06F3/0426 , G02B27/017 , G02B27/0172 , G02B2027/014 , G02B2027/0178 , G02B2027/0187 , G03B17/54 , G03B21/2033 , G03B29/00 , G06F3/01 , G06F3/011 , G06F3/017 , G06F3/04886 , H04N9/3173 , H04N9/3185 , H04N9/3194
摘要: The present application discloses systems and methods for a virtual input device. In one example, the virtual input device includes a projector and a camera. The projector projects a pattern onto a surface. The camera captures images that can be interpreted by a processor to determine actions. The projector may be mounted on an arm of a pair of eyeglasses and the camera may be mounted on an opposite arm of the eyeglasses. A pattern for a virtual input device can be projected onto a “display hand” of a user, and the camera may be able to detect when the user uses an opposite hand to select items of the virtual input device. In another example, the camera may detect when the display hand is moving and interpret display hand movements as inputs to the virtual input device, and/or realign the projection onto the moving display hand.
摘要翻译: 本申请公开了用于虚拟输入设备的系统和方法。 在一个示例中,虚拟输入设备包括投影仪和照相机。 投影机将图案投影到表面上。 相机捕获可由处理器解释以确定动作的图像。 投影仪可以安装在一副眼镜的臂上,并且相机可以安装在眼镜的相对的臂上。 用于虚拟输入设备的图案可以投影到用户的“显示手”上,并且相机可能能够检测用户何时使用相反的手来选择虚拟输入设备的项目。 在另一示例中,相机可以检测显示手何时移动并且将显示手移动解释为虚拟输入设备的输入,和/或将投影重新对准到移动的显示手上。
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公开(公告)号:US20130016070A1
公开(公告)日:2013-01-17
申请号:US13533120
申请日:2012-06-26
IPC分类号: G06F3/042
CPC分类号: G06F3/0426 , G02B27/017 , G02B27/0172 , G02B2027/014 , G02B2027/0178 , G02B2027/0187 , G03B17/54 , G03B21/2033 , G03B29/00 , G06F3/01 , G06F3/011 , G06F3/017 , G06F3/04886 , H04N9/3173 , H04N9/3185 , H04N9/3194
摘要: The present application discloses systems and methods for a virtual input device. In one example, the virtual input device includes a projector and a camera. The projector projects a pattern onto a surface. The camera captures images that can be interpreted by a processor to determine actions. The projector may be mounted on an arm of a pair of eyeglasses and the camera may be mounted on an opposite arm of the eyeglasses. A pattern for a virtual input device can be projected onto a “display hand” of a user, and the camera may be able to detect when the user uses an opposite hand to select items of the virtual input device. In another example, the camera may detect when the display hand is moving and interpret display hand movements as inputs to the virtual input device, and/or realign the projection onto the moving display hand.
摘要翻译: 本申请公开了用于虚拟输入设备的系统和方法。 在一个示例中,虚拟输入设备包括投影仪和照相机。 投影机将图案投影到表面上。 相机捕获可由处理器解释以确定动作的图像。 投影仪可以安装在一副眼镜的臂上,并且相机可以安装在眼镜的相对的臂上。 用于虚拟输入设备的图案可以投影到用户的显示手上,并且相机可能能够检测用户何时使用相反的手来选择虚拟输入设备的项目。 在另一示例中,相机可以检测显示手何时移动并且将显示手移动解释为虚拟输入设备的输入,和/或将投影重新对准到移动的显示手上。
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公开(公告)号:US20160011724A1
公开(公告)日:2016-01-14
申请号:US13411070
申请日:2012-03-02
申请人: Aaron Joseph Wheeler , Sergey Brin , Thad Eugene Starner , Alejandro Kauffmann , Cliff L. Biffle , Liang-Yu (Tom) Chi , Steve Lee , Sebastian Thrun , Luis Ricardo Prada Gomez
发明人: Aaron Joseph Wheeler , Sergey Brin , Thad Eugene Starner , Alejandro Kauffmann , Cliff L. Biffle , Liang-Yu (Tom) Chi , Steve Lee , Sebastian Thrun , Luis Ricardo Prada Gomez
IPC分类号: G06F3/0482 , G06F3/0481 , G06F3/01 , G06F3/0484 , G06F3/048 , G02B27/01
摘要: Methods and devices for providing a user-interface are disclosed. In one embodiment, the method comprises receiving data corresponding to a first position of a wearable computing device and responsively causing the wearable computing device to provide a user-interface. The user-interfaces comprises a view region and a menu, where the view region substantially fills a field of view of the wearable computing device and the menu is not fully visible in the view region. The method further comprises receiving data indicating a selection of an item present in the view region and causing an indicator to be displayed in the view region, wherein the indicator changes incrementally over a length of time. When the length of time has passed, the method comprises responsively causing the wearable computing device to select the item.
