Artificial cardiac pump
    11.
    发明授权
    Artificial cardiac pump 有权
    人造心脏泵

    公开(公告)号:US07502648B2

    公开(公告)日:2009-03-10

    申请号:US10552418

    申请日:2004-04-23

    IPC分类号: A61M1/10

    摘要: An artificial cardiac pump includes an impeller (3) rotatably supported on a fixed shaft body (2) in a housing (1) and a drive mechanism rotating the impeller, wherein blood is taken in from the front side and force-fed to the rear side by the rotation of the impeller (3). The shaft body (2) is connected between a front side fixed body (5) fixed to a straightening plate (4) joined to the housing (1) at the front of the impeller (3) and a rear side fixed body (7) fixed to a diffuser (6) joined to the housing (1) at the rear of the impeller (3). The impeller (3) further includes a sleeve (8) having an inner peripheral surface opposed to the outer peripheral surface of the shaft body (2) through a minute clearance and front and rear end faces opposed to the rear end face of the front side fixed body (5) and the front end face of the rear side fixed body (7) through minute clearances, and an impeller (9) joined to the outer peripheral surface of the sleeve (8). The drive mechanism further includes a polar anisotropical permanent magnet (10) enclosed in the sleeve (8) and a rotating field generator (11) enclosed in the housing (1).

    摘要翻译: 一种人造心脏泵包括可旋转地支撑在壳体(1)中的固定轴体(2)上的叶轮(3)和旋转叶轮的驱动机构,其中从前侧吸入血液并强制供给到后部 通过叶轮(3)的旋转。 轴体(2)连接在固定在与叶轮(3)前方接合的壳体(1)的矫直板(4)的前侧固定体(5)和后侧固定体(7)之间, 固定到在叶轮(3)的后部连接到壳体(1)的扩散器(6)。 叶轮(3)还包括具有通过微小间隙与轴体(2)的外周面相对的内周面的套筒(8),与前侧的后端面相对的前后端面 固定体(5)和后侧固定体(7)的前端面通过微小的间隙,以及与套筒(8)的外周面接合的叶轮(9)。 驱动机构还包括封闭在套筒(8)中的极性各向异性永久磁铁(10)和封闭在壳体(1)中的旋转磁场发生器(11)。

    Pump configuration
    13.
    发明授权
    Pump configuration 有权
    泵配置

    公开(公告)号:US08985969B2

    公开(公告)日:2015-03-24

    申请号:US13825066

    申请日:2012-02-08

    摘要: A magnetic-drive coupling pump configuration including an attachment/detachment mechanism allowing simple and reliable positioning and fixation is provided. Thrust-direction positioning and radial-direction positioning are achieved, respectively, by surface contact of a convex portion of a pump unit (10) inserted up to a predetermined position in a concave portion (31) of a drive motor unit (30), and contact between an outer circumferential surface of the convex portion (11) and an inner circumferential surface of the concave portion (31). A claw (15) protruding on the outer circumferential surface of the pump unit (10), an engaging portion (32) protruding upward from an upper outer circumferential portion of the drive motor unit (30) to restrict, by engagement, claw upward movement when the pump unit (10) is rotated with the convex portion (11) inserted up to the predetermined position in the concave portion (31), and a locking mechanism (50) holding the pump unit (10) at an engagement position of the claw (15) and the engaging portion (32) are included.

    摘要翻译: 提供了一种包括允许简单且可靠的定位和固定的附接/拆卸机构的磁驱耦合泵配置。 分别通过插入到驱动马达单元(30)的凹部(31)中的预定位置的泵单元(10)的凸部的表面接触来实现推力方向定位和径向定位, 并且在凸部(11)的外周面与凹部(31)的内周面之间接触。 在所述泵单元(10)的外周面上突出的爪(15),从所述驱动马达单元(30)的上部外周部向上方突出的卡合部(32),通过卡合将爪向上方移动 当泵单元(10)随着凸部(11)插入到凹部(31)中的预定位置而旋转,并且锁定机构(50)将泵单元(10)保持在接合位置 包括爪(15)和接合部(32)。

