摘要:
A system and method is described for providing data to a mobile information system. A broadcast server receives information preferences from a plurality of subscribers to the mobile information system. The broadcast server aggregates these information preferences and transmits the aggregated information preferences to at least one data source providers. The data source providers then assemble data for the mobile information system using the aggregated information preferences.
摘要:
A system and method is described for providing an interactive rich media information service to users of mobile devices. The rich media information is presented to users in a plurality of interactive rich media channels. A subscriber-specific data stream is received at the mobile device containing channel data for each of the rich media channel that the user has subscribed to. The channel data is separated and stored corresponding to each such subscribed-to channel. An interactive multimedia runtime container (iMRC). is executed on the mobile device for each subscribed-to channel. The rich media channels are played on the iMRC and displayed on the display of the mobile device. Using the user interface elements of the mobile device, the user may navigate through the information on the channels, navigate between different channels, subscribe or un-subscribe to channels, and enter user preferences for further tailoring the information presented in the subscribed-to channels.
摘要:
A system and method is described for providing data to a mobile information system. A broadcast server receives information preferences from a plurality of subscribers to the mobile information system. The broadcast server aggregates these information preferences and transmits the aggregated information preferences to at least one data source providers. The data source providers then assemble data for the mobile information system using the aggregated information preferences.
摘要:
A system and method is described for providing an interactive rich media information service to users of mobile devices. The rich media information is presented to users in a plurality of interactive rich media channels. A subscriber-specific data stream is received at the mobile device containing channel data for each of the rich media channel that the user has subscribed to. The channel data is separated and stored corresponding to each such subscribed-to channel. An interactive multimedia runtime container (iMRC). is executed on the mobile device for each subscribed-to channel. The rich media channels are played on the iMRC and displayed on the display of the mobile device. Using the user interface elements of the mobile device, the user may navigate through the information on the channels, navigate between different channels, subscribe or un-subscribe to channels, and enter user preferences for further tailoring the information presented in the subscribed-to channels.
摘要:
The UNIVERSAL ELECTRONIC PAYMENT APPARATUS, METHODS AND SYSTEMS (“UEP”) transform touchscreen inputs into a virtual wallet mobile application interface via UEP components into purchase transaction triggers and receipt notices. In one implementation the UEP provides, via a user device, a product information search request; and obtains, in response to the product information search request, information on a first product for sale by a first merchant and a second product for sale by a second merchant. The UEP generates a single purchase transaction request, using the information on the first product for sale by the first merchant and the second product for sale by the second merchant. The UEP provides, via the user device, the single purchase transaction request for payment processing. Also, the UEP obtains an electronic purchase receipt for the first product for sale by the first merchant and the second product for sale by the second merchant.
摘要:
The VIRTUAL WALLET CARD SELECTION APPARATUSES, METHODS AND SYSTEMS (“VWCS”) transform virtual wallet card selections by users utilizing mobile devices via VWCS components into virtual wallet card-based transaction purchase notifications. In one implementation, the VWCS obtains a user authentication request for a purchase transaction, and extracts a universal card account number from it. Upon querying a database, the VWCS determines that the user has access to a virtual wallet and obtains virtual wallet card selection options for the user from the database. The VWCS provides the virtual wallet card selection options to a user mobile device, and obtains a user selection of an account included among the options. The VWCS initiates a purchase transaction using the user selection. Also, upon completion of authorization of the purchase transaction, the VWCS provides a purchase receipt to the user mobile device.
摘要:
Effective bandwidth of a communication link is determined in a heterogeneous, packet switched network between a source and a destination, where effective bandwidth is defined as actual available bandwidth between the server and the client, minus the overhead of the various network protocols used to transmit the data. The method includes measuring transmission times between the source and a destination for a plurality data segments having different characteristics, such as different sized files or subfiles of data; processing the transmission times to cancel effects of transmission latencies other than the different characteristics of the data segments; and indicating a bandwidth based on said processing. The processing is done in parallel with the return of user resources to the destination, and using a bandwidth detection engine associated with a proxy server.
摘要:
Communications rate control is described. The rate control includes receiving a message addressed to a client device of a user. A determination is made as to a category of the message. Data of the message is synchronized between a server and the mobile device in response to one or more of the category and one or more user actions at the client device.
摘要:
Effective bandwidth of a communication link is determined in a heterogeneous, packet switched network between a source and a destination, where effective bandwidth is defined as the actual available bandwidth between the server and the client, minus the overhead of the various network protocols used to transmit the data. The method includes maintaining a database of bandwidth parameters indexed by destination address, and using the database when setting a communication channel.
摘要:
Connection management in communication systems is described. The connection management includes controlling a connection between client devices and a network using multiple connection modes. One of the available connection modes is selected for use in a connection between the network and a respective client device. Selection of the connection mode is performed according to one or more parameters of the network and the particular client device. A reachable state or presence state of each client device is set 406 in response to data of the respective connection mode.