Apparatus and methods for wrapping texture onto the surface of a virtual object
    34.
    发明申请
    Apparatus and methods for wrapping texture onto the surface of a virtual object 有权
    用于将纹理包裹到虚拟对象的表面上的装置和方法

    公开(公告)号:US20050128211A1

    公开(公告)日:2005-06-16

    申请号:US10733862

    申请日:2003-12-10

    IPC分类号: G06T17/40 G09G5/00

    摘要: The invention provides techniques for wrapping a two-dimensional texture conformally onto a surface of a three dimensional virtual object within an arbitrarily-shaped, user-defined region. The techniques provide minimum distortion and allow interactive manipulation of the mapped texture. The techniques feature an energy minimization scheme in which distances between points on the surface of the three-dimensional virtual object serve as set lengths for springs connecting points of a planar mesh. The planar mesh is adjusted to minimize spring energy, and then used to define a patch upon which a two-dimensional texture is superimposed. Points on the surface of the virtual object are then mapped to corresponding points of the texture. The invention also features a haptic/graphical user interface element that allows a user to interactively and intuitively adjust texture mapped within the arbitrary, user-defined region.

    摘要翻译: 本发明提供了将二维纹理保形地包裹在任意形状的用户定义区域内的三维虚拟对象的表面上的技术。 这些技术提供最小的失真并允许映射纹理的交互式操纵。 该技术的特征在于能量最小化方案,其中三维虚拟对象的表面上的点之间的距离用作连接平面网格的点的弹簧的设定长度。 调整平面网格以最小化弹簧能量,然后用于限定叠加二维纹理的贴片。 然后将虚拟对象表面上的点映射到纹理的相应点。 本发明还具有触觉/图形用户界面元素,其允许用户交互地和直观地调整在任意的用户定义区域内映射的纹理。

    Apparatus and methods for wrapping texture onto the surface of a virtual object
    35.
    发明授权
    Apparatus and methods for wrapping texture onto the surface of a virtual object 有权
    用于将纹理包裹到虚拟对象的表面上的装置和方法

    公开(公告)号:US08456484B2

    公开(公告)日:2013-06-04

    申请号:US13465507

    申请日:2012-05-07

    IPC分类号: G09G5/00 G06T15/04 G06T11/00

    摘要: The invention provides techniques for wrapping a two-dimensional texture conformally onto a surface of a three dimensional virtual object within an arbitrarily-shaped, user-defined region. The techniques provide minimum distortion and allow interactive manipulation of the mapped texture. The techniques feature an energy minimization scheme in which distances between points on the surface of the three-dimensional virtual object serve as set lengths for springs connecting points of a planar mesh. The planar mesh is adjusted to minimize spring energy, and then used to define a patch upon which a two-dimensional texture is superimposed. Points on the surface of the virtual object are then mapped to corresponding points of the texture. The invention also features a haptic/graphical user interface element that allows a user to interactively and intuitively adjust texture mapped within the arbitrary, user-defined region.

    摘要翻译: 本发明提供了将二维纹理保形地包裹在任意形状的用户定义区域内的三维虚拟对象的表面上的技术。 这些技术提供最小的失真并允许映射纹理的交互式操纵。 该技术的特征在于能量最小化方案,其中三维虚拟对象的表面上的点之间的距离用作连接平面网格的点的弹簧的设定长度。 调整平面网格以最小化弹簧能量,然后用于限定叠加二维纹理的贴片。 然后将虚拟对象表面上的点映射到纹理的相应点。 本发明还具有触觉/图形用户界面元素,其允许用户交互地和直观地调整在任意的用户定义区域内映射的纹理。

    Apparatus and Methods for Wrapping Texture onto the Surface of a Virtual Object
    37.
    发明申请
    Apparatus and Methods for Wrapping Texture onto the Surface of a Virtual Object 有权
    将纹理包裹在虚拟对象的表面上的装置和方法

    公开(公告)号:US20110169829A1

    公开(公告)日:2011-07-14

    申请号:US13026667

    申请日:2011-02-14

    IPC分类号: G06T17/20

    摘要: The invention provides techniques for wrapping a two-dimensional texture conformally onto a surface of a three dimensional virtual object within an arbitrarily-shaped, user-defined region. The techniques provide minimum distortion and allow interactive manipulation of the mapped texture. The techniques feature an energy minimization scheme in which distances between points on the surface of the three-dimensional virtual object serve as set lengths for springs connecting points of a planar mesh. The planar mesh is adjusted to minimize spring energy, and then used to define a patch upon which a two-dimensional texture is superimposed. Points on the surface of the virtual object are then mapped to corresponding points of the texture. The invention also features a haptic/graphical user interface element that allows a user to interactively and intuitively adjust texture mapped within the arbitrary, user-defined region.

    摘要翻译: 本发明提供了将二维纹理保形地包裹在任意形状的用户定义区域内的三维虚拟对象的表面上的技术。 这些技术提供最小的失真并允许映射纹理的交互式操纵。 该技术的特征在于能量最小化方案,其中三维虚拟对象的表面上的点之间的距离用作连接平面网格的点的弹簧的设定长度。 调整平面网格以最小化弹簧能量,然后用于限定叠加二维纹理的贴片。 然后将虚拟对象表面上的点映射到纹理的相应点。 本发明还具有触觉/图形用户界面元素,其允许用户交互地和直观地调整在任意的用户定义区域内映射的纹理。

    Input device including digital force feedback apparatus
    40.
    发明授权
    Input device including digital force feedback apparatus 失效
    输入装置包括数字式力反馈装置

    公开(公告)号:US5643087A

    公开(公告)日:1997-07-01

    申请号:US283065

    申请日:1994-07-29

    摘要: An input device for an interactive computer simulation or game is disclosed which includes a structure having at least two degrees-of-freedom which is moveable by a digit of a user to transmit input signal to a computer. At least one actuator connected to the moveable structure receives inputs from a computer and applies forces in the at least two degrees-of-freedom to the movable structure and thereby to the digit of the user. The actuator may include an electric motor and any of a variety of force transmission schemes including direct, cable, gear or belt drives. The applied forces are typically based on internal programming within the computer, events occurring in the simulation and movements of and forces applied to the movable structure by the operator. The input device of the invention thereby provides continuous interaction among motion of and forces applied by the movable structure, the events in the simulation and forces applied to and applied by the movable structure to enhance user enjoyment and performance.

    摘要翻译: 公开了一种用于交互式计算机模拟或游戏的输入装置,其包括具有至少两个自由度的结构,所述至少两个自由度可由用户的数字移动以向计算机发送输入信号。 连接到可移动结构的至少一个致动器接收来自计算机的输入,并且将至少两个自由度的力施加到可移动结构,从而向用户的数字施加力。 致动器可以包括电动机以及包括直接,电缆,齿轮或带驱动器的各种力传递方案中的任何一种。 所施加的力通常基于计算机内的内部编程,在仿真中发生的事件以及由操作者施加到可移动结构的运动和力。 因此,本发明的输入装置提供了由可移动结构施加的运动和力之间的连续的相互作用,模拟中的事件以及施加到可移动结构并由其施加的力,以增强用户的享受和性能。