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公开(公告)号:US20240316782A1
公开(公告)日:2024-09-26
申请号:US18732234
申请日:2024-06-03
Applicant: Warner Bros. Entertainment Inc.
Inventor: Gregory I. Gewickey , Lewis S. Ostrover
CPC classification number: B25J11/0005 , B25J13/003 , G06N3/008
Abstract: A method and apparatus for controlling a social robot includes operating an electronic output device based on social interactions between the social robot and a user. The social robot utilizes an algorithm or other logical solution process to infer a user mental state, for example a mood or desire, based on observation of the social interaction. Based on the inferred mental state, the social robot causes an action of the electronic output device to be selected. Actions may include, for example, playing a selected video clip, brewing a cup of coffee, or adjusting window blinds.
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公开(公告)号:US12011822B2
公开(公告)日:2024-06-18
申请号:US17842730
申请日:2022-06-16
Applicant: WARNER BROS. ENTERTAINMENT INC.
Inventor: Gregory I. Gewickey , Lewis S. Ostrover
CPC classification number: B25J11/0005 , B25J13/003 , G06N3/008
Abstract: A method and apparatus for controlling a social robot includes operating an electronic output device based on social interactions between the social robot and a user. The social robot utilizes an algorithm or other logical solution process to infer a user mental state, for example a mood or desire, based on observation of the social interaction. Based on the inferred mental state, the social robot causes an action of the electronic output device to be selected. Actions may include, for example, playing a selected video clip, brewing a cup of coffee, or adjusting window blinds.
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公开(公告)号:US20220395983A1
公开(公告)日:2022-12-15
申请号:US17842730
申请日:2022-06-16
Applicant: WARNER BROS. ENTERTAINMENT INC.
Inventor: Gregory I. Gewickey , Lewis S. Ostrover
Abstract: A method and apparatus for controlling a social robot includes operating an electronic output device based on social interactions between the social robot and a user. The social robot utilizes an algorithm or other logical solution process to infer a user mental state, for example a mood or desire, based on observation of the social interaction. Based on the inferred mental state, the social robot causes an action of the electronic output device to be selected. Actions may include, for example, playing a selected video clip, brewing a cup of coffee, or adjusting window blinds.
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公开(公告)号:US20220074756A1
公开(公告)日:2022-03-10
申请号:US17417106
申请日:2019-12-18
Applicant: WARNER BROS. ENTERTAINMENT INC.
Inventor: Gregory I. Gewickey , Michael Zink , Ha Nguyen , Pamela J. Allison , Rana Brahma , Prashant Abhyankar , Genevieve Morris
Abstract: A computer-implemented method for producing real-time media content customized for a travel event in a dynamic travel route between an origin and a destination of a connected vehicle. The method includes maintaining media production data, receiving information on a travel event including route information, producing media content based on the travel event and travel route information, and streaming the media content to connected cars and servers along the travel route.
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公开(公告)号:US20210252397A1
公开(公告)日:2021-08-19
申请号:US17189257
申请日:2021-03-01
Applicant: Warner Bros. Entertainment Inc.
Inventor: Gregory I. Gewickey , Gary Lake-Schaal , Piotr Mintus , Lewis S. Ostrover , Michael Smith
Abstract: A processor provides a simulated three-dimensional (3D) environment for a game or virtual reality (VR) experience, including controlling a characteristic parameter of a 3D object or character based on at least one of: an asynchronous event in a second game, feedback from multiple synchronous users of the VR experience, or on a function driven by one or variables reflecting a current state of at least one of the 3D environment, the game or the VR experience.
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公开(公告)号:US20200090702A1
公开(公告)日:2020-03-19
申请号:US16565347
申请日:2019-09-09
Applicant: Warner Bros. Entertainment Inc.
Inventor: Gregory I. Gewickey , Lewis S. Ostrover , Michael Smith , Michael Zink
IPC: G11B27/036 , H04N13/117 , G11B27/031 , G11B27/11 , H04N13/388 , H04N13/344 , H04N13/25
Abstract: Methods for digital content production and playback of an immersive stereographic video work provide or enhance interactivity of immersive entertainment using various different playback and production techniques. “Immersive stereographic” may refer to virtual reality, augmented reality, or both. The methods may be implemented using specialized equipment for immersive stereographic playback or production. Aspects of the methods may be encoded as instructions in a computer memory, executable by one or more processors of the equipment to perform the aspects.
