Voice-controlled communication requests and responses

    公开(公告)号:US11798559B2

    公开(公告)日:2023-10-24

    申请号:US17358461

    申请日:2021-06-25

    Abstract: Systems and methods for establishing communication connections using speech, such as establishing calls between speech-controlled devices, are described. A first speech-controlled device receives a communication request in the form of audio and sends audio data corresponding to the captured audio to a server. The server performs speech processing on the audio data to determine a recipient, a subject for the call, and a device associated with the recipient. The server then sends a message indicating the communication request and audio data corresponding to the communication topic to the recipient's speech-controlled device. The recipient device outputs audio to the recipient requesting whether the recipient accepts the communication request. The recipient audibly refuses or accepts the communication request, and the recipient's speech-controlled device sends an indication of the recipient's audible decision to the server. If the recipient accepted the communication request, the server causes a communication connection be established between the two speech-controlled devices.

    MESSAGE PLAYBACK USING A SHARED DEVICE

    公开(公告)号:US20210110823A1

    公开(公告)日:2021-04-15

    申请号:US17030445

    申请日:2020-09-24

    Abstract: Methods and systems for providing message playback using a shared electronic device is described herein. In response to receiving a request to output messages, a speech-processing system may determine a group account associated with a requesting device, and may determine messages stored by a message data store for the group account. Speaker identification processing may also be performed to determine a speaker of the request. A user account associated with the speaker, and messages stored for the user account, may be determined. A summary response indicating the user account's messages and the group account's message may then be generated such that the user account messages are identified prior to the group account's messages. The messages may then be analyzed to determine an appropriate voice user interface for the requester such that the playback of the messages using a shared electronic device is more natural and conversational.

    Initiating device speech activity monitoring for communication sessions

    公开(公告)号:US10192553B1

    公开(公告)日:2019-01-29

    申请号:US15385410

    申请日:2016-12-20

    Abstract: Methods and devices for causing a communications session between a first device and a second device to end based on lack of speech activity are described herein. In some embodiments, a communications between a first device and a second device may be initiated by the first device, where a first user account associated with the first device is authorized to initiate communications session with the second device by a second user account. After the communications session is started, audio data is received by a speech activity detection system, which determines whether the audio data represents speech or non-speech. If, after the communications session begins, non-speech is detected by the first device for more than a predefined amount of time, then the communications session is caused to end so that the first device is not capable of receiving video and/or audio associated with the second device.

    VOICE-CONTROLLED COMMUNICATION REQUESTS AND RESPONSES

    公开(公告)号:US20240144933A1

    公开(公告)日:2024-05-02

    申请号:US18372769

    申请日:2023-09-26

    CPC classification number: G10L15/30 G10L17/22 G10L2015/223

    Abstract: Systems and methods for establishing communication connections using speech, such as establishing calls between speech-controlled devices, are described. A first speech-controlled device receives a communication request in the form of audio and sends audio data corresponding to the captured audio to a server. The server performs speech processing on the audio data to determine a recipient, a subject for the call, and a device associated with the recipient. The server then sends a message indicating the communication request and audio data corresponding to the communication topic to the recipient's speech-controlled device. The recipient device outputs audio to the recipient requesting whether the recipient accepts the communication request. The recipient audibly refuses or accepts the communication request, and the recipient's speech-controlled device sends an indication of the recipient's audible decision to the server. If the recipient accepted the communication request, the server causes a communication connection be established between the two speech-controlled devices.

    Setting overrides
    6.
    发明授权

    公开(公告)号:US11258746B1

    公开(公告)日:2022-02-22

    申请号:US16388307

    申请日:2019-04-18

    Abstract: Techniques for managing notifications to be presented by user devices are described. In an example, a computer system associates a first user account with a user device and stores first data indicating that a notification about a communications session via a communications network system is prohibited. The computer system receives a request associated with the first user account for communications with another device via the communications network system. Based at least in part on the other device, the computer system generates second data indicating that the notification about the communications session is to be presented within a period of time of the communications session being requested. The computer system associates the first user account with the second data.

    NON-PLAYER GAME NAVIGATION
    7.
    发明申请

    公开(公告)号:US20210197093A1

    公开(公告)日:2021-07-01

    申请号:US17200605

    申请日:2021-03-12

    Abstract: A system in which players participate as characters in a virtual game world via game clients executing on client devices. An observer mode is provided that enables users to navigate in the game world without requiring a game client so that a user can navigate the game world while not actively playing the game. When a user accesses the game in observer mode, a view of the game world is rendered from the viewpoint of an observer's character; the observer's character may not correspond to a character in the game and the observer's character may not be visible to the players in the game. The rendered view of the game world is streamed to a viewing application on a personal device. Navigation inputs allow the observer's character to move freely within the game world.

    Enabling voice control of telephone device

    公开(公告)号:US10326869B2

    公开(公告)日:2019-06-18

    申请号:US15392329

    申请日:2016-12-28

    Abstract: A system capable of connecting a device to a Public Switched Telephone Network (PSTN) using an adapter. The device may send audio data via a data network to a server and the server can determine a voice command included in the audio data. Based on the voice command, the server may send an instruction to an adapter via the data network, the instruction causing the adapter to initiate a telephone call over the PSTN. During the telephone call, the adapter and the server may forward audio data between the device and the PSTN, enabling the device to communicate over the PSTN. The system may enable the device to receive an incoming call from the PSTN and may provide additional functionality, such as determining call statistics during the telephone call, determining if another telephone receives audio data during the telephone call and detecting an alarm signal sent via the PSTN.

    MESSAGE PLAYBACK USING A SHARED DEVICE
    9.
    发明申请

    公开(公告)号:US20190156830A1

    公开(公告)日:2019-05-23

    申请号:US16251901

    申请日:2019-01-18

    Abstract: Methods and systems for providing message playback using a shared electronic device is described herein. In response to receiving a request to output messages, a speech-processing system may determine a group account associated with a requesting device, and may determine messages stored by a message data store for the group account. Speaker identification processing may also be performed to determine a speaker of the request. A user account associated with the speaker, and messages stored for the user account, may be determined. A summary response indicating the user account's messages and the group account's message may then be generated such that the user account messages are identified prior to the group account's messages. The messages may then be analyzed to determine an appropriate voice user interface for the requester such that the playback of the messages using a shared electronic device is more natural and conversational.

    Message playback using a shared device

    公开(公告)号:US10186267B1

    公开(公告)日:2019-01-22

    申请号:US15392844

    申请日:2016-12-28

    Abstract: Methods and systems for prioritizing messages for playback are described herein. In some embodiments, a request for messages to be output may be received by a speech-processing system. The speech-processing system may include a message database that includes messages received for a speaker of the request's user account and/or a group account associated with a shared electronic device that the request was received from. One or more prioritization rules may be applied to the messages to order the messages for playback in order to provide an optimal voice user interface for the requesting individual. For instance, messages received for the user account may be prioritized over messages received for the group account, messages received from a similar sender or a high priority sender may be prioritized over other messages, and messages that are indicating as being urgent may be prioritized over messages that are indicated as being non-urgent.

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