摘要:
A marker present in a real space is detected from each of a real image for a left eye and a real image for a right eye. The position and the orientation of each of imaging sections relative to the marker are calculated. A left virtual camera and a right virtual camera are set in accordance with the positions and the orientations of the imaging sections. A virtual model having a planar shape is placed in a marker coordinate system, and areas in the real image for a left eye and the real image for a right eye that correspond to the virtual model are set as a left texture area and a right texture area, respectively. Each of images included in a left texture area and a right texture area is applied, as a texture, to a deformation object into which the virtual model is deformed.
摘要:
First, a stereoscopic vision reference distances is individually determined for each virtual object disposed in a virtual space, based on a depth position of each of the virtual objects. Next, each of the virtual objects is rendered and combined based on one pair of virtual cameras such that a relative position, with respect to the screen of a stereoscopic display device, of a virtual object, viewed by a user through a screen of the stereoscopic display device, matches a relative position of the virtual object with respect to a stereoscopic vision reference surface for the virtual object in the virtual space.
摘要:
In a motor, a stationary member is provided with a number M (M is a positive integer) of first poles within 360 electrical degrees at spaces therebetween. A plurality of windings are at least partly wound in the spaces, respectively. A movable member is movably arranged relative to the stationary member and provided with a number K (K is a positive integer) of second poles. The number K of second poles is different from the number M of first poles. A unidirectional current supply unit supplies a unidirectional current to at least one of the windings so as to create an attractive force between at least one of the first poles and a corresponding at least one of the second poles to thereby move the movable member relative to the stationary member.
摘要:
A game device 10 displays an image on an upper LCD 22 capable of producing stereoscopic display using two images. The game device 10 determines a shift amount from a reference position for a frame 62 of a predetermined size representing a display area of each captured image. Here, for at least one of the frames, if the frame 62 moved by the shift amount protrudes out of a captured image 55, the size of each frame is changed so that the frame 62 does not protrude out of the captured image 55. The game device 10 displays an image in the frame of each of two captured images in a predetermined area on a screen of a stereoscopic display device.
摘要:
Another information processing apparatus in a communicable range of a short-distance wireless communication is repeatedly searched for, wireless communication is automatically established therewith, data is automatically transmitted to the other information processing apparatus with which the wireless communication has been established, and data transmitted from the other information processing apparatus is automatically received. Then, based on an operation by a user, evaluation data is generated which indicates an evaluation by the user with respect to the data content indicated by the received data. Further, the transmission source of the data which has become a target of the evaluation indicated by the evaluation data is specified and the generated evaluation data is transmitted to the transmission source.
摘要:
Another information processing apparatus in a communicable range of a short-distance wireless communication is repeatedly searched for, and wireless communication is automatically established therewith, first data is automatically transmitted to the other information processing apparatus with which the wireless communication has been established, and first data transmitted from the other information processing apparatus is automatically received by means of the short-distance wireless communication. Further, transmission of second data is permitted which is different from first data to the other information processing apparatus with which the transmission/reception of the first data has been performed before.
摘要:
First, the interval between a left virtual camera and a right virtual camera is determined based on the relative position and the relative orientation of an outer imaging section (left) with respect to a marker, which are calculated from a result of marker recognition in the left real world image, and on the relative position and the relative orientation of an outer imaging section (right) with respect to the marker, which are calculated from a result of marker recognition in the right real world image. After the interval between the left virtual camera and the right virtual camera is determined, the positions and the orientations of the left virtual camera and the right virtual camera are determined based on the determined interval such that the relationship between the position and the orientation of the left virtual camera, and the position and the orientation of the right virtual camera is ideal.
摘要:
A charge injection circuit for injecting a charge to a signal processing circuit has a photo-voltaic element for generating a photocurrent when an infrared light is received, a field effect transistor used for injecting the charge to the signal processing circuit, and an impedance conversion circuit for feeding back an output of the field effect transistor to a substrate potential of the photo-voltaic element. The impedance conversion circuit has a gain which is greater than zero and less than or equal to one.
摘要:
When an inverter circuit is driven with a predetermined driving frequency, an amount of current change of an input current or a coil current in a set period is detected, and high frequency power to be supplied from the inverter circuit to a heating coil is adjusted in accordance with the amount of current change.
摘要:
A game apparatus automatically receives piece information from another game apparatus by short-range wireless communication. The game apparatus obtains step count data based on an amount of movement of the game apparatus (i.e., a step count of a user of the game apparatus). The game apparatus uses piece information obtained by the short-range wireless communication, thereby performing a predetermined process of an application (i.e., a process of incorporating a piece image into a collection image), or uses step count data (i.e., an owned coin count resulting from conversion of the step count data) instead of piece information obtained by the short-range wireless communication, thereby performing the predetermined process of the application (i.e., the process of incorporating a piece image into a collection image).