Customization of GUI layout based on history of use
    561.
    发明授权
    Customization of GUI layout based on history of use 有权
    基于使用历史定制GUI布局

    公开(公告)号:US09448701B2

    公开(公告)日:2016-09-20

    申请号:US13631583

    申请日:2012-09-28

    Abstract: A hand-held electronic device, method of operation and computer readable medium are disclosed. The device may include a processor is operably coupled to a visual display and touch screen. Instructions executable by the processor may be configured to a) present an image on the visual display containing one or more active elements; b) correlate one or more active portions of the touch interface to one or more corresponding active elements in the image on the visual display; and c) adjust a layout of content shown on the display according to a probability of one or more actions that may be taken with the one or more active elements.

    Abstract translation: 公开了一种手持电子设备,操作方法和计算机可读介质。 该设备可以包括可操作地耦合到可视显示器和触摸屏的处理器。 可由处理器执行的指令可以被配置为a)在包含一个或多个有效元件的视觉显示器上呈现图像; b)将触摸界面的一个或多个活动部分与视觉显示器上的图像中的一个或多个相应的活动元件相关联; 以及c)根据与所述一个或多个活动元件可以采取的一个或多个动作的概率来调整所述显示器上显示的内容的布局。

    SYSTEM, DEVICE AND METHOD OF 3D PRINTING
    562.
    发明申请
    SYSTEM, DEVICE AND METHOD OF 3D PRINTING 审中-公开
    系统,设备和3D打印方法

    公开(公告)号:US20160259866A1

    公开(公告)日:2016-09-08

    申请号:US15060792

    申请日:2016-03-04

    Abstract: A method of 3D printing is provided. While running a videogame, the method includes generating a virtual game environment comprising in-game geometry. The method also includes receiving an indication that the current state of the virtual game environment has been selected for 3D printing; obtaining supplementary geometry and supplementing the in-game geometry with the supplementary geometry to create a 3D printer geometry. Components of the virtual game environment included in the 3D printer geometry are modified by the supplementary geometry to have structural features within the 3D printer geometry that have dimensions calculated to support the model in its final printed physical form.

    Abstract translation: 提供了3D打印的方法。 在运行视频游戏的同时,该方法包括生成包括游戏内几何的虚拟游戏环境。 该方法还包括接收虚拟游戏环境的当前状态已被选择用于3D打印的指示; 获得补充几何,并用补充几何补充游戏中的几何,以创建3D打印机几何。 包含在3D打印机几何中的虚拟游戏环境的组件由辅助几何体修改,以具有3D打印机几何中的结构特征,其尺寸被计算为支持其最终印刷物理形式的模型。

    SYSTEM, DEVICE AND METHOD OF 3D PRINTING
    563.
    发明申请
    SYSTEM, DEVICE AND METHOD OF 3D PRINTING 审中-公开
    系统,设备和3D打印方法

    公开(公告)号:US20160257077A1

    公开(公告)日:2016-09-08

    申请号:US15060930

    申请日:2016-03-04

    Abstract: A method of 3D printing a virtual environment is provided. The method includes obtaining a plurality of complementary images of the virtual environment from respective different viewpoints. The method also includes calculating a 3D surface geometry of at least some of the environment depicted in the plurality of complementary images, as well as modifying a property of the 3D surface geometry to form a 3D model and outputting the 3D model to a 3D printer.

    Abstract translation: 提供了3D打印虚拟环境的方法。 该方法包括从各个不同视点获取虚拟环境的多个互补图像。 该方法还包括计算多个互补图像中描绘的至少一些环境的3D表面几何,以及修改3D表面几何的属性以形成3D模型并将3D模型输出到3D打印机。

    INFORMATION PROCESSOR, IMAGE GENERATION METHOD, AND PROGRAM
    564.
    发明申请
    INFORMATION PROCESSOR, IMAGE GENERATION METHOD, AND PROGRAM 审中-公开
    信息处理器,图像生成方法和程序

    公开(公告)号:US20160252948A1

    公开(公告)日:2016-09-01

    申请号:US15043833

    申请日:2016-02-15

    CPC classification number: G06F1/3234 Y02D50/20

    Abstract: The present disclosure provides a technology for suitably generating a post-system-resume screen. An information processor includes: a mode control section adapted to select power saving mode as an operation mode; and a screen control section adapted to generate a display screen, in which when a user logs in after the mode control section switches the mode from power saving mode to normal mode, the screen control section generates a display screen to match the user who has logged in.

