-
公开(公告)号:US08763090B2
公开(公告)日:2014-06-24
申请号:US12782678
申请日:2010-05-18
申请人: Allister Capati , Ennin Huang
发明人: Allister Capati , Ennin Huang
CPC分类号: H04L67/22 , A63F13/61 , A63F13/75 , A63F13/77 , A63F2300/535 , A63F2300/5506 , A63F2300/552 , A63F2300/5573 , A63F2300/5586 , G06F8/71 , G06F15/16 , G06F17/00 , G06F17/30 , G06F17/30029 , G06F17/30867 , G06F21/00 , G06F21/10 , G06F2221/2101 , G06F2221/2109 , G06F2221/2135 , G06F2221/2141 , G06F2221/2143 , G06Q30/02 , G06Q30/0277 , H04L63/08 , H04L67/10 , H04L67/20 , H04L67/28 , H04L67/303 , H04L67/34 , H04L67/42
摘要: Embodiments of the present invention address delivery of content, including advertising, in an online or networked digital environment. Undesirable content or content that needs to be removed from the digital environment may be eliminated through invocation of a ‘kill switch’ that terminates further delivery of the aforementioned content. The ‘kill switch’ may also eliminate certain instantiations of that content already delivered to end-user client devices. In order to lessen the need for termination of content following delivery to the digital environment, content developers and content providers may view content scheduled for delivery in digital environment ‘mock ups’ prior to actual delivery. Content developers and content providers, too, may control certain attributes related to content scheduled for delivery to further obviate post-delivery termination or modification.
摘要翻译: 本发明的实施例解决了在在线或联网的数字环境中的内容的传送,包括广告。 需要从数字环境中移除的不希望的内容或内容可以通过调用终止上述内容的进一步递送的“杀死开关”来消除。 “杀死开关”也可以消除已经传递给终端用户客户端设备的某些实例。 为了减少在传送到数字环境后终止内容的需要,内容开发人员和内容提供商可以在实际交付之前查看预定在数字环境“模拟”中传送的内容。 内容开发人员和内容提供商也可以控制与预定发送的内容相关的某些属性,以进一步避免交付后终止或修改。
-
公开(公告)号:US20110041161A1
公开(公告)日:2011-02-17
申请号:US12782678
申请日:2010-05-18
申请人: Allister Capati , Ennin Huang
发明人: Allister Capati , Ennin Huang
CPC分类号: H04L67/22 , A63F13/61 , A63F13/75 , A63F13/77 , A63F2300/535 , A63F2300/5506 , A63F2300/552 , A63F2300/5573 , A63F2300/5586 , G06F8/71 , G06F15/16 , G06F17/00 , G06F17/30 , G06F17/30029 , G06F17/30867 , G06F21/00 , G06F21/10 , G06F2221/2101 , G06F2221/2109 , G06F2221/2135 , G06F2221/2141 , G06F2221/2143 , G06Q30/02 , G06Q30/0277 , H04L63/08 , H04L67/10 , H04L67/20 , H04L67/28 , H04L67/303 , H04L67/34 , H04L67/42
摘要: Embodiments of the present invention address delivery of content, including advertising, in an online or networked digital environment. Undesirable content or content that needs to be removed from the digital environment may be eliminated through invocation of a ‘kill switch’ that terminates further delivery of the aforementioned content. The ‘kill switch’ may also eliminate certain instantiations of that content already delivered to end-user client devices. In order to lessen the need for termination of content following delivery to the digital environment, content developers and content providers may view content scheduled for delivery in digital environment ‘mock ups’ prior to actual delivery. Content developers and content providers, too, may control certain attributes related to content scheduled for delivery to further obviate post-delivery termination or modification.
