Reducing a display quality of an area in a virtual universe to conserve computing resources
    51.
    发明授权
    Reducing a display quality of an area in a virtual universe to conserve computing resources 有权
    降低虚拟世界中区域的显示质量,以节省计算资源

    公开(公告)号:US08013861B2

    公开(公告)日:2011-09-06

    申请号:US11932114

    申请日:2007-10-31

    IPC分类号: G06T13/00

    摘要: Described herein are processes and devices that reduce a display quality of an area of a virtual universe to conserve computing resources. One of the devices described is a virtual resource conserver. The virtual resource conserver determines, or selects, an area in the virtual universe. A computing resource processes data for presenting the area in the virtual universe. The virtual resource conserver evaluates significance factors about the area to determine a significance of how the area is being used, or an extent to which an area is being viewed by an avatar. The virtual resource conserver reduces a display quality of the area based on the significance of how the area is being used or viewed. The virtual resource conserver thus reduces usage of the computing resource.

    摘要翻译: 这里描述了降低虚拟世界的区域的显示质量以节省计算资源的过程和设备。 所描述的设备之一是虚拟资源保护。 虚拟资源保存器确定或选择虚拟Universe中的区域。 计算资源处理用于呈现虚拟宇宙中的区域的数据。 虚拟资源保护者评估关于该区域的重要性因素,以确定该区域如何被使用的重要性,或者通过头像观察一个区域的程度。 虚拟资源节约者基于区域的使用或查看的重要性来降低区域的显示质量。 因此,虚拟资源节约器减少了计算资源的使用。

    USER-RESPONSIVE RENDERING OF A VIRTUAL UNIVERSE ENVIRONMENT
    52.
    发明申请
    USER-RESPONSIVE RENDERING OF A VIRTUAL UNIVERSE ENVIRONMENT 失效
    虚拟大气环境的用户响应式渲染

    公开(公告)号:US20110128281A1

    公开(公告)日:2011-06-02

    申请号:US12627113

    申请日:2009-11-30

    IPC分类号: G06T15/00

    摘要: Methods, services, program products and devices are provided for user-defined configuration of a rendering of a virtual universe domain environment. A first user of a virtual universe domain environment selects or defines an artifact tag comprising rendering data and a protocol for applying the tag to an artifact of the virtual universe domain, the protocol comprising a compliance prerequisite for rendering the tag information to another second user of the virtual universe domain environment. A first user requesting application of a tag to an artifact item within the virtual universe domain, causes a setting or updating of a protocol compliance value. An avatar of another, second second user engaging the artifact item causes a virtual universe client of the engaging second user avatar to render the item to the second user in compliance with the tag rendering data if a set or updated compliance value meets a compliance prerequisite.

    摘要翻译: 提供了方法,服务,程序产品和设备,用于虚拟Universe域环境呈现的用户定义配置。 虚拟Universe域环境的第一用户选择或定义包括呈现数据的工件标签和用于将标签应用于虚拟Universe域的工件的协议,该协议包括用于将标签信息呈现给另一个第二用户的标准信息 虚拟宇宙域环境。 请求向虚拟Universe域中的工件项目应用标签的第一个用户导致协议合规性值的设置或更新。 如果设定或更新的合规值满足合规先决条件,则接合第二用户头像的另一第二第二用户的化身导致接合的第二用户头像的虚拟世界客户端将该项目呈现给符合标签呈现数据的第二用户。

    VIRTUAL UNIVERSE AVATAR ACTIVITIES REVIEW
    53.
    发明申请
    VIRTUAL UNIVERSE AVATAR ACTIVITIES REVIEW 失效
    虚拟大都会活动审查

    公开(公告)号:US20100082798A1

    公开(公告)日:2010-04-01

    申请号:US12238529

    申请日:2008-09-26

    IPC分类号: G06F11/34 G06F13/00

    摘要: Methods, services, program products and devices are provided for tracking avatar activities within a virtual universe domain. A proximity threshold of an avatar is defined with respect to proximity to an artifact located within a virtual universe domain. Activity by the avatar within the virtual universe domain is tracked, with activity data generated from the tracking. The activity data is analyzed to determine proximity of the avatar to the artifact within the proximity threshold, and a report is generated from the analyzing, the report noting a determined proximity of the avatar to the artifact within the proximity threshold. In one aspect, the report is provided to a supervisory entity.

    摘要翻译: 提供了方法,服务,程序产品和设备,用于跟踪虚拟Universe域中的化身活动。 相对于位于虚拟宇宙域内的工件的接近度,定义化身的接近阈值。 跟踪虚拟宇宙域中的头像的活动,跟踪中生成活动数据。 分析活动数据以确定化身与接近阈值内的伪像的接近度,并且从分析生成报告,该报告注意到化身与接近阈值内的假象的确定的接近度。 一方面,该报告提供给监督实体。

    CREATING DOCUMENTS FROM OBJECTS WITH TEXT IN A VIRTUAL UNIVERSE
    54.
    发明申请
    CREATING DOCUMENTS FROM OBJECTS WITH TEXT IN A VIRTUAL UNIVERSE 审中-公开
    从虚拟大学文本创建文本

    公开(公告)号:US20090083624A1

    公开(公告)日:2009-03-26

    申请号:US11861264

    申请日:2007-09-25

    IPC分类号: G06F15/163

    CPC分类号: G06Q10/00

    摘要: Described herein are processes and devices that create and manage documents in a virtual universe. One of the devices described is a virtual document converter. The virtual document converter can determine a plurality of text objects associated with a document graphic. The plurality of text objects present text, such as of a multiple page virtual document in a virtual universe. The virtual document converter generates a single, multi-page document file, for example, by encoding the text presented by the plurality of text objects into the document file.

