Methods and Systems for Customizing Virtual Reality Data

    公开(公告)号:US20190172496A1

    公开(公告)日:2019-06-06

    申请号:US16267227

    申请日:2019-02-04

    Abstract: An exemplary virtual reality system accesses metadata describing a plurality of frame sequences that each include two-dimensional color data frames and depth data frames that depict a different view of a three-dimensional (3D) scene. The virtual reality system identifies a set of experience parameters defining a particular virtual reality experience associated with the 3D scene and that is to be experienced by a user using a media player device. Based on the metadata and the set of experience parameters, the virtual reality system selects frame sequences from the plurality of frame sequences for inclusion in a frame sequence subset that is customized to the particular virtual reality experience and that collectively includes data sufficient to allow the media player device to generate a virtual 3D representation of the 3D scene. The virtual reality system also provides the selected frame sequences of the frame sequence subset to the media player device.

    Methods and systems for customizing virtual reality data

    公开(公告)号:US10255949B2

    公开(公告)日:2019-04-09

    申请号:US15610607

    申请日:2017-05-31

    Abstract: An exemplary virtual reality system (“system”) accesses metadata descriptive of a plurality of surface data frame sequences that each depict a different view of a three-dimensional (3D) scene, and identifies a set of experience parameters descriptive of a particular virtual reality experience providable to a user by a media player device that processes a particular virtual reality dataset that is customized to the particular virtual reality experience. Based on the metadata and the identified set of experience parameters, the system selects surface data frame sequences for inclusion in a frame sequence subset upon which the particular virtual reality dataset is based. The system then includes an entry corresponding to the particular virtual reality dataset within an experience selection data structure configured to facilitate dynamic selection of different entries by the media player device as the media player device provides different virtual reality experiences to the user.

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