摘要:
Described herein are processes and devices that reduce a display quality of an area of a virtual universe to conserve computing resources. One of the devices described is a virtual resource conserver. The virtual resource conserver determines, or selects, an area in the virtual universe. A computing resource processes data for presenting the area in the virtual universe. The virtual resource conserver evaluates significance factors about the area to determine a significance of how the area is being used, or an extent to which an area is being viewed by an avatar. The virtual resource conserver reduces a display quality of the area based on the significance of how the area is being used or viewed. The virtual resource conserver thus reduces usage of the computing resource.
摘要:
Methods, services, program products and devices are provided for user-defined configuration of a rendering of a virtual universe domain environment. A first user of a virtual universe domain environment selects or defines an artifact tag comprising rendering data and a protocol for applying the tag to an artifact of the virtual universe domain, the protocol comprising a compliance prerequisite for rendering the tag information to another second user of the virtual universe domain environment. A first user requesting application of a tag to an artifact item within the virtual universe domain, causes a setting or updating of a protocol compliance value. An avatar of another, second second user engaging the artifact item causes a virtual universe client of the engaging second user avatar to render the item to the second user in compliance with the tag rendering data if a set or updated compliance value meets a compliance prerequisite.
摘要:
Methods, services, program products and devices are provided for tracking avatar activities within a virtual universe domain. A proximity threshold of an avatar is defined with respect to proximity to an artifact located within a virtual universe domain. Activity by the avatar within the virtual universe domain is tracked, with activity data generated from the tracking. The activity data is analyzed to determine proximity of the avatar to the artifact within the proximity threshold, and a report is generated from the analyzing, the report noting a determined proximity of the avatar to the artifact within the proximity threshold. In one aspect, the report is provided to a supervisory entity.
摘要:
Described herein are processes and devices that create and manage documents in a virtual universe. One of the devices described is a virtual document converter. The virtual document converter can determine a plurality of text objects associated with a document graphic. The plurality of text objects present text, such as of a multiple page virtual document in a virtual universe. The virtual document converter generates a single, multi-page document file, for example, by encoding the text presented by the plurality of text objects into the document file.
摘要:
An approach that automatically transforms an avatar characteristic of an avatar that is online in a virtual universe is described. In one embodiment, there is an avatar locator component configured to locate an avatar that is online in the virtual universe. An avatar characteristics transforming component is configured to automatically transform the avatar characteristic associated with the located avatar according to predetermined transformation criteria.
摘要:
Aspects of this invention are directed toward determining the effectiveness of advertising in a virtual universe. Specifically, under the present invention, a visit by an avatar to a region of the VU that includes targeted advertising content is registered. Then, the following avatar attributes are determined: a proximity to the target advertising content by the avatar; an avatar directionality of the avatar with respect to the target advertising content; a camera directionality of a camera object associated with the avatar; and a time with respect to which the avatar may be exposed to the target advertising content in the region. Thereafter, at least one score is assigned to the visit, the proximity, the directionality, and the time. An effectiveness score is then calculated based on the at least one score. The overall effectiveness of the target advertising content is then calculated based on the at least one score.
摘要:
Provided is a method for authentication and verification of a user in a virtual world (VU) based upon such criteria as the physical location of a user in the real world and the logical location of the user's avatar in the VU. The disclosed technology combines physical and application aspects of security to enhance security options within virtual environments. In addition to traditional credential-based authentication, physical constraints corresponding to the real world and logical locations in a VU are employed, wherein an authentication server requires each component to be in the proper association state, location or proximity before authenticating a user. Further, the disclosed technology provides for the termination of a user's authentication if the user moves from an approved physical or VU location to an unapproved location. Techniques are provided to track a user's credentials and real-time physical and logical location of a user.
摘要:
A method and system is provided to tie role-driven gaming purchases to executable transactions during a game so that on-line or related gaming systems create economic value inside the game itself. Players may control characters within a game which uses money to exchange goods or services to reach a goal, accomplish a task, or succeed in an event. The invention also provides for a participant to enter a game as a service provider to other players wherein the player receives compensation for the service. The service may be to provide aid in the form of a character or to provide educational services, for example. Accounts may be created to accumulate winnings or earnings as games are played.
摘要:
An avatar in a virtual world is provided with credentials for access to various parts of the virtual world by embedding information derived from avatar identification and authorized credential information in the form of a graphic image associated with the avatar. The embedded information is preferably encrypted.
摘要:
The invention relates generally to virtual universe environments and, more particularly, to discerning and displaying information regarding relationships between two or more avatars in a virtual universe environment. In one embodiment, the invention includes determining whether a first avatar and a second avatar have at least one relationship with one or more common avatars in response to the first avatar initiating an interaction with the second avatar, and in the case that the first and second avatars have at least one relationship with at least one common avatar, displaying information regarding the relationship with the common avatar to at least one of the first and second avatar.