    摘要翻译: 这里描述了在虚拟宇宙中创建和管理文档的过程和设备。 所描述的设备之一是虚拟文档转换器。 虚拟文档转换器可以确定与文档图形相关联的多个文本对象。 多个文本对象呈现文本,例如虚拟宇宙中的多页虚拟文档。 虚拟文档转换器例如通过将由多个文本对象呈现的文本编码到文档文件中来生成单个多页文档文件。

    AUTOMATIC AVATAR TRANSFORMATION FOR A VIRTUAL UNIVERSE
    55.
    发明申请
    AUTOMATIC AVATAR TRANSFORMATION FOR A VIRTUAL UNIVERSE 审中-公开
    虚拟大学的自动AVATAR转换

    公开(公告)号:US20090058862A1

    公开(公告)日:2009-03-05

    申请号:US11845178

    申请日:2007-08-27

    IPC分类号: G06T15/70

    CPC分类号: G06T13/40

    摘要: An approach that automatically transforms an avatar characteristic of an avatar that is online in a virtual universe is described. In one embodiment, there is an avatar locator component configured to locate an avatar that is online in the virtual universe. An avatar characteristics transforming component is configured to automatically transform the avatar characteristic associated with the located avatar according to predetermined transformation criteria.

    摘要翻译: 描述了一种在虚拟宇宙中自动转换在线的化身的头像特征的方法。 在一个实施例中,存在配置成在虚拟宇宙中定位在线的化身的化身定位器组件。 化身特征变换组件被配置为根据预定的变换标准自动地变换与所定位的化身相关联的化身特征。

    Evaluating advertising effectiveness in a virtual universe

    公开(公告)号:US10108972B2

    公开(公告)日:2018-10-23

    申请号:US12628383

    申请日:2009-12-01

    IPC分类号: G06Q30/02

    摘要: Aspects of this invention are directed toward determining the effectiveness of advertising in a virtual universe. Specifically, under the present invention, a visit by an avatar to a region of the VU that includes targeted advertising content is registered. Then, the following avatar attributes are determined: a proximity to the target advertising content by the avatar; an avatar directionality of the avatar with respect to the target advertising content; a camera directionality of a camera object associated with the avatar; and a time with respect to which the avatar may be exposed to the target advertising content in the region. Thereafter, at least one score is assigned to the visit, the proximity, the directionality, and the time. An effectiveness score is then calculated based on the at least one score. The overall effectiveness of the target advertising content is then calculated based on the at least one score.

    System and method for gaming transactions
    58.
    发明授权
    System and method for gaming transactions 有权
    游戏交易的系统和方法

    公开(公告)号:US08974308B2

    公开(公告)日:2015-03-10

    申请号:US11015494

    申请日:2004-12-17

    IPC分类号: A63F9/24 G07F17/32

    摘要: A method and system is provided to tie role-driven gaming purchases to executable transactions during a game so that on-line or related gaming systems create economic value inside the game itself. Players may control characters within a game which uses money to exchange goods or services to reach a goal, accomplish a task, or succeed in an event. The invention also provides for a participant to enter a game as a service provider to other players wherein the player receives compensation for the service. The service may be to provide aid in the form of a character or to provide educational services, for example. Accounts may be created to accumulate winnings or earnings as games are played.

    摘要翻译: 提供了一种方法和系统,用于将角色驱动的游戏购买与游戏中的可执行交易相结合,使得在线或相关的游戏系统在游戏本身内创造经济价值。 玩家可以控制游戏中使用钱来交换商品或服务以达成目标,完成任务或在事件中成功的角色。 本发明还提供一种参与者作为服务提供者输入游戏者,其中玩家接收对该服务的补偿。 该服务可能是以字符形式提供援助,或提供教育服务。 可以创建帐户以在玩游戏时累积奖金或收入。

    Discerning and displaying relationships between avatars
    60.
    发明授权
    Discerning and displaying relationships between avatars 失效
    辨别和显示化身之间的关系

    公开(公告)号:US08677254B2

    公开(公告)日:2014-03-18

    申请号:US12179530

    申请日:2008-07-24

    IPC分类号: G06F3/048

    摘要: The invention relates generally to virtual universe environments and, more particularly, to discerning and displaying information regarding relationships between two or more avatars in a virtual universe environment. In one embodiment, the invention includes determining whether a first avatar and a second avatar have at least one relationship with one or more common avatars in response to the first avatar initiating an interaction with the second avatar, and in the case that the first and second avatars have at least one relationship with at least one common avatar, displaying information regarding the relationship with the common avatar to at least one of the first and second avatar.

    摘要翻译: 本发明一般涉及虚拟宇宙环境,更具体地说,涉及识别和显示关于虚拟宇宙环境中的两个或多个化身之间的关系的信息。 在一个实施例中,本发明包括确定第一化身和第二化身是否与一个或多个公共化身具有至少一个关系,以响应于第一头像启动与第二化身的交互,并且在第一和第二化身 化身与至少一个普通化身具有至少一个关系,将关于与公共头像的关系的信息显示到第一和第二化身中的至少一个。