摘要翻译: 本发明的实施例解决了在在线或联网的数字环境中的内容的传送,包括广告。 需要从数字环境中移除的不希望的内容或内容可以通过调用终止上述内容的进一步递送的“杀死开关”来消除。 “杀死开关”也可以消除已经传递给终端用户客户端设备的某些实例。 为了减少在传送到数字环境后终止内容的需要,内容开发人员和内容提供商可以在实际交付之前查看预定在数字环境“模拟”中传送的内容。 内容开发人员和内容提供商也可以控制与预定发送的内容相关的某些属性,以进一步避免交付后终止或修改。
-
公开(公告)号:USD595697S1
公开(公告)日:2009-07-07
申请号:US29318189
申请日:2008-05-15
申请人: Xiadong Mao , Seth Luisi , Anand Agarwal , Ennin Huang
设计人: Xiadong Mao , Seth Luisi , Anand Agarwal , Ennin Huang
-
公开(公告)号:US20100105480A1
公开(公告)日:2010-04-29
申请号:US12604352
申请日:2009-10-22
申请人: Anton Mikhailov , Richard Marks , Gary M Zalewski , Ennin Huang , Eric Larsen
发明人: Anton Mikhailov , Richard Marks , Gary M Zalewski , Ennin Huang , Eric Larsen
IPC分类号: A63F9/24
CPC分类号: A63F13/24 , A63F13/06 , A63F13/214 , A63F2300/1006 , A63F2300/1043 , A63F2300/105 , A63F2300/1068 , G06F3/017 , G06F3/023 , G06F3/0304 , G06F3/0338 , G06F3/0346
摘要: Input devices for interfacing with a game console to interact with a computer program are disclosed. In one example, the input device includes a controller with a handle and a spherical object that is connected to a first end of the handle. The controller further includes a circuit that identifies the position of the handle. The circuit further includes communication logic to communicate the identified position to the game console during interaction with the computer program. The controller further includes control inputs connected to a second end of the handle, wherein the spherical object is placed in contact with a surface when held by the handle and the circuit updates the identified position of the handle as the handle is pivoted on the surface. The control inputs providing commands that are exchanged with the game console to further interact with the computer program.
摘要翻译: 公开了用于与游戏机进行接口以与计算机程序交互的输入设备。 在一个示例中,输入装置包括具有手柄的控制器和连接到手柄的第一端的球形物体。 控制器还包括识别手柄位置的电路。 该电路还包括在与计算机程序交互期间将识别的位置传送到游戏控制台的通信逻辑。 控制器还包括连接到手柄的第二端的控制输入,其中当把手保持时,球形物体放置成与表面接触,并且当手柄在表面上枢转时,电路更新手柄的识别位置。 控制输入提供与游戏控制台交换进一步与计算机程序交互的命令。
-
公开(公告)号:USD487435S1
公开(公告)日:2004-03-09
申请号:US29167361
申请日:2002-09-11
申请人: Ennin Huang , Fred Chan , Didier Pietri , Edward Chan
设计人: Ennin Huang , Fred Chan , Didier Pietri , Edward Chan
-
公开(公告)号:US20130324254A1
公开(公告)日:2013-12-05
申请号:US13488421
申请日:2012-06-04
申请人: Ennin Huang , Anton Mikhailov
发明人: Ennin Huang , Anton Mikhailov
IPC分类号: A63F13/02
CPC分类号: G06F3/0414 , A63F13/06 , A63F13/214 , A63F13/218 , A63F13/22 , A63F13/335 , A63F2300/1018 , A63F2300/1037 , A63F2300/1068 , A63F2300/6045 , G06F3/016 , G06F3/03547 , G06F3/041 , G06F3/0488
摘要: A controller device to interface with a computer gaming system includes a body having a handle and an object disposed at one end of the handle. A touch surface is disposed on one side of the handle. The touch surface has an indicator that is identified by a surface characteristic on the touch surface. The touch surface provides an area for receiving directionality control in response to interfacing by a finger of a user. In addition to the touch surface, a plurality of buttons are disposed on the body. A circuitry is disposed in the body of the controller. The circuitry is configured to receive data indicative of a directionality control and transmit the data to a game console for impacting an action by a program executing on the computer gaming system.
