IMAGE PROCESSING DEVICE AND IMAGE PROCESSING METHOD
    1.
    发明申请
    IMAGE PROCESSING DEVICE AND IMAGE PROCESSING METHOD 失效
    图像处理装置和图像处理方法

    公开(公告)号:US20090115781A1

    公开(公告)日:2009-05-07

    申请号:US12329648

    申请日:2008-12-08

    IPC分类号: G06T15/00

    摘要: Games are processed in a more realistic and immediate manner during image processing for soccer games and the like. Specifically, the movements of characters more accurately simulate those of actual opponents, resulting in greater game realism.The invention is an image processing device for imaging and displaying the behavior of characters modeled on opponents in virtual three-dimensional space. It is determined (S21 to S24) whether or not there exists a certain situation in which the relation to the game contents (in the centering area, for example) or the positional relation (such as distance) between characters and a target (such as opponent characters or the ball) having a relation through the game to said characters matches certain conditions, and the eyes of the characters are directed to the target (S25, S26, S28, etc.) when it is determined that the certain situation exists. The invention is especially suitable for soccer games.

    摘要翻译: 在足球游戏等的图像处理期间,以更逼真和更直接的方式处理游戏。 具体来说,人物的运动更准确地模拟实际的对手,从而导致更大的游戏现实主义。 本发明是一种图像处理装置,用于对虚拟三维空间中的对手进行成像和显示。 确定(S21至S24)是否存在与游戏内容(例如,居中区域)的关系或字符与目标之间的位置关系(例如距离)的某种情况(例如 通过游戏与所述人物有关系的对手角色或球)符合某些条件,并且当确定存在某种情况时,将角色的眼睛指向目标(S25,S26,S28等)。 本发明特别适用于足球比赛。

    Controller and expansion unit for controller
    3.
    发明授权
    Controller and expansion unit for controller 失效
    控制器控制器和扩展单元

    公开(公告)号:US07081051B2

    公开(公告)日:2006-07-25

    申请号:US10106022

    申请日:2002-03-27

    IPC分类号: A63F13/00

    摘要: An expansion unit 50, 60 or 70 is connected to a controller body 10 including an analog direction key 12, a digital direction key 14, command buttons 20a–20z, command levers 22l, 22r, etc. An expansion unit 50 including a photo emitting unit 52 is connected to thereby make the controller cordless. An expansion unit 60 including a photo detecting unit 65, whereby shooting games in which an enemy on a monitor screen can be shot can be played. An expansion unit 70 including a vibration unit 75 is connected, whereby a vibration is given to the controller body 10 to make a shooting game more realistic. New functions can be added to the conventional controller, and the new functions can be added freely without making no change to the controller body.

    摘要翻译: 扩展单元50,60或70连接到包括模拟方向键12,数字方向键14,命令按钮20a至20z,指令杆22 l,22 r等的控制器本体10.扩展单元50 包括光电发射单元52连接,从而使控制器无绳。 可以播放包括照片检测单元65的扩展单元60,其中可以拍摄监视器屏幕上的敌人的射击游戏。 连接有包括振动单元75的扩展单元70,由此向控制器主体10施加振动,使得射击游戏变得更加现实。 可以将新功能添加到常规控制器中,并且可以自由添加新功能,而不会改变控制器主体。

    Image processor and game device with image processor
    4.
    发明授权
    Image processor and game device with image processor 失效
    图像处理器和具有图像处理器的游戏设备

    公开(公告)号:US06878058B1

    公开(公告)日:2005-04-12

    申请号:US08765863

    申请日:1996-05-10

    摘要: An image processor for achieving an effective image processing when realizing a play simulating a reality such as a fighting game. A data processor comprises a display 3a, a control panel 4a, a speaker 11a and a speaker 11a and a game processing board 10a. Fighters C1 and C2 are displayed on the display 3a. When the joy sticks 41am and 41ah of the control panel 4a are operated, the operating data is input to the game processing board 10a. The game processing board 10a performs an image processing of the fighters C1 and C2 based on the operating signal, forms video signals based on the image processed result and displays them on the display 3a as the fighters C1 and C2. The game processing board 10a realizes a polygon forming means so that the head of the fighter C2 is constituted of a minimum number of polygons, and increases the number of polygons of the head when the part of a display member composed of a minimum number of polygons is transformed and displayed.

