Image processing apparatus, image forming apparatus, image processing method, and computer-readable storage medium containing image processing program
    62.
    发明授权
    Image processing apparatus, image forming apparatus, image processing method, and computer-readable storage medium containing image processing program 有权
    图像处理装置,图像形成装置,图像处理方法以及包含图像处理程序的计算机可读存储介质

    公开(公告)号:US08355177B2

    公开(公告)日:2013-01-15

    申请号:US12547965

    申请日:2009-08-26

    IPC分类号: G06T5/00 G03F3/10 H04N1/46

    CPC分类号: H04N1/40068 H04N1/6011

    摘要: The image processing apparatus of the present invention includes: a bit number correction process section for converting tones of binary image data into a maximum tone and a minimum tone of multilevel image data; a spatial filter section for performing a smoothing process on image data resulting from the bit number conversion; and an enlarging/reducing section for performing an interpolation process on the image data subjected to the smoothing process so that smoothness of tones of the image data is maintained, the image data subjected to the interpolation process being supplied to the image display device.This allows an image display device for displaying multilevel image data to display a preview image of binary image data without deteriorating the quality of image data.

    摘要翻译: 本发明的图像处理装置包括:位数校正处理部分,用于将二进制图像数据的音调转换为多电平图像数据的最大色调和最小色调; 空间滤波器部分,用于对由比特数转换产生的图像数据进行平滑处理; 以及放大/缩小部分,用于对经过平滑处理的图像数据执行内插处理,使得维持图像数据的色调的平滑度,将经过内插处理的图像数据提供给图像显示装置。 这允许图像显示装置用于显示多级图像数据以显示二进制图像数据的预览图像,而不会降低图像数据的质量。

    GAME DEVICE, GAME DEVICE CONTROL METHOD, PROGRAM, AN INFORMATION STORAGE MEDIUM
    65.
    发明申请
    GAME DEVICE, GAME DEVICE CONTROL METHOD, PROGRAM, AN INFORMATION STORAGE MEDIUM 审中-公开
    游戏设备,游戏设备控制方法,程序,信息存储介质

    公开(公告)号:US20110306415A1

    公开(公告)日:2011-12-15

    申请号:US13203153

    申请日:2009-10-22

    申请人: Tatsuya Tanaka

    发明人: Tatsuya Tanaka

    IPC分类号: A63F13/00

    摘要: To provide a game device capable of realizing a user interface, in a game in which a game character acts based on first and second parameters set by a user game, the user interface for enabling a user to relatively readily set the first and second parameters. A display control unit (88) displays an image in which a first coordinate axis corresponding to the first parameter and a second coordinate axis corresponding to the second parameter are shown in a game screen image showing the game character acting based on the first parameter and the second parameter. A coordinate value obtaining unit (90) obtains a first coordinate value corresponding to the first coordinate axis and a second coordinate value corresponding to the second coordinate axis in accordance with a direction designation operation or a position designation operation. A parameter update unit (94) updates the first parameter and the second parameter, based on the first coordinate value and the second coordinate value.

    摘要翻译: 为了提供能够实现用户界面的游戏装置,在游戏角色基于由用户游戏设定的第一和第二参数进行动作的游戏中,用户界面使用户能够相对容易地设定第一和第二参数。 显示控制单元(88)在基于第一参数的游戏画面显示表示游戏角色的游戏屏幕图像中显示其中显示与第一参数对应的第一坐标轴和与第二参数对应的第二坐标轴的图像, 第二个参数。 坐标值获取单元(90)根据方向指定操作或位置指定操作获得对应于第一坐标轴的第一坐标值和与第二坐标轴对应的第二坐标值。 参数更新单元(94)基于第一坐标值和第二坐标值来更新第一参数和第二参数。

    Game device, game device control method, and information storage medium
    66.
    发明授权
    Game device, game device control method, and information storage medium 有权
    游戏装置,游戏装置控制方法和信息存储介质

    公开(公告)号:US07985126B2

    公开(公告)日:2011-07-26

    申请号:US11997656

    申请日:2006-07-24

    IPC分类号: A63F13/10 A63F13/00

    摘要: To provide a game device for enhancing the excitement of a game in which a game parameter value changes, thereby changing the content of the game processing changes. A game processing execution unit (main game processing execution unit (72)) executes game processing based on the game parameter value and the real parameter correction information to change the state of the game. A first display control unit (injury level indicating screen image display control unit (88)) controls to display a screen image showing dummy parameter correction information as a presentation screen image showing the parameter correction information. A second display control unit (injury level indicating screen image display control unit (88)) controls to display a screen image showing real parameter correction information as the presentation screen image, instead of the screen image showing the dummy parameter correction information, when the determination unit (elapsed time determination unit (92)) determines that at least a predetermined period of time has passed after the real parameter correction information is generated.