摘要翻译: 公开了用于提供用户界面的方法和设备。 在一个实施例中,该方法包括接收对应于可穿戴计算设备的第一位置的数据,并且响应地使可穿戴计算设备提供用户接口。 用户界面包括视图区域和菜单,其中视图区域基本上填充可穿戴计算设备的视场,并且菜单在视图区域中不完全可见。 所述方法还包括:接收指示所述视图区域中存在的项目的选择的数据,并使指示符显示在所述视图区域中,其中所述指示符在一段时间内逐渐变化。 当时间长短已经过去时,该方法包括响应地使可穿戴计算设备选择该项目。
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公开(公告)号:US08228315B1
公开(公告)日:2012-07-24
申请号:US13181238
申请日:2011-07-12
IPC分类号: G06F3/042
CPC分类号: G02B27/017 , G02B2027/0138 , G02B2027/014 , G06F1/163 , G06F1/1673 , G06F3/011 , G06F3/017 , G06F3/0304
摘要: The present application discloses systems and methods for a virtual input device. In one example, the virtual input device includes a projector and a camera. The projector projects a pattern onto a surface. The camera captures images that can be interpreted by a processor to determine actions. The projector may be mounted on an arm of a pair of eyeglasses and the camera may be mounted on an opposite arm of the eyeglasses. A pattern for a virtual input device can be projected onto a “display hand” of a user, and the camera may be able to detect when the user uses an opposite hand to select items of the virtual input device. In another example, the camera may detect when the display hand is moving and interpret display hand movements as inputs to the virtual input device, and/or realign the projection onto the moving display hand.
摘要翻译: 本申请公开了用于虚拟输入设备的系统和方法。 在一个示例中,虚拟输入设备包括投影仪和照相机。 投影机将图案投影到表面上。 相机捕获可由处理器解释以确定动作的图像。 投影仪可以安装在一副眼镜的臂上,并且相机可以安装在眼镜的相对的臂上。 用于虚拟输入设备的图案可以投影到用户的“显示手”上,并且相机可能能够检测用户何时使用相反的手来选择虚拟输入设备的项目。 在另一示例中,相机可以检测显示手何时移动并且将显示手移动解释为虚拟输入设备的输入,和/或将投影重新对准到移动的显示手上。
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公开(公告)号:US08982471B1
公开(公告)日:2015-03-17
申请号:US13447743
申请日:2012-04-16
CPC分类号: G02B27/0172 , G02B5/30 , G02B27/017 , G02B2027/0138 , G02B2027/0178 , G02B2027/0187
摘要: A wearable computing system may include a head-mounted display (HMD) and an optical system with a display panel configured to generate images. The optical system may include an optical element that is adjustable between at least a first configuration and a second configuration. When the optical element is in the first configuration, the images generated by the display panel are viewable at an internal viewing location. When the optical element is in the second configuration, the images generated by the display panel are projected externally from the HMD. For example, the location, refractive index, reflectance, opacity, and/or polarization of the optical element could be adjusted.
