摘要:
The claimed subject matter relates to an architecture that can provide for a second-person avatar. The second-person avatar can rely upon a second-person-based perspective such that the avatar is displayed to appear to encompass all or portions of a target user. Accordingly, actions or a configuration of the avatar can serve as a model or demonstration for the user in order to aid the user in accomplishing a particular task. Updates to avatar activity or configuration can be provided by a dynamic virtual handbook. The virtual handbook can be constructed based upon a set of instruction associated with accomplishing the desired task and further based upon features or aspects of the user as well as those of the local environment.
摘要:
Three-dimensional model validation. As a part of the model validation, one or more three-dimensional models of a structure and at least one real world image of the structure is accessed. Features of the one or more three-dimensional models of the structure are combined with features of the at least one real world image of the structure to create a composite model of the structure. The composite model is projected into an imaging plane. The composite model of the structure is compared with at least one of the at least one real world images. Based on the results of the comparing, the accuracy of the one or more three-dimensional models of the structure is determined.
摘要:
Mechanical surface of rotational elements for motion compensation of a locomotive object. A single layer of rotational elements formed as a mechanical surface on which a human can stand and/or move, and which automatically compensates for diverse human locomotion such as translation in two dimensions and rotation. The surface can be used to actively sense and compensate for varying speeds of human motion while in locomotion on the surface. The layer allows a user to move freely within a confined area and to be maintained within the confined area via motion compensation. Thus, the surface is particularly suited for immersion visualization environments where user motion on the surface is translated into user navigation through a virtual environment such as for computer games and simulation without necessitating constraints on immersive scene projection or participant motion.
摘要:
Systems and methods for remote control of on-screen interaction are described. In one aspect, a presentation is displayed onto a display surface. The presentation includes a selection control to interface with one or more user interface (UI) elements. The UI elements are used to control the presentation. A set of image frames are received from a remote handheld device. The image frames represent respective snapshots of the presentation. The image frames are evaluated to modify position of the selection control over the presentation.
摘要:
The present localization system determines a precise location for an address based on images. Some implementations identify the precise location using one image. Other implementations identify the precise location using multiple images. While still other implementations identify the precise location by interpolation, which uses precise locations of addresses nearby that were previously localized using one or more images. The images used in determining the precise locations have a visual feature associated with the address appearing in the image.
摘要:
The claimed subject matter relates to a computer-implemented architecture that can generate a map. The map can be a hybrid between an orthographic projection map and street-side images, thus including useful aspects from both types of representations. For example, an orthographic projection map is very effective at presenting global relationships among the features of the map, but not effective at presenting local detail. In contrast, street-side images show excellent detail, but do not convey the global information of an orthographic projection map. The hybrid map can thus provide a richer set of information than conventional maps, and can also display objects/features of the hybrid map in multiple perspectives simultaneously on a single representation that is printable.
摘要:
The claimed subject matter relates to an architecture that can provide for a second-person avatar. The second-person avatar can rely upon a second-person-based perspective such that the avatar is displayed to appear to encompass all or portions of a target user. Accordingly, actions or a configuration of the avatar can serve as a model or demonstration for the user in order to aid the user in accomplishing a particular task. Updates to avatar activity or configuration can be provided by a dynamic virtual handbook. The virtual handbook can be constructed based upon a set of instruction associated with accomplishing the desired task and further based upon features or aspects of the user as well as those of the local environment.
摘要:
Visual atmospheric effects, colloquially often referred to as “haze”, are filtered from images while taking into account the directional component of such atmospheric effects. A mathematical model, taking into account directional components of light scattering causing the “haze” is utilized to provide more accurate results, especially within the context of wide field images. This mathematical model includes a directional component in the transmission coefficient. To remove the haze from images, each pixel of an individual image can have the atmospheric coloring subtracted from that pixel and can then have an appropriate compensation made for the atmospheric transmission losses. An image capture system collects metadata to aid in the determination of directional components of haze. The removal of haze from images can provide images that can be more easily combined into a composite image.
摘要:
A primary display displays a primary image. A peripheral illusion is displayed around the primary display by an environmental display so that the peripheral illusion appears as an extension of the primary image.
摘要:
Images provide rich information regarding what they depict. For example, an image may have additional information, such as depth and/or 3D location values, for some points within the image. It may be advantageous to extrapolate the values from the valued points to the entire image because a new view of the image may be generated based upon values of points. Accordingly, an interpolated image may be generated by interpolating values for unvalued points based upon values of valued points. In particular, a set of valued points having desired cost paths may be determined for an unvalued point. A model may be applied to the set of valued points to interpolate a value for the unvalued point. One or more interpolated images may be projected onto a new view. In particular, points within an interpolated image may be projected onto locations within the new view based upon values of the points.