    PUMP CONFIGURATION
    14.
    发明申请
    PUMP CONFIGURATION 有权
    泵配置

    公开(公告)号:US20140234141A1

    公开(公告)日:2014-08-21

    申请号:US13825066

    申请日:2012-02-08

    IPC分类号: F04D13/02

    摘要: A magnetic-drive coupling pump configuration including an attachment/detachment mechanism allowing simple and reliable positioning and fixation is provided. Thrust-direction positioning and radial-direction positioning are achieved, respectively, by surface contact of a convex portion of a pump unit (10) inserted up to a predetermined position in a concave portion (31) of a drive motor unit (30), and contact between an outer circumferential surface of the convex portion (11) and an inner circumferential surface of the concave portion (31). A claw (15) protruding on the outer circumferential surface of the pump unit (10), an engaging portion (32) protruding upward from an upper outer circumferential portion of the drive motor unit (30) to restrict, by engagement, claw upward movement when the pump unit (10) is rotated with the convex portion (11) inserted up to the predetermined position in the concave portion (31), and a locking mechanism (50) holding the pump unit (10) at an engagement position of the claw (15) and the engaging portion (32) are included.

    摘要翻译: 提供了一种包括允许简单且可靠的定位和固定的附接/拆卸机构的磁驱耦合泵配置。 分别通过插入到驱动马达单元(30)的凹部(31)中的预定位置的泵单元(10)的凸部的表面接触来实现推力方向定位和径向定位, 并且在凸部(11)的外周面与凹部(31)的内周面之间接触。 在所述泵单元(10)的外周面上突出的爪(15),从所述驱动马达单元(30)的上部外周部向上方突出的卡合部(32),通过卡合将爪向上方移动 当泵单元(10)随着凸部(11)插入到凹部(31)中的预定位置而旋转,并且锁定机构(50)将泵单元(10)保持在接合位置 包括爪(15)和接合部(32)。

    Centrifugal pump
    15.
    发明授权
    Centrifugal pump 有权
    离心泵

    公开(公告)号:US08801405B2

    公开(公告)日:2014-08-12

    申请号:US12845000

    申请日:2010-07-28

    摘要: A sealless-type centrifugal pump includes a casing that forms a pump chamber having a liquid inflow port and an outflow port, an impeller disposed in the pump chamber and rotatably supported by a pivot bearing, and a magnetic coupling device including a driven permanent magnet built into the impeller and a driving magnet that rotationally drives the driven permanent magnet through a partition. The impeller supported in the direction of the rotation axis with respect to the casing is driven by the magnetic coupling device, and pressure is applied to liquid introduced from the direction of the rotation axis through the inflow port to send the liquid through the outflow port in a radial direction. The magnetic coupling device is disposed on a line inclined from an impeller rotating surface to the inflow port side toward the center of the rotation axis.

    摘要翻译: 密封型离心泵包括形成具有液体流入口和流出口的泵室的壳体,设置在泵室中并由枢转轴承可旋转地支撑的叶轮,以及包括驱动永磁体的磁耦合装置 进入叶轮和驱动磁体,其通过隔板旋转地驱动从动永磁体。 沿着旋转轴线相对于壳体的方向支撑的叶轮由磁耦合装置驱动,并且通过流入口将压力施加到从旋转轴线方向引入的液体,以将液体通过流出口 径向。 磁耦合装置设置在从叶轮旋转面向流入口侧朝向旋转轴的中心倾斜的线上。

    Game device, method for controlling game device, program, and information storage medium
    18.
    发明授权
    Game device, method for controlling game device, program, and information storage medium 有权
    游戏装置,游戏装置控制方法,程序和信息存储介质

    公开(公告)号:US08444463B2

    公开(公告)日:2013-05-21

    申请号:US13057388

    申请日:2009-06-03

    IPC分类号: A63F13/00

    摘要: A game device is provided. The game device includes a pass target selector, an operated target switcher, a first player controller, and a second player controller. The pass target selector selects a player character to be a pass target in a case where a first player character is in possession of a moving object. The switcher switches the user operated target from the first player character to a second player character. The first player controller moves the first player character and the moving object after switching, based on a position of an opponent player character, determines whether positions of the first player character or the moving object and the second character satisfy a condition, and causes, if the condition is satisfied, the first player character to make a pass to the second player character. The second player controller moves the second player character after switching.