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公开(公告)号:US10276211B2
公开(公告)日:2019-04-30
申请号:US15717561
申请日:2017-09-27
Applicant: Warner Bros. Entertainment Inc.
Inventor: Gregory I. Gewickey , Lewis S. Ostrover , Michael Smith , Michael Zink
IPC: H04N13/117 , G11B27/036 , G11B27/031 , G11B27/11 , H04N13/02 , H04N13/04 , H04N13/388 , H04N13/344 , H04N13/25
Abstract: Methods for digital content production and playback of an immersive stereographic video work provide or enhance interactivity of immersive entertainment using various different playback and production techniques. “Immersive stereographic” may refer to virtual reality, augmented reality, or both. The methods may be implemented using specialized equipment for immersive stereographic playback or production. Aspects of the methods may be encoded as instructions in a computer memory, executable by one or more processors of the equipment to perform the aspects.
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公开(公告)号:US20250030925A1
公开(公告)日:2025-01-23
申请号:US18909504
申请日:2024-10-08
Applicant: Warner Bros. Entertainment Inc.
Inventor: Christopher DeFaria , Gregory I. Gewickey , Michael Smith , Lewis S. Ostrover
IPC: H04N21/81 , H04N21/214 , H04N21/2225 , H04N21/422 , H04N21/433 , H04N21/436
Abstract: An entertainment system provides data to a common screen (e.g., cinema screen) and personal immersive reality devices. For example, a cinematic data distribution server communicates with multiple immersive output devices each configured for providing immersive output (e.g., a virtual reality output) based on a data signal. Each of the multiple immersive output devices is present within eyesight of a common display screen. The server configures the data signal based on digital cinematic master data that includes immersive reality data. The server transmits the data signal to the multiple immersive output devices contemporaneously with each other, and optionally contemporaneously with providing a coordinated audio-video signal for output via the common display screen and shared audio system.
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公开(公告)号:US12034788B2
公开(公告)日:2024-07-09
申请号:US17439350
申请日:2020-03-13
Applicant: WARNER BROS. ENTERTAINMENT INC.
Inventor: William Zajac , Prashant Abhyankar , Gregory I. Gewickey , Rana Brahma
IPC: G06F15/173 , H04L65/612 , H04L67/02 , H04L67/1061 , H04L67/306 , H04L67/51 , H04L67/52 , H04L67/568
CPC classification number: H04L65/612 , H04L67/02 , H04L67/1061 , H04L67/306 , H04L67/51 , H04L67/52 , H04L67/568
Abstract: A computer-implemented method for peer-to-peer (P2P) networks for the delivery of media content held in the peer-to-peer network to a vehicle in a local subgroup of the P2P network, and for providing an automated process for P2P networks for transferring of physical articles or electronic data package between vehicles traveling different routes.
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公开(公告)号:US20240181341A1
公开(公告)日:2024-06-06
申请号:US18436827
申请日:2024-02-08
Applicant: WARNER BROS. ENTERTAINMENT INC.
Inventor: Gary Lake-Schaal , Pamela J. Allison , Lewis S. Ostrover , Gregory I. Gewickey , Ha Nguyen , Prashant Abhyankar
IPC: A63F13/355 , A63F13/79 , H04W4/08 , H04W4/21 , H04W4/46
CPC classification number: A63F13/355 , A63F13/79 , H04W4/08 , H04W4/21 , H04W4/46
Abstract: A computer-implemented method for providing electronics games for play by a group of users in two or more moving vehicles. The method includes maintaining data structures of media program data, user profile data and vehicle profile data, receiving user and vehicle state information, identifying a group of users based on contemporaneous presence in two or more vehicles or common participation in a game or other group experience for related trips at different times, and selecting, configuring or creating media program for play at media players. An apparatus or system is configured to perform the method, and related operations.
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