摘要翻译: 与计算机游戏系统接口的控制器设备包括具有手柄和设置在手柄的一端的物体的主体。 触摸面设置在手柄的一侧。 触摸表面具有由触摸表面上的表面特征识别的指示器。 触摸表面提供用于响应于用户的手指的接口来接收方向性控制的区域。 除了触摸表面之外,多个按钮设置在主体上。 电路设置在控制器的主体中。 电路被配置为接收指示方向性控制的数据,并将数据传送到游戏控制台,以通过在计算机游戏系统上执行的程序来影响动作。
-
公开(公告)号:US20130215024A1
公开(公告)日:2013-08-22
申请号:US13842975
申请日:2013-03-15
申请人: Ryuji Nakayama , Ennin Huang , Nathan Gary
发明人: Ryuji Nakayama , Ennin Huang , Nathan Gary
IPC分类号: G06F3/033
CPC分类号: A63F13/24 , A63F13/02 , A63F13/21 , A63F13/211 , A63F13/213 , A63F13/214 , A63F13/2145 , A63F13/235 , A63F13/30 , A63F13/42 , A63F13/54 , A63F2300/10 , A63F2300/1075 , G06F3/033 , G06F3/0488 , H04W4/80
摘要: A controller for interfacing with an interactive application is provided, including: a housing defined by a main body, a first extension extending from a first end of the main body, and a second extension extending from a second end of the main body, the first extension and the second extension for holding by a first hand and a second hand of a user, respectively; an input device positioned along a top surface of the main body; a touch-sensitive panel defined along the top surface of the main body.
摘要翻译: 提供了一种用于与交互式应用程序接口的控制器,包括:由主体限定的壳体,从主体的第一端延伸的第一延伸部和从主体的第二端延伸的第二延伸部, 延伸部分和用户的第一手和第二手分别保持的第二延伸部分; 沿着主体的顶表面定位的输入装置; 沿着主体的顶表面限定的触敏面板。
-
公开(公告)号:US20120302349A1
公开(公告)日:2012-11-29
申请号:US13539292
申请日:2012-06-29
申请人: Richard Marks , Anton Mikhailov , Ennin Huang , Gary M. Zalewski
发明人: Richard Marks , Anton Mikhailov , Ennin Huang , Gary M. Zalewski
CPC分类号: G06T7/20 , A63F13/211 , A63F13/213 , A63F13/216 , A63F13/219 , A63F13/22 , A63F13/235 , A63F13/24 , A63F13/25 , A63F13/28 , A63F13/825 , G06F3/016 , G06F3/017 , G06F3/0304 , G06F3/0346 , G06F3/0383 , G06F3/04842 , G06F2203/013 , G06F2203/0333 , G06F2203/0381 , G06F2203/0383 , G06T2207/10016 , G06T2207/10024 , G06T2207/30241 , G06T2207/30242
摘要: Methods and systems for processing input by a computing device are presented. One method includes operations for receiving images of a control device that includes an object section, and for determining a location of the control device utilizing image analysis for each captured image. Additionally, the movement of the control device is tracked based on the determined locations, where the tracking of the movement includes receiving inertial sensor information obtained by sensors in the control device, and determining an orientation of the control device based on the sensor information. Additionally, the method includes an operation for translating the movement and orientation of the control device into input for a game executing in the computing device, where the input is translated into a motion and orientation of an object in the game based on the movement of the control device.
摘要翻译: 提出了一种用于处理计算设备输入的方法和系统。 一种方法包括用于接收包括对象部分的控制装置的图像的操作,以及用于使用针对每个捕获图像的图像分析确定控制装置的位置的操作。 另外,基于所确定的位置跟踪控制装置的移动,其中运动的跟踪包括接收由控制装置中的传感器获得的惯性传感器信息,以及基于传感器信息确定控制装置的方位。 另外,该方法包括将控制装置的移动和取向转换成用于在计算装置中执行的游戏的输入的操作,其中输入被转换为游戏中的对象的运动和方向,基于 控制装置
-
公开(公告)号:USD658260S1
公开(公告)日:2012-04-24
申请号:US29379249
申请日:2010-11-16
申请人: Ennin Huang , Dana Chung
设计人: Ennin Huang , Dana Chung
-
公开(公告)号:USD615299S1
公开(公告)日:2010-05-11
申请号:US29337857
申请日:2009-05-29
申请人: Anand Agarwal , Dana Chung , Ennin Huang
设计人: Anand Agarwal , Dana Chung , Ennin Huang
-
-
-
-
-
-
-
-
-