    摘要翻译: 一种用于在实现模拟诸如格斗游戏的现实的游戏时实现有效的图像处理的图像处理器。 数据处理器包括显示器3a,控制面板4a,扬声器11a和扬声器11a以及游戏处理板10a。 战机C1和C2显示在显示器3a上。 当控制面板4a的操作41am和41ah操作时,操作数据被输入到游戏处理板10a。 游戏处理板10a基于操作信号执行战斗机C1和C2的图像处理,基于图像处理结果形成视频信号,并将它们作为战斗机C1和C2显示在显示器3a上。 游戏处理板10a实现多边形形成装置,使得战斗机C2的头部由最小数量的多边形构成,并且当由最小数量的多边形组成的显示部件的部分时增加头部的多边形的数量 被转换和显示。

    Game device
    5.
    发明申请
    Game device 失效
    游戏设备

    公开(公告)号:US20030186741A1

    公开(公告)日:2003-10-02

    申请号:US10109105

    申请日:2002-03-28

    IPC分类号: G06F017/00

    摘要: A small screen which enables a player to easily grasp the situation of a game field as well as the positional relationship between the game objects is displayed on a game screen in a game device. A game device which displays on a monitor screen a picture of a game being proceeded in a virtual space by a first object controlled by a player and a second object controlled by a computer comprises a supplementary screen forming means (S210) for forming on the monitor screen a small screen showing the surrounding condition with the first object in the center, a distance calculating means (S202) for calculating the distance between the first object and the second object in the virtual space, and a display magnification setting means (S208) for setting the display magnification on the small screen in correspondence with the distance between the above objects.

    摘要翻译: 在游戏装置的游戏画面上显示能够使玩家轻松掌握游戏场地的状况以及游戏对象之间的位置关系的小屏幕。 一种在监视器屏幕上显示由玩家控制的第一对象在虚拟空间中进行的游戏的图片和由计算机控制的第二对象的游戏装置,包括用于在监视器上形成的辅助屏幕形成装置(S210) 屏幕显示中心的第一物体的周围状况的小屏幕,用于计算虚拟空间中的第一物体与第二物体之间的距离的距离计算装置(S202)和显示倍率设定装置(S208),用于 根据上述物体之间的距离设定小屏幕上的显示倍率。

    Data compressing method, image data memory, and method and device for
expanding compressed data
    6.
    发明授权
    Data compressing method, image data memory, and method and device for expanding compressed data 失效
    数据压缩方法,图像数据存储器以及用于扩展压缩数据的方法和装置

    公开(公告)号:US6141122A

    公开(公告)日:2000-10-31

    申请号:US492088

    申请日:1996-03-12

    申请人: Kenji Ishimaru

    发明人: Kenji Ishimaru

    CPC分类号: H04N1/64 G06T9/005

    摘要: A data compressing method which can efficiently compress image data containing color data is provided. A compressed data expanding method which can expand the compressed data at high speed is provided. Image data containing color data are compressed into image data including: address fields code A, code B, code C which hold addresses of color RAMs storing color information corresponding to the color data; classification fields which, when the color RAMs are classified into prescribed categories A, B, C, hold classification information of the categories including the color data; and run length fields RL which hold numbers of successive repetitions of color data. To expand the compressed image data, the classification fields are decoded to determine the categories in which the color data are included. Based on the determined categories, the first processing for decoding the address fields to generate addresses, and the second processing for supplying the generated addresses by the numbers of successively repeated color data in the run length fields to access the color RAMs are performed.

