INFORMATION PROCESSING APPARATUS
    3.
    发明申请
    INFORMATION PROCESSING APPARATUS 审中-公开
    信息处理装置

    公开(公告)号:US20160121223A1

    公开(公告)日:2016-05-05

    申请号:US14893147

    申请日:2014-02-21

    CPC classification number: A63F13/795 A63F13/87 G06Q10/107

    Abstract: A storing section stores an invitation message giving an invitation to an application to be executed by another information processing apparatus. An information displaying section displays the invitation messages on a display device. At this point, the information displaying section displays a valid invitation message and an invalid invitation message in a manner different from each other. The information displaying section may further display an unread invitation message and a read invitation message in a manner different from each other.

    Abstract translation: 存储部分存储对由另一个信息处理装置执行的应用给予邀请的邀请消息。 信息显示部分在显示设备上显示邀请消息。 此时,信息显示部分以不同的方式显示有效的邀请消息和无效的邀请消息。 信息显示部分可以以彼此不同的方式进一步显示未读请求消息和读取邀请消息。

    Information Processing Apparatus and Information Processing System
    4.
    发明申请
    Information Processing Apparatus and Information Processing System 有权
    信息处理装置及信息处理系统

    公开(公告)号:US20150094146A1

    公开(公告)日:2015-04-02

    申请号:US14547712

    申请日:2014-11-19

    Abstract: An application execution unit executes a game program. A play item acquisition processing unit generates item acquisition information by using an item ID associated with a met play requirement of a game, and a hard disk drive stores the generated item acquisition information. The play item acquisition processing unit refers to execution information stored in an execution information storing unit and generates an item acquisition table that maps an item ID to attribute information.

    Abstract translation: 应用执行单元执行游戏程序。 播放项目获取处理单元通过使用与游戏的满足播放要求相关联的项目ID来生成项目获取信息,并且硬盘驱动器存储所生成的项目获取信息。 播放项目获取处理单元参考存储在执行信息存储单元中的执行信息,并且生成将项目ID映射到属性信息的项目获取表。

    Game device
    6.
    发明授权
    Game device 有权
    游戏设备

    公开(公告)号:US09440150B2

    公开(公告)日:2016-09-13

    申请号:US14174938

    申请日:2014-02-07

    Abstract: A game device includes: a first requirement achievement determining unit operative to determine whether or not a requirement of gameplay predefined in a game is achieved based on a progress status of the game; a second requirement achievement determining unit operative to determine whether or not a result of determination by the first requirement achievement determining unit meets a predetermined condition; a display processing unit operative to display information related to the requirement of gameplay determined by the first requirement achievement determining unit as being achieved, and information related to the predetermined condition determined by the second requirement achievement determining unit as being met, where the first requirement achievement determining unit is implemented by game software and the second requirement achievement determining unit is implemented by system software.

    Abstract translation: 游戏装置包括:第一要求成就确定单元,用于基于游戏的进度状态来确定游戏中预定义的玩游戏的需求是否实现; 第二需求成就确定单元,用于确定第一需求成就确定单元的确定结果是否满足预定条件; 显示处理单元,用于显示与由所述第一要求成就确定单元确定的玩游戏需求相关的信息,以及与由所述第二需求成就确定单元确定的所述预定条件相关的信息,其中所述第一要求成就 确定单元由游戏软件实现,第二需求成就确定单元由系统软件实现。

    Information Processing Apparatus
    8.
    发明申请
    Information Processing Apparatus 审中-公开
    信息处理装置

    公开(公告)号:US20150209676A1

    公开(公告)日:2015-07-30

    申请号:US14417614

    申请日:2013-07-18

    Abstract: When a communication unit receives a connection request from a device, a selection screen generating unit provides a selection screen for selecting a registered user. A login user storage unit separately stores information identifying a primary user who logged in first and information identifying one or more secondary users who logged in second or thereafter. Specifically, the login user storage unit stores the information identifying the primary user in association with information indicating initial login. An application startup unit starts an application upon receipt of a start instruction from the device used by the primary user but does not start the application when given the start instruction from the device used by the secondary user.

    Abstract translation: 当通信单元从设备接收到连接请求时,选择屏幕生成单元提供用于选择注册用户的选择屏幕。 登录用户存储单元分别存储标识首先登录的主用户的信息和识别登录在第二个或之后的一个或多个次要用户的信息。 具体地,登录用户存储单元与标识初次登录的信息相关联地存储识别主用户的信息。 应用程序启动单元在从主用户使用的设备接收到启动指令时启动应用程序,但是当从辅助用户使用的设备给出启动指令时,应用程序启动单元不启动应用程序。

    Information processing system
    9.
    发明授权

    公开(公告)号:US10463970B2

    公开(公告)日:2019-11-05

    申请号:US14896340

    申请日:2014-06-04

    Abstract: An information processing system is provided which determines whether a session in which an invited user has been invited to participate is still valid or not before participation in the session. The information processing system includes: storing status information indicating whether each of a plurality of sessions offering a service possibly participated in by the user is valid or not; and storing a plurality of items of invitation information about a plurality of invitations each being an invitation for the invited user to participate in one of the sessions. Each client device acquires one of the plurality of items of invitation information about the invitation for the user using the client device to become the invited user, and displays on a display screen the acquired item of invitation information in a manner reflecting the status information.

    Information processing apparatus and information processing system
    10.
    发明授权
    Information processing apparatus and information processing system 有权
    信息处理装置和信息处理系统

    公开(公告)号:US08920244B2

    公开(公告)日:2014-12-30

    申请号:US13682044

    申请日:2012-11-20

    Abstract: An application execution unit executes a game program. A play item acquisition processing unit generates item acquisition information by using an item ID associated with a met play requirement of a game, and a hard disk drive stores the generated item acquisition information. The play item acquisition processing unit refers to execution information stored in an execution information storing unit and generates an item acquisition table that maps an item ID to attribute information.

    Abstract translation: 应用执行单元执行游戏程序。 播放项目获取处理单元通过使用与游戏的满足播放要求相关联的项目ID来生成项目获取信息,并且硬盘驱动器存储所生成的项目获取信息。 播放项目获取处理单元参考存储在执行信息存储单元中的执行信息,并且生成将项目ID映射到属性信息的项目获取表。

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