Gaming Machine With Universal Reel Display System
    11.
    发明申请
    Gaming Machine With Universal Reel Display System 审中-公开
    具有通用卷轴显示系统的游戏机

    公开(公告)号:US20070298880A1

    公开(公告)日:2007-12-27

    申请号:US11662153

    申请日:2005-09-07

    Inventor: James Rasmussen

    CPC classification number: G07F17/34 Y10T29/5313

    Abstract: A gaming machine for conducting a wagering game includes a modular reel display system, comprising a display unit for revealing a plurality of reels, an information module for communicating information to the player, and a removable pay line module in proximity to the display unit and indicating a number of playable pay lines.

    Abstract translation: 用于进行投注游戏的游戏机包括:模块化卷轴显示系统,包括用于显示多个卷轴的显示单元,用于向玩家传达信息的信息模块以及靠近所述显示单元的可移除支付线模块,并且指示 一些可玩的支付线。

    AIRCRAFT GAMING
    12.
    发明申请
    AIRCRAFT GAMING 审中-公开
    飞机游戏

    公开(公告)号:US20060229121A1

    公开(公告)日:2006-10-12

    申请号:US11278446

    申请日:2006-04-03

    CPC classification number: G07F17/32 G07F17/3202

    Abstract: Aircraft gaming machines, systems, and methods are presented. The gaming machines execute gaming applications and receive power from the aircraft. The gaming systems may include gaming stations interfaced to gaming servers within the aircraft, portable gaming machines capable of downloading gaming applications from gaming servers within the aircraft, gaming displays and controls interfaced to gaming servers within the aircraft, and kiosks adapted to dispense a gaming application on removable storage media. The removable storage media later interfaced to processing devices within the aircraft for purposes of wagering on gaming applications that execute off the storage media. The methods acquire value from players within an aircraft, execute gaming applications within the aircraft, and dispense value based on outcomes of the gaming applications.

    Abstract translation: 介绍了飞机游戏机,系统和方法。 游戏机执行游戏应用并从飞机接收电力。 游戏系统可以包括与飞机内的游戏服务器连接的游戏站,能够从飞行器内的游戏服务器下载游戏应用的游戏机,与飞行器内的游戏服务器相连接的游戏显示器和控制器,以及适于分配游戏应用的信息亭 在可移动存储介质上。 随后可移动存储介质与飞机内的处理装置接口,用于在从存储介质执行的游戏应用程序上投注。 这些方法从飞机中的玩家获得价值,在飞机内执行游戏应用,并根据游戏应用的结果分配价值。

    Identification of self and non-self antigens implicated in autoimmune diseases
    13.
    发明授权
    Identification of self and non-self antigens implicated in autoimmune diseases 失效
    鉴定涉及自身免疫性疾病的自身和非自身抗原

    公开(公告)号:US07084247B2

    公开(公告)日:2006-08-01

    申请号:US10799005

    申请日:2004-03-11

    CPC classification number: C07K14/4713 A61K39/0008

    Abstract: The present invention provides isolated peptides relating to the autoimmune disease pemphigus vulgaris. The peptides relating to pemphigus vulgaris are self epitopes derived from human pathogens which are implicated in the aetiology and remissions of the disease. Pharmaceutical preparations for tolerizing and/or immunizing individuals are provided as well as methods relating thereto. Methods are provided for identifying other self and non-self epitopes involved in human autoimmune disease and similar pharmaceutical preparations and methods of use for these epitopes are also provided.

    Abstract translation: 本发明提供了与自身免疫性疾病寻常型天疱疮相关的分离的肽。 与寻常型天疱疮有关的肽是衍生自人类病原体的自身表位,其涉及病因和疾病的缓解。 提供了用于耐受和/或免疫个体的药物制剂以及与其有关的方法。 提供了用于鉴定涉及人自身免疫疾病的其他自身和非自身表位的方法,并且还提供了类似的药物制剂和用于这些表位的方法。

    System and Method to Provide Bundled Services Through a Communication Device
    15.
    发明申请
    System and Method to Provide Bundled Services Through a Communication Device 有权
    通过通信设备提供捆绑服务的系统和方法

    公开(公告)号:US20110116374A1

    公开(公告)日:2011-05-19

    申请号:US12618011

    申请日:2009-11-13

    Abstract: Systems and method to provide bundled services through a communication device. A particular method may include determining a first bundle of services to offer a user of an end user communication device, where the first bundle of services has a total bandwidth consumption rate computed based on stored bandwidth consumption rates corresponding to services within the first bundle of services. The total bandwidth consumption rate is less than a predicted bandwidth capacity. The particular method may also include comparing a predicted bandwidth capacity to measured bandwidth statistics to identify an additional bandwidth capacity of a set of transport facilities and determining a first additional service to offer a user of the end user communication device to utilize the additional bandwidth capacity.