    Abstract translation: 本公开提供了适当地生成系统后恢复屏幕的技术。 信息处理器包括:模式控制部分,适于选择节电模式作为操作模式; 以及屏幕控制部,其适于产生显示画面,其中当模式控制部分将模式从省电模式切换到正常模式时,当用户登录时,屏幕控制部分生成与已经记录的用户匹配的显示屏幕 在。

    MAGNETIC TRACKING OF GLOVE FINGERTIPS WITH PERIPHERAL DEVICES
    565.
    发明申请
    MAGNETIC TRACKING OF GLOVE FINGERTIPS WITH PERIPHERAL DEVICES 有权
    带有外围设备的手指的磁力跟踪

    公开(公告)号:US20160246370A1

    公开(公告)日:2016-08-25

    申请号:US14687543

    申请日:2015-04-15

    Inventor: Steven Osman

    Abstract: A method is provided, including: activating a plurality of glove emitters positioned on a glove interface object; using a plurality of proximity sensors positioned at fingertip portions of the glove interface object to determine a proximity of the fingertip portions to the glove emitters; in response to determining a location of the glove interface object within a predefined distance of a peripheral device, activating a plurality of peripheral emitters positioned at the peripheral device, and transitioning, from using the proximity sensors to determine the proximity of the fingertip portions to the glove emitters, to using the proximity sensors to determine a proximity of the fingertip portions to the peripheral emitters.

    Abstract translation: 提供了一种方法,包括:激活位于手套接口对象上的多个手套发射器; 使用位于手套接口物体的指尖部分处的多个接近传感器来确定指尖部分与手套发射器的接近程度; 响应于确定手套接口对象在外围设备的预定距离内的位置,激活定位在外围设备处的多个外围发射器,并且从使用接近传感器转换以确定指尖部分与接近传感器的接近度 手套发射器,以使用接近传感器来确定指尖部分与外围发射器的接近度。

    Input device, input method, and computer program for inputting characters, numbers, or symbols by using an on-screen keyboard
    567.
    发明授权
    Input device, input method, and computer program for inputting characters, numbers, or symbols by using an on-screen keyboard 有权
    使用屏幕键盘输入字符,数字或符号的输入设备,输入法和计算机程序

    公开(公告)号:US09411425B2

    公开(公告)日:2016-08-09

    申请号:US13942791

    申请日:2013-07-16

    Abstract: An input control unit includes: a keyboard display unit configured to display a keyboard that shows a set of a plurality of characters or symbols that can be input on a screen and receive a user's selection of a character or a symbol so as to enter the character or the symbol received from the user on a mobile terminal; an input receiving unit configured to receive the character or the symbol selected by the user from among the plurality of characters or symbols; and a screen control unit configured to change a priority of displaying the keyboard screen if an operation is received from a rear touch panel provided on the rear face of a mobile terminal.

    Abstract translation: 输入控制单元包括:键盘显示单元,被配置为显示表示可以在屏幕上输入的多个字符或符号的集合的键盘,并且接收用户对字符或符号的选择以输入字符 或在移动终端上从用户接收的符号; 输入接收单元,被配置为从多个字符或符号中接收用户选择的字符或符号; 以及屏幕控制单元,被配置为如果从设置在移动终端的后表面上的后触摸面板接收到操作,则改变显示键盘屏幕的优先级。

    Camera Based Safety Mechanisms for Users of Head Mounted Displays
    568.
    发明申请
    Camera Based Safety Mechanisms for Users of Head Mounted Displays 有权
    头戴式显示器用户的基于摄像机的安全机制

    公开(公告)号:US20160214016A1

    公开(公告)日:2016-07-28

    申请号:US15088000

    申请日:2016-03-31

    Abstract: Methods and systems are provided for warning a user of a head mounted display during gameplay of a video game. A game is executed causing interactive scenes of the game to be rendered on a display portion of a head mounted display (HMD) worn by a user. Images of a physical environment in a vicinity of the user are received from a forward facing camera of the HMD, while the game is being executed. The images are analyzed to determine if the user is approaching one or more objects in the physical environment. Data is sent to be rendered on the display portion of the HMD while rendering the interactive scenes of the game. The data provides information to avoid interaction with the one or more objects in the physical environment.

