摘要:
A system and method of decreasing server loads and, more particularly, to decrease server load by automatically determining subgroups based on object interactions and computational expenditures. The system includes a plurality of servers; a subgroup optimization module configured to segment a plurality of objects into optimal subgroups; and a server transfer module configured to apportion one or more of the optimal subgroups between the plurality of servers based on a load of each of the plurality of servers. The method includes determining a relationship amongst a plurality of objects; segmenting the objects into optimized subgroups based on the relationships; and apportioning the optimized subgroups amongst a plurality of servers based on server load.
摘要:
Methods, devices, program products and systems are disclosed for displaying multiple virtual universe avatar states. Each of a plurality of avatar states of a first avatar of a first virtual universe user are stored in a storage medium as a function of a time of each state. A first avatar is displayed in a current state to a second user of an engaging second avatar, the engaging instigating a selecting and a retrieving of a subset of plurality of states from the storage medium, each of the subset states different from each other and the current state. Selected subset states are visually displayed to the second user, each of the displayed states visually distinct from another and the current state. The first avatar current state is stored in the storage medium associated with the engagement.
摘要:
An invention for detecting a phishing virtual entity in a virtual universe is disclosed. A virtual entity may be registered as authentic and be identified with multiple physical characteristics thereof. Another virtual entity will be monitored to detect whether it includes a physical characteristic that is sufficiently similar to that of a registered virtual entity to cause confusion. A phishing virtual entity is detected based on the monitoring and phishing prevention processes may be implemented on the phishing virtual entity.
摘要:
An approach that automatically transforms an inventory item of an avatar that is online in a virtual universe without requiring manual changes is described. In one embodiment, there is an avatar locator component configured to locate an avatar that is online in the virtual universe. An inventory item transforming component is configured to automatically transform an inventory item associated with the located avatar that is visual, functional, security or linguistic in nature.
摘要:
An approach is provided for dynamic loading and rendering of avatar's initial login environment. The approach consists of a method and a system for dynamically rendering locations from a preference list of locations most likely to be visited by an avatar. In one embodiment the method consists of creating a preference list of locations most likely to be visited by the avatar, rendering a dynamically built continuous environment populated from such preference list of locations most likely to be visited by the avatar, and caching and thereafter rendering at least one of the locations from the preference list of locations most likely to be visited by said avatar.
摘要:
Described herein are processes and devices that use smart objects in a virtual universe to conserve computing resources. One of the devices described is a virtual resource conserver. The virtual resource conserver reads data that indicates that a resource conservation setting is to be selected for a virtual object in a virtual universe. The virtual resource conserver selects the resource conservation setting for the displayed virtual object. The resource conservation setting comprises data that describes a displayable characteristic about the virtual object, which can be reduced in display quality. The virtual resource conserver reduces the display quality of the virtual object in accordance with the selected resource conservation setting, thus conserving computing resources.
摘要:
A system and method for managing server performance degradation in a virtual universe environment having avatars has a server load detection unit for detecting server load and a failure notification unit for notifying the avatars of imminent server failure. The server load detection unit measures the wall time of the server for determining performance. A memory stores acceptable performance parameters so that if the server is performing unacceptably, the failure notification unit may notify the avatars.
摘要:
Methods, services, program products and devices are provided for correlating carbon offsetting and printing. Methods comprise a requester initiating a print job on a printing device; analyzing the print job; identifying at least one print job metric relevant to the print job as a function of the analyzing, the metric associated with a carbon offset value; calculating a total amount of carbon offset from the identified at least one metric; printing the print job; and transferring the carbon offset total amount to a carbon offsetting entity for debiting or crediting against a printing entity as a function of the printing. Systems and devices and articles of manufacture comprising a computer usable medium having a computer readable program in said medium are provided. Service methods comprise deploying applications for correlating carbon offsetting and printing.
摘要:
A method, system, and computer program for managing proficiency information about a degree holder. An active degree in a degree field is issued to a degree holder. The active degree includes a certification that the degree holder has completed at least one degree process, a strength value associated with the certification indicating a proficiency in the degree field, and a strength evaluator configured to adjust the strength value such that the strength value reflects the degree holder's proficiency in the degree field over time.
摘要:
Described herein are processes and devices that intentionally modify time progression rates in a virtual universe. One of the devices described is a temporal variation device. The temporal variation device can determine an area, in a virtual universe, in which time progresses at a specific time progression rate. The temporal variation device can modify the time progression rate to be faster or slower in the area. By modifying the time progression rate in the area, rates at which action occur also change in a way that is correlated to the change in the time progression rate. The temporal variation device can maintain areas beyond the borders of the area at a time progression rate that is not modified. Therefore, the temporal variation device can create a relative time dilation between the determined area and other areas in the virtual universe outside of the determined area.