Apparatus and method for efficiently storing ray traversal data

    公开(公告)号:US11189076B2

    公开(公告)日:2021-11-30

    申请号:US16929671

    申请日:2020-07-15

    申请人: INTEL CORPORATION

    摘要: Apparatus and method for preventing re-traversal of a prior path on a restart. For example, one embodiment of an apparatus comprises: a ray generator to generate a plurality of rays in a graphics scene; a bounding volume hierarchy (BVH) generator to construct a BVH comprising a plurality of hierarchically arranged nodes, wherein the BVH comprises a specified number of child nodes at a current BVH level beneath a parent node in the hierarchy; circuitry to traverse one or more of the rays through the BVH to form a current traversal path and intersect the one or more rays with primitives contained within the nodes, wherein the circuitry is to process entries from the top of a first data structure comprising entries each associated with a child node at the current BVH level, the entries being ordered from top to bottom based on a sorted distance of each respective child node.

    Apparatus and method for performing a stable and short latency sorting operation

    公开(公告)号:US11900498B2

    公开(公告)日:2024-02-13

    申请号:US16823741

    申请日:2020-03-19

    申请人: Intel Corporation

    摘要: Apparatus and method for stable and short latency sorting. For example, one embodiment of a processor comprises: an input circuit to receive a set of N input values to be sorted into a sorted order; comparison circuitry to compare each input value with all other input values in parallel to generate at least N*(N−1)/2 comparison result values; matrix generation circuitry and/or logic to generate a result matrix having a row associated with each input value, a plurality of bits in each row comprising comparison result values indicating results of comparisons with other input values, wherein a first region of the result matrix is to store a first set of bits comprising the N*(N−1)/2 comparison result values and a second region of the result matrix, opposite the first region, is to store a second set of bits comprising an inverse of the N*(N−1)/2 comparison result values; a parallel adder circuit to perform parallel additions of the bits in each row to generate N unique result values; and sorting circuitry to index into the N unique result values to return the sorted order.

    Temporal data structures in a ray tracing architecture

    公开(公告)号:US11776196B2

    公开(公告)日:2023-10-03

    申请号:US17868610

    申请日:2022-07-19

    申请人: INTEL CORPORATION

    摘要: A graphics processing apparatus comprising bounding volume hierarchy (BVH) construction circuitry to perform a spatial analysis and temporal analysis related to a plurality of input primitives and responsively generate a BVH comprising spatial, temporal, and spatial-temporal components that are hierarchically arranged, wherein the spatial components include a plurality of spatial nodes with children, the spatial nodes bounding the children using spatial bounds, and the temporal components comprise temporal nodes with children, the temporal nodes bounding their children using temporal bounds and the spatial-temporal components comprise spatial-temporal nodes with children, the spatial-temporal nodes bounding their children using spatial and temporal bounds; and ray traversal/intersection circuitry to traverse a ray or a set of rays through the BVH in accordance with the spatial and temporal components.

    Apparatus and method for efficiently merging bounding volume hierarchy data

    公开(公告)号:US11189074B2

    公开(公告)日:2021-11-30

    申请号:US16890254

    申请日:2020-06-02

    申请人: INTEL CORPORATION

    IPC分类号: G06T15/06 G06T17/00

    摘要: An apparatus and method for efficiently reconstructing a BVH. For example, one embodiment of a method comprises: constructing an object bounding volume hierarchy (BVH) for each object in a scene, each object BVH including a root node and one or more child nodes based on primitives included in each object; constructing a top-level BVH using the root nodes of the individual object BVHs; performing an analysis of the top-level BVH to determine whether the top-level BVH comprises a sufficiently efficient arrangement of nodes within its hierarchy; and reconstructing at least a portion of the top-level BVH if a more efficient arrangement of nodes exists, wherein reconstructing comprises rebuilding the portion of the top-level BVH until one or more stopping criteria have been met, the stopping criteria defined to prevent an entire rebuilding of the top-level BVH.

    Temporal data structures in a ray tracing architecture

    公开(公告)号:US11069118B2

    公开(公告)日:2021-07-20

    申请号:US16749856

    申请日:2020-01-22

    申请人: INTEL CORPORATION

    摘要: A graphics processing apparatus comprising bounding volume hierarchy (BVH) construction circuitry to perform a spatial analysis and temporal analysis related to a plurality of input primitives and responsively generate a BVH comprising spatial, temporal, and spatial-temporal components that are hierarchically arranged, wherein the spatial components include a plurality of spatial nodes with children, the spatial nodes bounding the children using spatial bounds, and the temporal components comprise temporal nodes with children, the temporal nodes bounding their children using temporal bounds and the spatial-temporal components comprise spatial-temporal nodes with children, the spatial-temporal nodes bounding their children using spatial and temporal bounds; and ray traversal/intersection circuitry to traverse a ray or a set of rays through the BVH in accordance with the spatial and temporal components.