摘要:
A computer implemented method, apparatus, and computer usable program product for modifying objects in a virtual universe. A user priority controller determines a real world identity of a set of users controlling a set of avatars within a viewable field of an object in a virtual universe. The user priority controller receives user information describing characteristics of the set of users based on the real world identity of each user in the set of users. The user priority controller generates a temporary and dynamic rule to control modification of the object based on the user information. The user priority controller modifies the object in accordance with the temporary and dynamic rule to increase visibility of the object to an avatar in the set of avatars. The temporary and dynamic rule initiates implementation of geometric and texture modifications to modify the object in accordance with the temporary and dynamic rule.
摘要:
A computer implemented method, apparatus, and computer program product for modifying an object. In one embodiment, the process obtains avatar tracking data that identifies a location of an avatar in relation to a range of an object. The range includes a viewable field. The process then calculates modified pixel color values to form a modified color in response to detecting a condition for triggering modification of the object. Thereafter, the process modifies a color of the object to form the modified color when the location of the set of avatars is within the range of the object.
摘要:
A computer implemented method, apparatus, and computer program product for modifying objects. In one embodiment, tracking data is obtained which identifies a location of a set of avatars in relation to a range of the object. The range of the object includes a viewable field. In response to determining that the object requires modification, a size of the object is compared with a set of size constraints to form a comparison. Thereafter, the size of the object is modified based on the comparison to form a set of size modifications.
摘要:
A computer implemented method, apparatus, and computer program product for object based avatar tracking. In one embodiment, a range for an object in a virtual universe is identified. The range comprises a viewable field of the object. Avatars in the viewable field of the object are capable of viewing the object. Avatars outside the viewable field of the object are incapable of viewing the object. In response to an avatar coming within the range of the object, an object avatar rendering table is queried for a session associated with the avatar unique identifier and the object unique identifier. The object avatar rendering table comprises a unique identifier of a set of selected objects and unique identifiers for each avatar in a range of a selected object in the set of selected objects. An object initiation process associated with the object is triggered.
摘要:
A computer implemented method, apparatus, and computer program product for modifying objects. In one embodiment, tracking data is obtained which identifies a location of a set of avatars in relation to a range of the object. The range of the object includes a viewable field. In response to determining that the object requires modification, a size of the object is compared with a set of size constraints to form a comparison. Thereafter, the size of the object is modified based on the comparison to form a set of size modifications.
摘要:
Systems and methods for allowing an administrator or program to select a region or set of avatars in a virtual universe grid for splitting into another, separate and distinct virtual universe grid. If a region is selected, all of the avatars and virtual universe resources associated with the region are locked, their data is retrieved, and another separate virtual universe grid is commanded to create and insert the avatars and resources in it. If avatars are selected, all of the resources, scripts, histories, and information regarding the selected avatars are retrieved, and the avatars are locked in the source universe. Then, another, separate virtual universe grid is commanded to create universe user identifiers for the avatars, and they are inserted into the separate VU grid. Cleanup includes deleting the region and/or avatars from the first (source) virtual universe grid.
摘要:
The present invention provides a computer implemented method for transferring an item from a source virtual universe to a target virtual universe. A target virtual universe host opens a session between a source virtual universe host and itself. Next, it determines that the source virtual universe host is authorized to transmit the item to the target virtual universe host. Next, it receives a command from a client computer to transfer the item from the source virtual universe host to the target virtual universe host. Next, it receives item data in the target virtual universe host.
摘要:
Modifying display of an object in a display of part of a virtual universe is provided. In one embodiment, the process obtains avatar tracking data that identifies a location of an avatar in relation to a range of the object. The range includes a viewable field. The process then selects a data collection method based on the location of the set of avatars. In response to detecting an event for triggering modification of the object, the process calculates a set of color modifiers based on display setting data to form a modified color. Thereafter, the process renders the object using the modified color when the location of the set of avatars is within the range of the object.
摘要:
A computer implemented method, apparatus, and computer program product for modifying object styles in a virtual universe. An object is rendered in accordance with a first contextual style template from a plurality of contextual style templates. The first contextual style template comprises first geometric and texture data to display the object with a first style. In response to detecting a set of contextual changes associated with the object, a second contextual style template is identified from the plurality of contextual style templates. The set of contextual changes triggers implementation of the second contextual style template to change the first style of the object to a second style. The object is rendered in accordance with second geometric and texture data in the second contextual style template to form a modified object, wherein the modified object is displayed with the second style.
摘要:
A migration tool for merging disparate virtual universes by selecting a source region or source account, selecting a destination edge or destination account, retrieving and storing virtual universe information for the source region or account, inserting the virtual universe resources of the source region or account into the destination region or account, activating the inserted resources, and deleting the source resources from the source region or account.