摘要:
An encoded bitstream of entropy encoded video data is received by a video decoder. The encoded bitstream represents syntax elements of a sequence of coding blocks. The sequence of coding blocks is recovered by processing a bin sequences associated with each coding block in a processing pipeline, wherein a defined amount of time is allocated to process each coding block in the processing pipeline. The encoded bitstream is arithmetically decoded to produce each bin sequence. The arithmetic decoder is time-wise decoupled from the processing pipeline by storing a plurality of the bin sequences in a buffer memory.
摘要:
A method for luma-based chroma intra-prediction in a video encoder or a video decoder is provided that includes down sampling a first reconstructed luma block of a largest coding unit (LCU), computing parameters α and β of a linear model using immediate top neighboring reconstructed luma samples and left neighboring reconstructed luma samples of the first reconstructed luma block and reconstructed neighboring chroma samples of a chroma block corresponding to the first reconstructed luma block, wherein the linear model is PredC[x,y]=α·RecL′[x,y]+β, wherein x and y are sample coordinates, PredC is predicted chroma samples, and RecL′ is samples of the down sampled first reconstructed luma block, and wherein the immediate top neighboring reconstructed luma samples are the only top neighboring reconstructed luma samples used, and computing samples of a first predicted chroma block from corresponding samples of the down sampled first reconstructed luma block using the linear model and the parameters.
摘要:
A method and apparatus for motion estimation utilizing adaptive sliding window algorithm, the method includes estimating motion estimation search window size, transferring data from a previous picture relating to the search window, wherein the size of the search window is determined, and calculating motion vector of the current block by block matching the current block with data of the previous picture in search window.
摘要:
Video coding using 3D graphics rendering hardware by enhancing pixel shaders to pixel block shaders to provide efficient motion compensation computations. Reference frame prediction corresponds to texture lookup, and matrix multiplication is cast in linear combinations of rows format to correspond to pixel shader vector operations.
摘要:
A method of encoding a digital video sequence is provided that includes computing a motion vector (MV) histogram and a motion threshold for a first frame of the digital video sequence, and using the MV histogram and the motion threshold for one selected from a group consisting of adaptive fcode determination and adaptive coding structure determination.
摘要:
Video coding to lower complexity of 3D graphics rendering of frames (such as textures on rectangles) includes scalable INTRA frame coding, such as by zero-tree wavelet transform; this allows decoding with mipmap level control from level of detail required in the rendering. Multiple video streams can be rendered as textures in a 3D environment.
摘要:
Video coding using 3D graphics rendering hardware by enhancing pixel shaders to pixel block shaders to provide efficient motion compensation computations. Reference frame prediction corresponds to texture lookup, and matrix multiplication is cast in linear combinations of rows format to correspond to pixel shader vector operations.
摘要:
Video thumbnails for browsing video clips compressed with methods including scalable intra-frame coding are created by extraction and decoding of the base layer Intra-coded pictures of a video clip. Zoom is available by additional decoding of higher layer(s) of the intra-coded pictures. No separate video thumbnail file is required.
摘要:
Video compression which utilizes information of blurring by including a blurred version of a prior frame as one of the reference frames for motion compensation.