    Abstract translation: 通过通信设备提供捆绑服务的系统和方法。 特定方法可以包括确定提供最终用户通信设备的用户的第一服务束,其中第一服务束具有基于对应于第一服务束内的服务的存储的带宽消耗速率而计算的总带宽消耗速率 。 总带宽消耗率小于预测的带宽容量。 该特定方法还可以包括将预测的带宽容量与测量的带宽统计量进行比较,以识别一组传输设施的附加带宽容量,并且确定第一附加服务以向最终用户通信设备的用户提供利用附加带宽容量。

    METHODS OF TREATING DISEASE WITH RANDOM COPOLYMERS
    16.
    发明申请
    METHODS OF TREATING DISEASE WITH RANDOM COPOLYMERS 有权
    用随机共聚物治疗疾病的方法

    公开(公告)号:US20100316714A1

    公开(公告)日:2010-12-16

    申请号:US12637723

    申请日:2009-12-14

    CPC classification number: A61K38/02 A61K38/16 A61K2300/00

    Abstract: The invention relates to novel methods and kits for treating or preventing disease through the administration of random copolymers comprising amino acids tyrosine (Y), phenylalanine (F), alanine (A), and lysine (K). The invention also relates to the treatment of autoimmune diseases, such as multiple sclerosis, and to the administration of random copolymers in treatment regimen comprising formulations that are administered at intervals greater than 24 hours, or to sustained release formulations which administer the copolymer over a period greater than 24 hours. The invention further relates to methods for conducting a pharmaceutical business comprising manufacturing, licensing, or distributing kits containing or relating to the formulations or dosing regimens of random copolymer described herein.

    Abstract translation: 本发明涉及通过施用包含氨基酸酪氨酸(Y),苯丙氨酸(F),丙氨酸(A)和赖氨酸(K))的无规共聚物来治疗或预防疾病的新方法和试剂盒。 本发明还涉及自身免疫性疾病如多发性硬化的治疗,以及在包含以大于24小时的间隔施用的制剂的治疗方案中施用无规共聚物,或者涉及在一段时间内施用共聚物的持续释放制剂 超过24小时。 本发明还涉及用于进行药物业务的方法,其包括制造,许可或分发包含本文所述的无规共聚物的制剂或给药方案的试剂盒。

    WAGERING GAME WITH SIMULATED MECHANICAL REELS
    18.
    发明申请
    WAGERING GAME WITH SIMULATED MECHANICAL REELS 失效
    模拟机械摇摆游戏

    公开(公告)号:US20080004104A1

    公开(公告)日:2008-01-03

    申请号:US11847560

    申请日:2007-08-30

    CPC classification number: G07F17/34 G07F17/3202 G07F17/3211

    Abstract: A gaming machine for playing a wagering game includes a housing having a display region, a controller for conducting the wagering game, and a video projector coupled to the controller. The display region includes a plurality of projection surfaces secured to floating screen assemblies. The video projector simulates mechanical reels of a slot machine in the display region. The video projector displays images of a plurality of symbols that indicate a randomly selected outcome of said wagering game. The images are projected onto the projection surfaces within the display region.

    Abstract translation: 用于玩投注游戏的游戏机包括具有显示区域的壳体,用于进行投注游戏的控制器以及耦合到控制器的视频投影仪。 显示区域包括固定到浮动屏幕组件的多个投影表面。 视频投影机模拟显示区域中的老虎机的机械卷轴。 视频投影仪显示指示所述投注游戏的随机选择的结果的多个符号的图像。 图像被投影到显示区域内的投影表面上。

    Gaming machine with an improved touch screen assembly
    20.
    发明申请
    Gaming machine with an improved touch screen assembly 有权
    游戏机具有改进的触摸屏组件

    公开(公告)号:US20050288097A1

    公开(公告)日:2005-12-29

    申请号:US11159873

    申请日:2005-06-23

    Inventor: James Rasmussen

    CPC classification number: G07F17/3211 A63F2300/1075

    Abstract: A gaming machine controlled by a processor in response to a wager comprises a main display, a secondary display, and a touch screen assembly overlying the secondary display. The secondary display touch screen assembly has an inner bezel frame, an insulated touch screen, a panel having an opening, and an outer bezel frame. The insulated touch screen ha an insulating material around a periphery of the touch screen. The insulated touch screen is positioned within the opening of the panel. The panel and the insulated touch screen are positioned between the inner bezel frame and the outer bezel frame.

    Abstract translation: 由处理器响应于下注而控制的游戏机包括主显示器,辅助显示器和覆盖在辅助显示器上的触摸屏组件。 辅助显示器触摸屏组件具有内框架框架,绝缘触摸屏,具有开口的面板和外框架框架。 绝缘触摸屏在触摸屏的周围具有绝缘材料。 绝缘触摸屏位于面板的开口内。 面板和绝缘触摸屏位于内框架框架和外框架框架之间。

Patent Agency Ranking