APPARATUS, SYSTEMS AND METHODS FOR PROVIDING CONTENT WHEN LOUD BACKGROUND NOISE IS PRESENT
    11.
    发明申请
    APPARATUS, SYSTEMS AND METHODS FOR PROVIDING CONTENT WHEN LOUD BACKGROUND NOISE IS PRESENT 有权
    当背景噪声出现时提供内容的装置,系统和方法

    公开(公告)号:US20160330396A1

    公开(公告)日:2016-11-10

    申请号:US14707368

    申请日:2015-05-08

    Abstract: Media content presentation systems and methods are operable to present a media content event comprising a video portion and an associated audio portion to a user. An exemplary embodiment compares a detected level of background noise with a first background noise level threshold; increases output volume of the presented audio portion of the media content event when the level of background noise exceeds the first background noise level threshold; determines text when the level of background noise exceeds a second background noise level threshold; determines sentences from the determined text; and presents on a display the beginning portion of a current sentence in the dialogue of the text when the increasing level of background noise exceeds a maximum background noise level threshold.

    Abstract translation: 媒体内容呈现系统和方法可操作以向用户呈现包括视频部分和相关联的音频部分的媒体内容事件。 一个示例性实施例将检测到的背景噪声电平与第一背景噪声电平阈值进行比较; 当背景噪声的电平超过第一背景噪声电平阈值时,增加媒体内容事件的呈现音频部分的输出音量; 当背景噪声的电平超过第二背景噪声电平阈值时,确定文本; 从确定的文本中确定句子; 并且当背景噪声的增加水平超过最大背景噪声水平阈值时,在显示器上呈现文本对话中当前句子的开始部分。

    SYSTEMS AND METHODS FOR CUSTOMIZED PREVIEW VIDEOS
    12.
    发明申请
    SYSTEMS AND METHODS FOR CUSTOMIZED PREVIEW VIDEOS 有权
    自定义预览视频的系统和方法

    公开(公告)号:US20150172748A1

    公开(公告)日:2015-06-18

    申请号:US14108703

    申请日:2013-12-17

    Abstract: Various arrangements are presented for creating a customized preview video. A television receiver may compile viewing statistics based on a plurality of pieces of content output for presentation. The viewing statistics can include an amount of time spent outputting for presentation each piece of content of the plurality of pieces of content. The television receiver, based on the viewing statistics for the plurality of pieces of content output for presentation, may determine one or more preferred content types and one or more preferred content genres. Using stored electronic programming guide data, a plurality of scheduled content instances may be determined based on the one or more preferred content types and one or more preferred content genres. A plurality of preview clips corresponding to the plurality of scheduled content instances may be accessed. The plurality of preview clips may be assembled to create the customized preview video.

    Abstract translation: 呈现了各种安排,用于创建定制的预览视频。 电视接收机可以基于输出用于呈现的多个内容来编辑观看统计。 观看统计可以包括输出用于呈现多条内容的每条内容的时间量。 基于用于呈现输出的多个内容的观看统计数据,电视接收机可以确定一个或多个优选内容类型和一个或多个优选内容类型。 使用存储的电子节目指南数据,可以基于一个或多个优选内容类型和一个或多个优选内容类型来确定多个调度的内容实例。 可以访问与多个调度的内容实例相对应的多个预览片段。 可以组合多个预览片段以创建定制的预览视频。

    Methods And Apparatus For Selectively Obscuring A Rendering Of A Media Stream
    16.
    发明申请
    Methods And Apparatus For Selectively Obscuring A Rendering Of A Media Stream 有权
    用于选择性地遮蔽媒体流的呈现的方法和装置

    公开(公告)号:US20170026695A1

    公开(公告)日:2017-01-26

    申请号:US14803346

    申请日:2015-07-20

    Abstract: Various embodiments of systems, apparatus, and/or methods are described for selectively obscuring a rendering of a media stream. In one implementation, the method includes receiving a request to render the media stream. The media stream is accessed through a first media source. A content identifier is identified for an event within the requested media stream. Based upon the content identifier, it may be discovered that the event is accessible through at least one second media source. The rendering of the requested media stream may then be obscured and a notification provided to a user that the event within the requested media stream is accessible through at least one second media source.

    Abstract translation: 描述系统,装置和/或方法的各种实施例,用于有选择地模糊媒体流的呈现。 在一个实现中,该方法包括接收呈现媒体流的请求。 通过第一媒体源访问媒体流。 为所请求的媒体流中的事件识别内容标识符。 基于内容标识符,可以发现该事件可通过至少一个第二媒体源访问。 然后,所请求的媒体流的呈现可能被遮蔽,并且向用户提供通过至少一个第二媒体源可访问所请求的媒体流内的事件的通知。

    SIMULATED VIDEO GAME CHANNEL
    17.
    发明申请
    SIMULATED VIDEO GAME CHANNEL 有权
    模拟视频游戏频道

    公开(公告)号:US20160184704A1

    公开(公告)日:2016-06-30

    申请号:US14584687

    申请日:2014-12-29

    CPC classification number: A63F13/32 A63F13/338 A63F13/73 A63F13/79

    Abstract: Simulated video game channel systems and methods are disclosed that allows users to connect their video game consoles to a device, such as a set-top box, and to then connect over a gaming channel that is identified by an electronic programming guide (EPG). Both audiovisual broadcast content channels and video game channels are displayed on the same integrated EPG. An individual may either watch the video game action or participate in the video game. A video game channel may be either public, viewable by all service provider subscribers, or private, viewable to only a subset of subscribers. The system also analyzes the video gaming habits of the user to determine recommendations for audiovisual broadcast content and video on demand content to present to the user.

    Abstract translation: 公开了模拟的视频游戏通道系统和方法,其允许用户将其视频游戏机连接到诸如机顶盒的设备,然后通过由电子节目指南(EPG)标识的游戏频道进行连接。 视听广播内容频道和视频游戏频道均显示在相同的集成EPG上。 个人可以观看视频游戏动作或参与视频游戏。 视频游戏频道可以是公共的,可由所有服务提供者订阅者查看,也可以是私人的,只能看到一小部分用户。 该系统还分析用户的视频游戏习惯,以确定视听广播内容和视频点播内容的建议,以呈现给用户。

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