摘要:
Systems, methods, apparatuses, and computer readable media are disclosed for providing analytics using real time data on movement and proximity of tagged objects for determining play models and outputting events. In one embodiment, a method is provided for determining play data that at least includes correlating at least one tag to a participant; receiving blink data transmitted by the at least one tag; and determining tag location data based on the blink data. The method further includes receiving participant role data; comparing the tag location data to participant dynamics/kinetics models based at least in part on the participant role data; determining participant location data based on the comparing the tag location data to the participant dynamics/kinetics models.
摘要:
Systems, methods, apparatuses, and computer readable media are disclosed for providing performance modeling by combining tags and sensors providing real time data on movement and proximity of tagged objects. In one embodiment, a method is provided for monitoring a participant that at least includes correlating at least one tag to the participant; receiving blink data transmitted by the at least one tag; determining tag location data based on the blink data; correlating a sensor to the participant; and receiving sensor derived data. The method further includes receiving participant role data; comparing the tag location data to participant dynamics/kinetics models based at least in part on the participant role data; and determining the participant location data based on comparing the tag location data and the sensor derived data to the participant dynamics/kinetics models.
摘要:
Systems, methods, apparatuses, and computer readable media are disclosed for providing analytics using real time data on movement and proximity of tagged objects for determining location based on participant dynamics/kinetics models. In one embodiment, a method is provided for monitoring a participant that at least includes correlating at least one tag to the participant; receiving blink data transmitted by the at least one tag; and determining tag location data based on the blink data. The method further includes receiving participant role data; comparing the tag location data to participant dynamics/kinetics models based at least in part on the participant role data; and determining participant location data based on the comparing the tag location data to the participant dynamics/kinetics models.
摘要:
Systems, methods, apparatuses, and computer readable media are disclosed for providing performance modeling by combining tags and sensors providing real time data on movement and proximity of tagged objects. In one embodiment, a method is provided for monitoring a participant that at least includes correlating at least one tag to the participant; receiving blink data transmitted by the at least one tag; determining tag location data based on the blink data; correlating a sensor to the participant; and receiving sensor derived data. The method further includes receiving participant role data; comparing the tag location data to participant dynamics/kinetics models based at least in part on the participant role data; and determining the participant location data based on comparing the tag location data and the sensor derived data to the participant dynamics/kinetics models.
摘要:
Provided are architectures, systems, methods, and computer program products for real-time object locating and position determination using frequency channel diversity for transmitting and receiving position determination signals including bursts of location signals. Channelized frequency diversity of a short burst of small location signals that “hop” across multiple frequency channels is used to collectively produce a quasi-wideband position determination signal. Object tags operating with frequency channel diversity for transmitting location signals of position determination signals require low power consumption, but can still efficiently provide adequate position determination signals for reliable position determination.
摘要:
Systems, methods, apparatuses, and computer readable media are disclosed for providing analytics for evaluating performance using real time data on movement and proximity of tagged objects. In one embodiment, a method is provided for evaluating a player that includes correlating at least one tag to the player; receiving blink data transmitted by the at least one tag; and determining tag location data based on the blink data. The method further includes receiving player role data; comparing the tag location data to player dynamics/kinetics models based at least in part on the player role data; determining player location data based on the comparing the tag location data to the player dynamics/kinetics models; and determining player performance information based on comparing the player location data to stored player location data.
摘要:
Systems, methods, apparatuses, and computer readable media are disclosed for over-determining location estimations for an asset based on location estimates from a plurality of tags. Examples employ a spatial association model in a location system. Examples include a method for processing location information received from a radio frequency (RF) location tag. The method includes determining a first location of a first RF location tag associated with an asset, determining at least one second location of at least one second RF location tag associated with the asset, determining, using a processor, that the first location is not a valid location based at least in part on a comparison of the first location with the at least one second location using a spatial association model associated with the asset, and identifying the first location as erroneous in response to determining that the first location is not a valid location.
摘要:
Systems, methods, apparatuses, and computer readable media are disclosed for improving, in some examples, real time location systems with multiple location technologies. In one embodiment, a method is provided including receiving blink data from a location tag associated with a first sensor; receiving proximity data generated based on communications between the first sensor and a second sensor, the proximity data including a sensor identifier; calculating location data associated with the location tag based on the blink data; and determining sensor position calculation data associated with the first sensor based on the proximity data.
摘要:
Systems, methods, apparatuses, and computer readable media are disclosed for determining events and outputting events based on real-time data for location and movement of objects and audio data. In one embodiment, a method is provided for a method of determining play events that at least includes receiving audio data, wherein the audio data is received from at least one of a memory or a sensor; determining an event probability based on comparing the audio data to an audio profile; and generating an event based on the event probability satisfying a predetermined threshold.
摘要:
Provided herein are systems and computer readable media for associating environmental measurements with an individual using a plurality of sensors, a plurality of tags and a plurality of receivers disposed about a monitored area. Various embodiments of the invention include: receiving blink data from receivers positioned about the monitored area, wherein the blink data is generated by at least one tag carried by the individual; determining tag location data based on the blink data, wherein the tag location data comprises a tag location estimate; associating the tag location data with an individual profile; receiving a sensor signal from a sensor comprising environmental measurements associated with the individual; receiving a sensor location associated with the sensor; comparing the tag location estimate to the sensor location; determining a sensor-individual correlator based on the proximity between the tag location estimate and the sensor location; and associating the sensor-individual correlator with the environmental measurements.