Method and system for applying gearing effects to visual tracking
    92.
    发明授权
    Method and system for applying gearing effects to visual tracking 有权
    将传动效果应用于视觉跟踪的方法和系统

    公开(公告)号:US09474968B2

    公开(公告)日:2016-10-25

    申请号:US11382036

    申请日:2006-05-06

    Abstract: Methods and systems for interactive interfacing with a computer gaming system are provided. The computer gaming system includes a video capture device for capturing image data. One method includes displaying an input device to the video capture device, where the input device has a plurality of lights that are modulated so as to convey positioning of the input device and communication data that is to be interpreted by the computer gaming system based on analysis of the captured image data and a state of the plurality of lights. This method also includes defining movement of an object of a computer game that is to be executed by the computer gaming system, such that the movement of the object may be mapped to movements in position of the input device as detected in the captured image data. The method then establishes a gearing between the movement of the object of the computer game verses the movements in position of the input device. The gearing defines a ratio between movements in position of the input device and movements of the object. The gearing can be set dynamically by the game, by the user, or can be preset by software or user configured in accordance with a gearing algorithm.

    Abstract translation: 提供了与计算机游戏系统进行交互式接口的方法和系统。 计算机游戏系统包括用于捕获图像数据的视频捕获装置。 一种方法包括向视频捕获设备显示输入设备,其中输入设备具有被调制的多个光,以便基于分析来传达输入设备的定位和要由计算机游戏系统解释的通信数据 的拍摄图像数据和多个灯的状态。 该方法还包括定义要由计算机游戏系统执行的计算机游戏的对象的移动,使得对象的移动可以被映射到在捕获的图像数据中检测到的输入设备的位置的移动。 该方法然后在计算机游戏的对象的运动与输入设备的位置的运动之间建立齿轮传动。 传动装置定义了输入装置位置的运动与物体运动之间的比例。 齿轮传动可以由游戏由用户动态地设置,或者可以由根据传动算法配置的软件或用户来预设。

    Combined broadcast and backchannel delivery of streaming content
    93.
    发明授权
    Combined broadcast and backchannel delivery of streaming content 有权
    流媒体内容的组合广播和反向通道传送

    公开(公告)号:US09100585B2

    公开(公告)日:2015-08-04

    申请号:US12259852

    申请日:2008-10-28

    Abstract: Streaming content may be delivered through a combination of broadcast and a backchannel. Related apparatus and methods for receiving and distributing streaming content are described. A receiving device may receive a packet of information in the form of a broadcast signal from a broadcast source. The packet of information may contain one or more streamlets and a table of contents associated with the streamlets. A desired streamlet may be selected from the packet of information and presented with a display. A remainder of a data stream associated with the streamlet may be requested and received from via a backchannel while the desired streamlet is being presented. The remaining data stream may then be presented with the display.

    Abstract translation: 可以通过广播和反向信道的组合来传送流内容。 描述了用于接收和分发流内容的相关装置和方法。 接收设备可以从广播源接收广播信号形式的信息分组。 信息包可以包含一个或多个流和与流相关联的内容表。 期望的流可以从信息包中选择并呈现出显示。 与所述流相关联的数据流的剩余部分可以在正在呈现期望流的情况下经由反向信道被请求和接收。 然后可以将剩余的数据流呈现给显示器。

    Advertisement scheme for use with interactive content
    94.
    发明授权
    Advertisement scheme for use with interactive content 有权
    广告方案用于交互式内容

    公开(公告)号:US08879891B2

    公开(公告)日:2014-11-04

    申请号:US13189219

    申请日:2011-07-22

    Inventor: Gary M. Zalewski

    Abstract: A method for use in advertising includes initiating playing of interactive content, suspending playing of the interactive content, displaying an advertisement, and resuming playing of the interactive content. A computer program product includes a medium embodying a computer program for causing a computer to perform these operations, and a system for use in advertising includes a display and a processing system configured to perform these operations.

    Abstract translation: 用于广告的方法包括:开始播放交互内容,暂停交互内容的播放,显示广告,以及恢复交互内容的播放。 计算机程序产品包括体现用于使计算机执行这些操作的计算机程序的介质,并且用于广告的系统包括被配置为执行这些操作的显示器和处理系统。

    CUSTOMIZATION OF GUI LAYOUT BASED ON HISTORY OF USE
    97.
    发明申请
    CUSTOMIZATION OF GUI LAYOUT BASED ON HISTORY OF USE 有权
    基于使用历史的GUI布局的自定义

    公开(公告)号:US20130212503A1

    公开(公告)日:2013-08-15

    申请号:US13631536

    申请日:2012-09-28

    Abstract: A hand-held electronic device, method of operation and computer readable medium are disclosed. The device may include a case having one or more major surfaces. A visual display and a touch interface are disposed on at least one of the major surfaces. A processor is operably coupled to the visual display and touch screen. Instructions executable by the processor may be configured to a) present an image on the visual display containing one or more active elements; b) correlate one or more active portions of the touch interface to one or more corresponding active elements in the image on the visual display; and c) adjust a layout of content shown on the display according to a probability of one or more actions that may be taken with the one or more active elements.

