Bow
    241.
    外观设计
    Bow 有权

    公开(公告)号:USD977035S1

    公开(公告)日:2023-01-31

    申请号:US29823343

    申请日:2022-01-17

    Applicant: Ying Chen

    Designer: Ying Chen

    Slice header prediction for depth maps in three-dimensional video codecs

    公开(公告)号:US11496760B2

    公开(公告)日:2022-11-08

    申请号:US13553617

    申请日:2012-07-19

    Abstract: In one example, a video coder is configured to code a first slice, wherein the first slice comprises one of a texture slice and a corresponding depth slice, wherein the first slice has a slice header comprising complete syntax elements representative of characteristics of the first slice. The video coder is further configured to determine common syntax elements for a second slice from the slice header of the first slice. The video coder is also configured to code the second slice after coding the first slice at least partially based on the determined common syntax elements, wherein the second slice comprises one of the texture slice and the depth slice that is not the first slice, wherein the second slice has a slice header comprising syntax elements representative of characteristics of the second slice, excluding values for syntax elements that are common to the first slice.

    Simplified advanced residual prediction for 3D-HEVC

    公开(公告)号:US10574965B2

    公开(公告)日:2020-02-25

    申请号:US15120067

    申请日:2014-03-13

    Abstract: This disclosure describes techniques for 3D video coding. In particular, this disclosure is related to techniques for advanced residual prediction (ARP) in 3D-HEVC. According to one techniques of this disclosure, when performing inter-view ARP for a bi-directionally predicted block, the video coder may determine a motion vector for a first corresponding block as part of performing ARP for a first prediction direction and reuse that determined motion vector when performing ARP for a second prediction direction. According to another technique, for a bi-directionally predicted block, a video coder may apply ARP in only one direction for a chroma component of a block but apply ARP in two directions for a luma component of the block. According to another technique, a video coder may selectively apply ARP to chroma components based on block size. These simplifications, as well as other techniques included in this disclosure, may reduce overall coding complexity.

    Simplified sub-prediction unit (sub-PU) motion parameter inheritance (MPI)

    公开(公告)号:US10567799B2

    公开(公告)日:2020-02-18

    申请号:US15119057

    申请日:2014-03-07

    Abstract: This disclosure describes techniques for simplifying depth inter mode coding in a three-dimensional (3D) video coding process, such as 3D-HEVC. The techniques include generating a motion parameter candidate list, e.g., merging candidate list, for a current depth prediction unit (PU). In some examples, the described techniques include determining that a sub-PU motion parameter inheritance (MPI) motion parameter candidate is unavailable for inclusion in the motion parameter candidate list for the current depth PU if motion parameters of a co-located texture block to a representative block of the current depth PU are unavailable. In some examples, the described techniques include deriving a sub-PU MPI candidate for inclusion in the motion parameter candidate list for the current depth PU only if a partition mode of the current depth PU is 2N×2N.

    Coding multiview video plus depth content
    249.
    发明授权
    Coding multiview video plus depth content 有权
    编码多视点视频加深度内容

    公开(公告)号:US09565449B2

    公开(公告)日:2017-02-07

    申请号:US13414515

    申请日:2012-03-07

    CPC classification number: H04N19/597

    Abstract: This disclosure describes techniques for coding 3D video block units. In one example, a video encoder is configured to receive one or more texture components from at least a portion of an image representing a view of three dimensional video data, receive a depth map component for at least the portion of the image, code a block unit indicative of pixels of the one or more texture components for a portion of the image and the depth map component. The coding comprises receiving texture data for a temporal instance of a view of video data, receiving depth data corresponding to the texture data for the temporal instance of the view of video data, and encapsulating the texture data and the depth data in a view component for the temporal instance of the view, such that the texture data and the depth data are encapsulated within a common bitstream.

    Abstract translation: 本公开描述了用于编码3D视频块单元的技术。 在一个示例中,视频编码器被配置为从表示三维视频数据的视图的图像的至少一部分接收一个或多个纹理分量,接收图像的至少部分的深度图分量,编码块 指示图像的一部分和深度图分量的一个或多个纹理分量的像素的单元。 编码包括接收视频数据视图的时间实例的纹理数据,接收对应于视频数据视图的时间实例的纹理数据的深度数据,以及将纹理数据和深度数据封装在视图分量中 视图的时间实例,使得纹理数据和深度数据被封装在公共位流中。

    Signaling video samples for trick mode video representations
    250.
    发明授权
    Signaling video samples for trick mode video representations 有权
    用于特技模式视频表示的信令视频样本

    公开(公告)号:US09485546B2

    公开(公告)日:2016-11-01

    申请号:US12908593

    申请日:2010-10-20

    Abstract: This disclosure describes techniques relevant to HTTP streaming of media data. According to these techniques, a server device may signal a byte range for at least one intra-decodable (I-frame) of a video fragment. According to the techniques of this disclosure, a client device may communicate a request to a server device to retrieve the at least one I-frame based on the signaled byte range, and use the retrieved I-frame to provide a high speed version of a video presentation that includes the at least one I-frame. A high speed version of a video presentation may be a trick mode of the video presentation, such as a fast forward or fast rewind version of the video presentation.

    Abstract translation: 本公开描述了与媒体数据的HTTP流相关的技术。 根据这些技术,服务器设备可以向视频片段的至少一个可解码(I帧)信号发送字节范围。 根据本公开的技术,客户端设备可以将服务器设备的请求传达到基于信号的字节范围来检索至少一个I帧,并使用所检索的I帧来提供高速版本的 包括至少一个I帧的视频呈现。 视频呈现的高速版本可以是视频呈现的特技模式,例如视频呈现的快进或快退。

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