SYSTEMS AND METHODS FOR CONFIGURING ADAPTIVE STREAMING OF CONTENT ITEMS BASED ON USER COMFORT LEVELS

    公开(公告)号:US20240205464A1

    公开(公告)日:2024-06-20

    申请号:US18083978

    申请日:2022-12-19

    CPC classification number: H04N21/234 H04N21/21805 H04N21/4667 H04N21/8146

    Abstract: Systems and methods are described for configuring adaptive streaming of content items (e.g., extended reality experiences, or any videos, including 360° videos), and selecting a version of the content item based on desired content comfort rating(s) which may be determined based on monitoring discomfort trends of a user. A determination is made of whether the discomfort trend exceeds a threshold, and if so, a version of the same content item that is rated for the desired discomfort rating is used, where the selected version is more comfortable for the user than the originally scheduled content item. Alternatively, the user's actual discomfort is measured during consumption of content item and used to select a version of the content that is more comfortable. In a live setting, specific enhancement of the content item can be selected, such as view from a specific camera, an angle of the camera, zoomed in/out image, etc.

    METRIC-DRIVEN IMPROVEMENTS OF VIRTUAL REALITY EXPERIENCES

    公开(公告)号:US20240066410A1

    公开(公告)日:2024-02-29

    申请号:US17899888

    申请日:2022-08-31

    CPC classification number: A63F13/79 A63F13/533 A63F13/212 A63F13/67

    Abstract: Systems and methods for obtaining metrics relating to an extended reality experience and using the obtained metrics to perform remedial actions, such as managing user motion sickness, determining user performance relating to a designed game difficulty, and performing home automation are disclosed. The methods include determining a starting and ending checkpoint in an extended reality experience. Data from a plurality of users as they navigate between the determined checkpoints is obtained and used to determine a metric, such as a median, average, or other representative data. The current user's navigation through the same checkpoints is monitored and compared with the metric. The results from the comparison are used to enhance extended reality experience, which includes customizing the experience for motion sickness, game difficulty level, and home automation.

    SYSTEMS AND METHODS FOR USING OCCLUDED 3D OBJECTS FOR MIXED REALITY CAPTCHA

    公开(公告)号:US20240045942A1

    公开(公告)日:2024-02-08

    申请号:US17881311

    申请日:2022-08-04

    Abstract: Systems and methods for generating a CAPTCHA challenge in a virtual environment are disclosed. The methods display a spatially anchored virtual 3D object in a virtual environment where certain features of the 3D object are hidden or occluded. The methods provide general, specific, or no instructions to a user for manipulating the displayed 3D virtual object. Upon determining that the manipulations performed follow the instructions, the occluded feature is revealed. Varying degrees of CAPTCHA challenges are provided that include moving real life objects, leveraging user background in generating customized CAPTCHA challenges, and camouflaging the virtual objects to make solving the CAPTCHA more challenging. The methods query the user to provide an input that reflects the revealed occluded feature, and, if the response to the query meets the predetermined response, access to the secured data requested in granted.

    MULTI-CAMERA MULTIVIEW IMAGING WITH FAST AND ACCURATE SYNCHRONIZATION

    公开(公告)号:US20240214614A1

    公开(公告)日:2024-06-27

    申请号:US18087537

    申请日:2022-12-22

    CPC classification number: H04N21/2187 H04N21/21805 H04N21/2743

    Abstract: There is provided a method comprising: receiving a communication from one or more devices capable of recording content, determining, using a wireless communication transceiver, a geographical location of the one or more devices, determining an orientation of the one or more devices, receiving content capturing an event and recorded on the one or more devices, storing the content capturing an event and recorded on the one or more devices, and creating, from a collection of recordings comprising at least the stored content capturing an event and recorded on the one or more devices, a single representation of the event by combining segments of the collection of recordings.

    SYSTEMS AND METHODS FOR ENABLING NON-FUNGIBLE TOKENS (NFTs) IN A VIRTUAL/METAVERSE ENVIRONMENT

    公开(公告)号:US20240211910A1

    公开(公告)日:2024-06-27

    申请号:US18086915

    申请日:2022-12-22

    CPC classification number: G06Q20/1235 G06Q20/0855 G06Q40/04 G06Q2220/10

    Abstract: Systems and methods for enabling non-fungible tokens (NFTs) in a virtual or metaverse environment by connecting an NFT marketplace to the virtual or metaverse environment and providing tools to display, sell, broker, and trade NFTs based on matching of user interests is disclosed. The methods generate a weighted taxonomy based on NFTs displayed in the virtual environment. A new user's interest in the NFTs is determined in multiple ways, including if the new user owns NFTs that share characteristics with the taxonomy associated NFTs. A match is determined based on new user's interests in relation to the weighed taxonomy. Upon a match, guidance is provided for avatars of the new user and other NFT owners to virtually meet. Separate servers, locations, and ingress points may be determined to facilitate meetings and buy/sell discussions. If an NFT sale/trade is executed, the sale/trade is recorded in the blockchain.

    METHODS FOR CYBERSICKNESS MITIGATION IN VIRTUAL REALITY EXPERIENCES

    公开(公告)号:US20240139462A1

    公开(公告)日:2024-05-02

    申请号:US17976517

    申请日:2022-10-28

    Abstract: Systems and methods for mitigating cybersickness that is caused due to display of content, such as a 360° video or a virtual reality experience, are disclosed. The methods measure biometrics of a user to determine a cybersickness score. The score is associated with a cybersickness severity level. A determination is made whether the user's cybersickness severity level exceeds a threshold, and, if so, mitigation or remedial actions are automatically performed. The mitigation options range from altering content, changing device configuration, and automating home automation devices to automating body electronics worn by the user. The type of mitigation option selected is based on the user's cybersickness severity level. The methods also determine demographics of a plurality of users who encountered cybersickness due to engagement with the content. A match between the user's demographics and the plurality of users is determined and accordingly mitigation options are selected on the basis of the match.

    SYSTEMS PERSONALIZED SPATIAL VIDEO/LIGHT FIELD CONTENT DELIVERY

    公开(公告)号:US20240129562A1

    公开(公告)日:2024-04-18

    申请号:US17966471

    申请日:2022-10-14

    CPC classification number: H04N21/23439 H04L65/65 H04N21/21805 H04N21/25891

    Abstract: Systems and methods are provided herein for streaming immersive content to a device. This may be accomplished by a system displaying a piece of media on a display in a first format and determining that the piece of media is approaching a segment of the piece of media that is available in a second format (e.g., light field content). In response to determining that the upcoming segment is available in the second format, the system can use one or more sensors to determine a position of a user in relation to the display. The system can then send a request for the piece of media in the second format, wherein the request comprises the position of the user. The system can then receive and display the segment of the piece of media in the second format, wherein the segment is customized according to the position of the user.

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