    Abstract translation: 公开了一种手持电子设备,操作方法和计算机可读介质。 该装置可以包括具有一个或多个主表面的壳体。 视觉显示和触摸界面设置在至少一个主表面上。 处理器可操作地耦合到视觉显示和触摸屏。 可由处理器执行的指令可以被配置为a)在包含一个或多个有效元件的视觉显示器上呈现图像; b)将触摸界面的一个或多个活动部分与视觉显示器上的图像中的一个或多个相应的活动元件相关联; 以及c)根据与所述一个或多个活动元件可以采取的一个或多个动作的概率来调整所述显示器上显示的内容的布局。

    Playing browser based games with alternative controls and interfaces
    98.
    发明授权
    Playing browser based games with alternative controls and interfaces 有权
    使用替代控件和界面播放基于浏览器的游戏

    公开(公告)号:US08465367B2

    公开(公告)日:2013-06-18

    申请号:US13669362

    申请日:2012-11-05

    Inventor: Gary M. Zalewski

    Abstract: Methods, systems, and computer programs for playing browser based game with alternative controls and interfaces are presented. One method includes an operation for receiving a definition of native inputs defined for causing actions in the game. The native inputs are tied to game actions through a native device. When a gesture recognition system, lacking some capability to play the game, is detected, at least some of the actions in the game associated with the native inputs are mapped to gesture inputs detected by the gesture recognition system. This enables game play with the gesture recognition system. Further, the alternate gesture inputs are translated to corresponding actions in the game according to the mapping during game play.

    Abstract translation: 介绍了使用替代控件和界面播放基于浏览器的游戏的方法,系统和计算机程序。 一种方法包括用于接收定义用于在游戏中引起动作的本地输入的定义的操作。 本地输入通过本地设备绑定到游戏操作。 当检测到缺乏玩游戏能力的手势识别系统时,将与原始输入相关联的游戏中的至少一些动作映射到由手势识别系统检测到的手势输入。 这使得能够与手势识别系统进行游戏。 此外,根据游戏过程中的映射,替代手势输入被转换为游戏中的相应动作。

    CONTROLLER FOR PROVIDING INPUTS TO CONTROL EXECUTION OF A PROGRAM WHEN INPUTS ARE COMBINED
    99.
    发明申请
    CONTROLLER FOR PROVIDING INPUTS TO CONTROL EXECUTION OF A PROGRAM WHEN INPUTS ARE COMBINED 有权
    控制器,用于在输入组合时提供输入控制程序的执行

    公开(公告)号:US20130084981A1

    公开(公告)日:2013-04-04

    申请号:US13670387

    申请日:2012-11-06

    Abstract: A controller provides inputs to control execution of a program by combining controller input information and supplementary information utilizing a value of a first one of the controller input information or the supplementary input information as a modifying input to the game program for modifying a mapping or gearing of an input controlling a still active function activated in accordance with at least one of a second one of the controller input information or the supplementary input information or vice versa. It is emphasized that this abstract is provided to comply with the rules requiring an abstract that will allow a searcher or other reader to quickly ascertain the subject matter of the technical disclosure. It is submitted with the understanding that it will not be used to interpret or limit the scope or meaning of the claims.

    Abstract translation: 控制器通过将控制器输入信息和辅助信息结合使用控制器输入信息或补充输入信息中的第一个的值作为对游戏程序的修改输入来控制程序的执行来控制程序的执行,以修改映射或传递 控制依照控制器输入信息或补充输入信息中的第二个中的至少一个激活的仍然有效的功能的输入,反之亦然。 要强调的是,该摘要被提供以符合要求抽象的规则,允许搜索者或其他读者快速确定技术公开内容的主题。 提交它的理解是,它不会用于解释或限制权利要求的范围或含义。

    Touch interface having microphone to determine touch impact strength
    100.
    发明授权
    Touch interface having microphone to determine touch impact strength 有权
    具有麦克风的触摸界面以确定触摸冲击强度

    公开(公告)号:US08411050B2

    公开(公告)日:2013-04-02

    申请号:US12579362

    申请日:2009-10-14

    Inventor: Gary M. Zalewski

    CPC classification number: G06F3/043 G06F3/0426

    Abstract: A computing device receives position coordinates of a touch input region upon a user touching the touch input region. The computing device also receives an audio signal from an audio sensor upon the user touching the touch input region. An impact strength of the user's touch is determined based on the audio signal. The computing device performs an action that is associated with the determined impact strength.

    Abstract translation: 计算装置在用户触摸触摸输入区域时接收触摸输入区域的位置坐标。 当用户触摸触摸输入区域时,计算设备还从音频传感器接收音频信号。 基于音频信号确定用户触摸的冲击强度。 计算设备执行与确定的冲击强度相关联的动作。

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