    Abstract translation: 提供了用于在视频游戏的游戏过程中警告头戴式显示器的用户的方法和系统。 执行游戏,使游戏的交互式场景呈现在用户佩戴的头戴式显示器(HMD)的显示部分上。 在执行游戏时,从HMD的前置摄像机接收用户附近的物理环境的图像。 分析图像以确定用户是否正在接近物理环境中的一个或多个对象。 在呈现游戏的交互式场景的同时,将数据发送到HMD的显示部分上。 数据提供信息以避免与物理环境中的一个或多个对象的交互。

    Head Mounted Displays (HMDs) With Front Facing Cameras for Transitioning Between Non-Transparent Modes to Transparent Modes
    569.
    发明申请
    Head Mounted Displays (HMDs) With Front Facing Cameras for Transitioning Between Non-Transparent Modes to Transparent Modes 有权
    带前置摄像头的头戴显示器(HMD),用于在非透明模式之间转换为透明模式

    公开(公告)号:US20160214015A1

    公开(公告)日:2016-07-28

    申请号:US15087801

    申请日:2016-03-31

    Abstract: Systems and methods for executing content to be rendered on a screen of a head mounted display (HMD) are provided. One method includes executing the content to render interactive scenes on the screen and tracking an orientation direction of the HMD when worn on a head of a user and the interactive scenes are being rendered on the screen. The method includes changing view directions into the interactive scenes based on changes in the orientation direction of the HMD, such that movements of the head of the user causes the changes in the view directions into the interactive scenes. The method further includes receiving images of a real world space using a camera of the HMD. The camera of the HMD is configured to capture a location of real world objects in the real world space relative to the user of the HMD. The method includes detecting that at least one real world object is becoming proximate to the user of the HMD and generating a warning or message to be presented to the HMD, the warning or message indicating that the user is likely to bump or contact the at least one real world object. The method further includes transitioning at least a portion of the screen to a transparent mode. The transparent mode provides at least a partial view into the real world space using the camera of the HMD.

    Abstract translation: 提供了用于执行在头戴式显示器(HMD)的屏幕上呈现的内容的系统和方法。 一种方法包括执行内容以在屏幕上呈现交互式场景,并且当佩戴在用户的头部上时跟踪HMD的取向方向,并且在屏幕上呈现交互式场景。 该方法包括基于HMD的取向方向的变化将视图方向改变为交互式场景,使得用户头部的移动将视图方向的变化导致到交互式场景。 该方法还包括使用HMD的照相机接收现实世界空间的图像。 HMD的相机被配置为相对于HMD的用户捕获现实世界空间中的真实世界对象的位置。 所述方法包括检测至少一个真实世界对象正在变得接近HMD的用户并且生成要呈现给HMD的警告或消息,该警告或消息指示用户可能碰撞或接触至少 一个现实世界的对象。 该方法还包括将屏幕的至少一部分转换为透明模式。 透明模式使用HMD的相机提供至少部分视图到现实世界空间。

    Communication system, communication method, program and information storage medium
    570.
    发明授权
    Communication system, communication method, program and information storage medium 有权
    通信系统,通信方式,程序和信息存储介质

    公开(公告)号:US09398417B2

    公开(公告)日:2016-07-19

    申请号:US14940557

    申请日:2015-11-13

    Abstract: Methods and apparatus provide for a user to feel the presence of other users existing in the same daily living area without using short-distance wireless communication. The system includes a position coordinate receiving section for obtaining positions from a plurality of user terminals, and a nearby user distributing section for selecting, under the condition that the nearby user distributing section obtains a position of a specified user terminal, one or more of the plurality of user terminals corresponding to the position obtained from the specified user terminal and the positions obtained from the plurality of user terminals and providing the specified user terminal with information on the selected one or more of the plurality of user terminals.

    Abstract translation: 方法和装置使得用户能够感觉到存在于同一日常生活区域中的其他用户的存在,而不使用短距离无线通信。 该系统包括用于从多个用户终端获取位置的位置坐标接收部分和附近用户分配部分,用于在附近用户分配部分获得指定的用户终端的位置的条件下,选择一个或多个 对应于从指定用户终端获得的位置的多个用户终端以及从多个用户终端获得的位置,并向所述指定的用户终端提供关于所选择的多个用户终端中的一个或多个的信息。

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