摘要:
A method (10) of payment of communication services includes determining (14) if a request (12) for services is an essential service or non-essential service, determining (19) if a device and/or user is authorized for non-essential service, and determining (20) if there are sufficient pre-pay funds for the non-essential service. The method can further include rejecting (26) the request for non-essential service if the device and/or user is unauthorized or if insufficient pre-pay funds exist. The method grants (16) the request if the request is for essential service (such as voice services). The essential service or subscription or post-pay service can be added (18) to a recurring bill. If the device and/or user is authorized and sufficient prepay funds exist, then the method grants (22) the request for the non-essential service. In response or in conjunction with granting, the method can deduct (24) funds from prepay funds upon granting the request.
摘要:
The invention concerns a method (300, 500) and system (100) for managing an event. The method can include the steps of assigning (312) a number of participants (410) to participate in an event, selectively monitoring (314) the participants beginning at a predetermined time and based on the monitoring step, selectively assigning (318) an intent indicator (414) to the participants. The intent indicator can provide an indication as to whether a participant intends to attend the event. The monitoring step can include monitoring (316) target units (112) of the participants. The method can also include the step of creating (512) an attendance profile (610) for the participants based on a history of a participant's participation in previous events. The attendance profile can provide an indication as to the likelihood that a participant will attend the event and will attend the event on time.
摘要:
The invention concerns a method (200) and system (100) for managing meetings using group calling. The method can include the steps of detecting (212) one or more meeting participants for a meeting, comparing (214) the detected meeting participants with a listing of scheduled meeting participants and generating (216) a dynamic group calling list that at least includes those scheduled meeting participants who have not been detected. As an example, the dynamic group calling list can be generated on a mobile communications device (122) of one of the detected meeting participants. The method can also include the step of simultaneously contacting (218) from the mobile communications device the scheduled meeting participants on the dynamic group calling list who have not been detected.
摘要:
A method, server, and wireless communication system for providing user status information representing status of use of a first wireless device to at least a second wireless device, the first device and second device being members of a group, is disclosed. The method comprises receiving, at a server (108) for a wireless communication system (102), user status information from a first wireless device (104). The user status information represents a status of use of the first wireless device (104) associated with a user thereof. A current user status database (126) at the server (108) is updated according to the received status information. The server (108) transmits updated current user status information that is destined for reception by the second wireless device (106), which is further destined for presentation to a user of the second wireless device (106).
摘要:
A method, server, and wireless communication system for directly providing user status information representing status of use of a wireless device to a user of another wireless device, each wireless device being members of a group, is disclosed. The method comprises receiving, at a first wireless device (104), user status information directly transmitted from a second wireless device (106). The user status information representing a status of use of the second wireless device (106) associated with a user thereof. The method also includes updating a current user status database (252) at the first wireless device (104) according to the received status information from the second wireless device (106). The first wireless device (104) and the second wireless device (106) being members of a device use status monitoring group in the wireless communication system (102). A user of the first wireless device (104) is provided the updated current user status information through a user interface (502).
摘要:
The invention concerns a method (300) and system (100) for affecting gaming conditions based on at least one predefined parameter of a power source (126, 131). The method can include the steps of storing (312) the predefined parameter, in a first gaming unit (110) that receives power from the power source, providing (314) a gaming environment and detecting (316) the presence of the predefined parameter of the power source. The method can also include the step of altering (320) at least one gaming condition in the gaming environment based on the detected predefined parameter.
摘要:
The invention concerns a method (300) and system (100) for affecting gaming conditions based on operating conditions of a power source (126). The method includes the steps of—in a first gaming unit (110) that receives power from the power source—providing (312) a gaming environment and monitoring (314) at least one operating condition of the power source. When at least one of the operating conditions reaches a predetermined threshold, the method further includes the step of altering (320) at least one gaming condition in the gaming environment to indicate to a user that the operating condition has reached the predetermined threshold.
摘要:
The invention concerns a method (300) and system (100) for selectively controlling the operation of a power source (126). The method can include the steps of—in a first gaming unit (110)—providing (314) a gaming environment, monitoring (316) a user's performance in the gaming environment and selectively controlling (318) a power capacity of the power source in response to the user's performance in the gaming environment. The power capacity can be a perceived power capacity. The selectively controlling step can include increasing (320) or decreasing (320) the perceived power capacity of the power source.
摘要:
A wireless personal communications device (106) that has a wireless communications circuit (704) that communicates over a cellular communications system and a user input sensor (306, 404, 410, 412, 502) that detects an input from a user (104, 108). An included audio-visual effect generator (210) generates an audio-visual effect based upon input detected by the user input sensor (306, 404, 410, 412, 502). A collaborative audio-visual effect creation system (110) accepts audio visual effects from multiple sources (106), uses a multiple user wireless data communications system to wirelessly communicate data among multiple wireless personal communications devices (106), accepts rating information from the wireless personal communications devices (106) and produces an audio-visual output that is derived received audio-visual effects based upon the rating information.
摘要:
A system (10) and a method (40) of initiating security measures based on mobile traffic patterns can include monitoring (42) identification information (such as Medium Access Control (MAC) Identification information) for a given network access point (11-18) for mobile wireless devices (23), determining (44) if a pattern of identification information registrations warrants initiation of security measures, and initiating (48) security measures if the pattern of identification information registrations justifies a heightened security level. The method can further determine if a fluctuation in the number of MAC Identifications corresponding to mobile devices within a given area during a predetermined time period matches a profile or pattern indicative of the heightened security level. The method can further maintain a historical database (24) of MAC Identification registrations for a given area during a predetermined time period corresponding to one or more network access points.