    摘要翻译: 提供游戏装置。 游戏装置包括通过目标选择器,操作目标切换器,第一玩家控制器和第二玩家控制器。 在第一玩家角色拥有移动物体的情况下,通过目标选择器选择玩家角色为传球目标。 切换器将用户操作的目标从第一玩家角色切换到第二玩家角色。 第一播放器控制器基于对手玩家角色的位置来移动第一玩家角色和移动对象,基于对手玩家角色的位置来确定第一玩家角色或移动对象和第二角色的位置是否满足条件,并且如果 条件令人满意,第一名玩家角色通过第二名玩家角色。 第二播放器控制器在切换之后移动第二播放器角色。

    GAME DEVICE, GAME DEVICE CONTROL METHOD, PROGRAM AND INFORMATION MEMORY MEDIUM
    19.
    发明申请
    GAME DEVICE, GAME DEVICE CONTROL METHOD, PROGRAM AND INFORMATION MEMORY MEDIUM 审中-公开
    游戏设备,游戏设备控制方法,程序和信息记忆媒体

    公开(公告)号:US20110201422A1

    公开(公告)日:2011-08-18

    申请号:US12673170

    申请日:2008-02-05

    IPC分类号: A63F13/00

    摘要: Provided is a game device which is capable of showing how a peripheral part of an eye of a character object changes according to a viewing direction of the character object, while reducing a data amount and an amount of a work for producing data. A plurality of pieces of vertex position specifying data (data for specifying positions of vertexes of the peripheral part of the eye) corresponding to a plurality of basic viewing directions and blend control data (data associating viewing direction information with blend ratio information of the plurality of pieces of vertex position specifying data) are stored. The blend ratio information corresponding to a viewing direction is acquired based on the blend control data (S108). The plurality of pieces of vertex position specifying data are blended based on the blend ratio information to thereby acquire the vertex position specifying data corresponding to the viewing direction (S109). A game screen is displayed based on the vertex position specifying data corresponding to the viewing direction (S113).

    摘要翻译: 提供了一种能够显示字符对象的眼睛的周边部分如何根据字符对象的观看方向而改变的游戏装置,同时减少用于产生数据的数据量和工作量。 对应于多个基本观察方向的多个顶点位置指定数据(用于指定眼睛的周边部分的顶点的数据)和混合控制数据(将观察方向信息与多个基本观察方向的混合比信息相关联的数据 存储顶点位置指定数据)。 基于混合控制数据获取与观看方向对应的混合比例信息(S108)。 基于混合比例信息来混合多个顶点位置指定数据,从而获取与观看方向对应的顶点位置指定数据(S109)。 基于与观看方向对应的顶点位置指定数据显示游戏画面(S113)。

    Display, displaying method, information recording medium, and program
    20.
    发明授权
    Display, displaying method, information recording medium, and program 失效
    显示,显示方式,信息记录介质和程序

    公开(公告)号:US07737978B2

    公开(公告)日:2010-06-15

    申请号:US11587483

    申请日:2005-04-27

    IPC分类号: G06T15/70

    摘要: To provide a display, etc. suitable for appropriately processing display in a case where it is expected, in three-dimensional graphics display, that a viewpoint will collide with an object, a storage unit (202) of a display (201) stores the coordinates of a viewpoint and an object in a virtual three-dimensional space, moving velocities, etc., an associating unit (203) associates a real time and a virtual time in the virtual three-dimensional space, a moving unit (204) calculates the coordinates of the viewpoint and object and moving velocities, etc. at the associated virtual time to update the values stored in the storage unit (202), a display unit (205) displays the state of the virtual three-dimensional space as observed from the viewpoint, and a determination unit (206) determines whether or not the viewpoint will collide with the object after a predetermined virtual threshold period elapses, and makes the elapse of the virtual time slower than the real time in a case where it is determined that a collision will occur.

    摘要翻译: 为了提供适于在预期的情况下适当地处理显示的显示器,在三维图形显示中,视点将与对象相冲突,显示器(201)的存储单元(202)存储 关联单元(203)将虚拟三维空间中的实时和虚拟时间相关联,移动单元(204)计算虚拟三维空间中的视点和对象的坐标,移动速度等,移动单元 在相关联的虚拟时间处的视点和对象的坐标以及移动速度等,以更新存储单元(202)中存储的值,显示单元(205)显示虚拟三维空间的状态,如 视点和确定单元(206)确定在经过预定的虚拟阈值周期之后视点将与对象发生冲突,并且在其为de的情况下使虚拟时间的经过慢于实时时间 终止将发生碰撞。