摘要:
A game device stores data of news information related to a plurality of news locations on a map. The game device divides the news locations into groups, and sets a determination region for each group. Further, the game device receives an input of designating a position in a display region from the user. When the designated position is within a determination region, news information related to one or more news locations included in a group corresponding to the determination region is displayed on a display device.
摘要:
A game device stores data of news information related to a plurality of news locations on a map. The game device divides the news locations into groups, and sets a determination region for each group. Further, the game device receives an input of designating a position in a display region from the user. When the designated position is within a determination region, news information related to one or more news locations included in a group corresponding to the determination region is displayed on a display device.
摘要:
The present invention is directed to a game system that causes a three-dimensional virtual game space 71 to be displayed on a display device in the direction of a predetermined line of sight. The three-dimensional virtual game space 71 has a plurality of objects appearing therein. After the direction of the line of sight is set, a frame setting plane 76 is set in the three-dimensional game space. Next, a frame coordinate value indicative of a position of each selected object projected on the frame setting plane is calculated. Based on the frame coordinate value, a frame is set. The frame is virtually set on the frame setting plane 76 so that all positions indicated by the frame coordinate values of the selected objects are located inside of the frame. Based on this frame, a display area to be displayed on the display device is determined.
摘要:
Another information processing apparatus in a communicable range of a short-distance wireless communication is repeatedly searched for, and wireless communication is automatically established therewith, first data is automatically transmitted to the other information processing apparatus with which the wireless communication has been established, and first data transmitted from the other information processing apparatus is automatically received by means of the short-distance wireless communication. Further, transmission of second data is permitted which is different from first data to the other information processing apparatus with which the transmission/reception of the first data has been performed before.
摘要:
The present invention is directed to a game system that causes a three-dimensional virtual game space 71 to be displayed on a display device in the direction of a predetermined line of sight. The three-dimensional virtual game space 71 has a plurality of objects appearing therein. After the direction of the line of sight is set, a frame setting plane 76 is set in the three-dimensional game space. Next, a frame coordinate value indicative of a position of each selected object projected on the frame setting plane is calculated. Based on the frame coordinate value, a frame is set. The frame is virtually set on the frame setting plane 76 so that all positions indicated by the frame coordinate values of the selected objects are located inside of the frame. Based on this frame, a display area to be displayed on the display device is determined.
摘要:
An information processing apparatus 10 includes a training execution section 15 which executes working memory training, a time measurement section 16 which measures cumulative training time during a given period, and a process execution section 17 which executes a process of encouraging a user to perform the working memory training on the basis of a relationship between the cumulative training time during the given period and a first ideal period of time and/or a process of restricting the user from performing the working memory training on the basis of a relationship between the cumulative training time during the given period and a second ideal period of time.
摘要:
When setting that a situation permits photographing is made, a CPU causes a first image obtained by photographing of a field by an image pick-up portion to be stored as an input image in association with prescribed information. In contrast, when setting that a situation does not permit photographing is made, the CPU accepts user's drawing input onto an input portion and causes a second image in accordance with the drawing input to be stored as the input image in association with the prescribed information. Thus, an image of a type appropriate for a condition of use can be stored in association with the prescribed information.
摘要:
A game apparatus automatically receives piece information from another game apparatus by short-range wireless communication. The game apparatus obtains step count data based on an amount of movement of the game apparatus (i.e., a step count of a user of the game apparatus). The game apparatus uses piece information obtained by the short-range wireless communication, thereby performing a predetermined process of an application (i.e., a process of incorporating a piece image into a collection image), or uses step count data (i.e., an owned coin count resulting from conversion of the step count data) instead of piece information obtained by the short-range wireless communication, thereby performing the predetermined process of the application (i.e., the process of incorporating a piece image into a collection image).
摘要:
While a first mode is set, a processor causes a memory to store a result obtained by execution of an interactive application as first result data, in association with precedently obtained first result data, as a first result data group. While a second mode is set, the processor causes a result obtained by execution of the interactive application to be stored as second result data, independently of the first result data group and precedently obtained second result data. For any of a user who mainly uses an information processing device and a user who temporarily uses the information processing device, results for each user can be utilized not only primarily but also secondarily.
摘要:
A real camera image of a real space that is captured by a real camera is obtained. Color information about a plurality of sampling points in the real camera image is obtained. Next, an average color is calculated based on the obtained color information about the plurality of sampling points. Based on the calculated average color, parameters relating to the color and brightness of a light source set in a virtual space are set. A virtual object image is generated by capturing, with a virtual camera, an image of a virtual object existing in the virtual space, which virtual object is illuminated by the light source whose parameters have been set. Then, a superimposed image, in which the virtual object image is superimposed on the real camera image, is generated and displayed on a display device.