摘要翻译: 可戴式计算系统可以包括头戴式显示器(HMD)和具有被配置为产生图像的显示面板的光学系统。 光学系统可以包括可在至少第一配置和第二配置之间调节的光学元件。 当光学元件处于第一配置时,由显示面板产生的图像可在内部观看位置观看。 当光学元件处于第二配置时,由显示面板产生的图像从HMD的外部突出。 例如,可以调整光学元件的位置,折射率,反射率,不透明度和/或偏振。
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公开(公告)号:US09857965B1
公开(公告)日:2018-01-02
申请号:US13344643
申请日:2012-01-06
IPC分类号: G06F3/0485
CPC分类号: G06F3/0485 , G02B27/017 , G02B2027/0138 , G02B2027/0178 , G06F1/163 , G06F3/011 , G06F3/012 , G06F3/03547 , G06F3/04883 , G06F2203/0339 , G06F2203/0383
摘要: Methods and systems involving resolution of directional ambiguity between a graphical display and a touch-based user-interface are disclosed herein. An example system may be configured to: (a) cause a visual depiction of a first reference marker on a graphical display; (b) receive first input data indicating an initial touch input on a touch-based user-interface, where the initial touch input corresponds to an input-direction path having a first end and a second end, and where the touch input corresponds to movement of the input-direction path; (c) associate movement of the first reference marker with subsequent touch inputs; (d) receive second input data indicating a subsequent touch input; and (e) cause a visual depiction of movement of a second reference marker.
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公开(公告)号:US09277334B1
公开(公告)日:2016-03-01
申请号:US13425821
申请日:2012-03-21
申请人: Adrian Wong , Thad Eugene Starner , Joshua Weaver
发明人: Adrian Wong , Thad Eugene Starner , Joshua Weaver
CPC分类号: G06F21/32 , H04R1/1041 , H04R25/606 , H04R29/001 , H04R2460/13 , H04R2499/11
摘要: A wearable computing device is authenticated using bone conduction. When a user wears the device, a bone conduction speaker and a bone conduction microphone on the device contact the user's head at positions proximate the user's skull. A calibration process is performed by transmitting a signal from the speaker through the skull and receiving a calibration signal at the microphone. An authentication process is subsequently performed by transmitting another signal from the speaker through the skull and an authentication signal is received at the microphone. In the event that frequency response characteristics of the authentication signal match the frequency response characteristics of the calibration signal, the user is authenticated and the device is enabled for user interaction without requiring the user to input any additional data.
摘要翻译: 使用骨传导认证穿戴式计算设备。 当用户佩戴该装置时,该装置上的骨传导扬声器和骨传导麦克风在用户头骨附近的位置接触用户的头部。 通过从扬声器通过头骨传送信号并在麦克风处接收校准信号来执行校准过程。 随后通过从扬声器通过颅骨发送另一个信号并在麦克风接收认证信号来执行认证处理。 在认证信号的频率响应特性与校准信号的频率响应特性匹配的情况下,用户被认证,并且该设备被启用用于用户交互,而不需要用户输入任何附加数据。
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公开(公告)号:US08942419B1
公开(公告)日:2015-01-27
申请号:US13621067
申请日:2012-09-15
IPC分类号: G06K9/00
CPC分类号: G06T7/0044 , A61B3/00 , A61B3/113 , G01S17/06 , G02B27/01 , G02B27/017 , G02B2027/0138 , G02B2027/014 , G02B2027/0178 , G02B2027/0187 , G03B29/00 , G03B2213/025 , G06F3/013 , G06K9/00604 , G06K9/0061 , G06T7/74 , G06T2207/10016 , G06T2207/10152 , G06T2207/30201 , G09G3/003 , G09G5/00 , G09G2354/00 , H04N5/225
摘要: Methods and systems are described for determining eye position and/or for determining eye movement based on glints. An exemplary computer-implemented method involves: (a) causing a camera that is attached to a head-mounted display (HMD) to record a video of the eye; (b) while the video of the eye is being recorded, causing a plurality of light sources that are attached to the HMD and generally directed towards the eye to switch on and off according to a predetermined pattern, wherein the predetermined pattern is such that at least two of the light sources are switched on at any given time while the video of the eye is being recorded; (c) analyzing the video of the eye to detect controlled glints that correspond to the plurality of light sources; and (d) determining a measure of eye position based on the controlled glints.
摘要翻译: 描述了用于确定眼睛位置和/或基于闪光来确定眼睛运动的方法和系统。 示例性的计算机实现的方法包括:(a)使附接到头戴式显示器(HMD)的照相机记录眼睛的视频; (b)在记录眼睛的视频的同时,使根据预定图案使附接到HMD并且大体上指向眼睛的多个光源接通和断开,其中预定模式使得在 在记录眼睛的视频的任何给定时间,至少两个光源被接通; (c)分析眼睛的视频以检测对应于多个光源的受控闪光; 和(d)基于受控的闪光来确定眼睛位置的度量。
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