    摘要翻译: PCT No.PCT / JP94 / 01957 Sec。 371日期:1996年3月12日 102(e)日期1996年3月12日PCT 1994年11月18日PCT公布。 公开号WO95 / 14295 日期:1995年5月26日提供了可以有效地压缩包含颜色数据的图像数据的数据压缩方法。 提供了可以高速地扩展压缩数据的压缩数据扩展方法。 包含颜色数据的图像数据被压缩成图像数据,包括:地址字段代码A,代码B,代码C,其保存存储与颜色数据相对应的颜色信息的颜色RAM的地址; 当颜色RAM被分类为规定类别A,B,C时,保持包括颜色数据的类别的分类信息; 以及运行长度字段RL,其保持连续重复的颜色数据的数量。 为了扩展压缩图像数据,分类字段被解码以确定包括颜色数据的类别。 基于所确定的类别,执行用于解码地址字段以生成地址的第一处理,以及用于通过游程长度字段中的连续重复颜色数据的数量提供所生成的地址以访问彩色RAM的第二处理。

    Information display system for electronically reading a book
    7.
    发明授权
    Information display system for electronically reading a book 失效
    用于电子阅读书籍的信息显示系统

    公开(公告)号:US6052117A

    公开(公告)日:2000-04-18

    申请号:US429885

    申请日:1995-04-27

    CPC分类号: G09B5/062 Y10S345/901

    摘要: An information display system having a housing with a location for receiving a document such as a book is provided. A location detection circuit is mounted on the housing adjacent the document and can determine any subjective selection of a location on the document. The document can have a plurality of indicia. When such indicia is selected, a control circuit can retrieve the information from a read only memory and appropriately display the information in an audible or visual manner.

    摘要翻译: 提供一种信息显示系统,其具有具有用于接收诸如书籍的文档的位置的外壳。 位置检测电路安装在与文件相邻的壳体上,并且可以确定文档上的位置的任何主观选择。 该文件可以具有多个标记。 当选择这样的标记时,控制电路可以从只读存储器检索信息,并以可视或视觉的方式适当地显示信息。

    Running simulation apparatus
    9.
    发明授权
    Running simulation apparatus 失效
    运行模拟装置

    公开(公告)号:US5976019A

    公开(公告)日:1999-11-02

    申请号:US817766

    申请日:1997-09-25

    IPC分类号: A63F9/14 A63H18/14

    CPC分类号: A63F9/143 A63F2009/146

    摘要: A traveling simulator capable of controlling in real time the movements of model traveling members, irrespective of a traveling speed of a carrier, is disclosed. The model traveling members, modeled after actual traveling objects, are placed moveably on a traveling plate, and the moveable carrier is disposed below the traveling plate. These model traveling members are tracted by the carrier via the attractive force between magnets provided on a lower surface of the traveling members and magnets provided on an upper surface of the carrier. The magnets on the side of the carrier and those, which are opposed to the magnets on the side of the model traveling members consist of magnets rotatable around vertical shafts. These magnets are provided on the sides of the model traveling members and carrier, two each respectively, so that each set of magnets are spaced from each other. Motors for rotating the magnets are provided on the carrier, and a conversion mechanism for converting the rotational movements of the magnets into predetermined actions of predetermined portions of the modeled traveling members are provided on the sides of the modeled traveling members.

    摘要翻译: PCT No.PCT / JP96 / 02621 Sec。 371日期:1997年9月25日 102(e)1997年9月25日PCT PCT 1996年9月13日PCT公布。 WO97 / 10034 PCT公开号 日期1997年3月20日公开了一种能够实时控制模型行驶部件的移动的行驶模拟器,而不考虑载体的行驶速度。 在实际旅行对象之后建模的模型旅行构件可移动地放置在行驶板上,并且可移动的托架设置在行进板的下方。 这些模型行进构件由载体通过设置在行进构件的下表面上的磁体和设置在载体的上表面上的磁体之间的吸引力而被承载。 载体侧面的磁体和与模型行进部件侧面的磁体相对的磁体由围绕垂直轴旋转的磁体组成。 这些磁体分别设置在模型行进构件和载体的两侧,使得每组磁体彼此间隔开。 用于旋转磁体的电动机设置在载体上,并且用于将磁体的旋转运动转换成模型行驶部件的预定部分的预定动作的转换机构设置在模型行驶部件的侧面。