    摘要翻译: 为了提供一种用于增强游戏参数值改变的游戏兴奋的游戏装置,从而改变游戏处理的内容。 游戏处理执行单元(主游戏处理执行单元)基于游戏参数值和实参参数校正信息执行游戏处理,以改变游戏状态。 第一显示控制单元(伤害等级指示屏幕图像显示控制单元)控制将显示虚拟参数校正信息的屏幕图像显示为表示参数校正信息的显示屏幕图像。 第二显示控制单元(伤害等级指示屏幕图像显示控制单元)控制显示实际参数校正信息的屏幕图像作为呈现屏幕图像,而不是显示虚拟参数校正信息的屏幕图像,当确定 单位(经过时间确定单元(92))确定在生成实参参数校正信息之后至少经过了预定时间段。

    PRINT APPARATUS, CONTROL METHOD THEREOF, AND PRINT SYSTEM
    67.
    发明申请
    PRINT APPARATUS, CONTROL METHOD THEREOF, AND PRINT SYSTEM 有权
    打印设备,其控制方法和打印系统

    公开(公告)号:US20100277766A1

    公开(公告)日:2010-11-04

    申请号:US12837112

    申请日:2010-07-15

    IPC分类号: G06F3/12 H04N5/225

    摘要: This invention saves a sensed image in a printer in an environment in which a digital camera can directly communicate with a printer, and a sensed image can be directly printed.A printer (1000) and digital camera (DSC) can be directly connected to each other via a USB interface. Upon this direct connection, the digital camera and printer serve as a print system, and the DSC serves as a user interface in that system. When the user inputs a print instruction of a desired image on the DSC, a print process of that image is executed. When the user inputs a save instruction of a given image, that image is saved in a storage device in the printer. Even when the image is erased on the DSC side, original image data can be prevented from being lost.

    摘要翻译: 本发明在数字照相机可以直接与打印机通信的环境中将感测到的图像保存在打印机中,并且可以直接打印所感测的图像。 打印机(1000)和数码相机(DSC)可以通过USB接口直接相互连接。 在这种直接连接时,数码相机和打印机用作打印系统,DSC用作该系统中的用户界面。 当用户在DSC上输入所需图像的打印指令时,执行该图像的打印处理。 当用户输入给定图像的保存指令时,该图像被保存在打印机中的存储设备中。 即使在DSC侧擦除图像,也可以防止原始图像数据丢失。

    Print apparatus, control method thereof, and print system
    68.
    发明授权
    Print apparatus, control method thereof, and print system 有权
    打印装置,其控制方法和打印系统

    公开(公告)号:US07773244B2

    公开(公告)日:2010-08-10

    申请号:US10449074

    申请日:2003-06-02

    摘要: A sensed image is saved in a printer in an environment in which a digital camera can directly communicate with a printer, and the sensed image can be directly printed. A printer and a digital camera (DSC) can be directly connected to each other via a USB interface. Upon this direct connection, the digital camera and printer serve as a print system, and the DSC serves as a user interface in that system. When the user inputs a print instruction of a desired image on the DSC, a print process of that image is executed. When the user inputs a save instruction of a given image, that image is saved in a storage device in the printer. Even when the image is erased on the DSC side, original image data can be prevented from being lost.

    摘要翻译: 将感测图像保存在数字照相机可直接与打印机通信的环境中的打印机中,并且可以直接打印所感测的图像。 打印机和数码相机(DSC)可以通过USB接口直接相互连接。 在这种直接连接时,数码相机和打印机用作打印系统,DSC用作该系统中的用户界面。 当用户在DSC上输入所需图像的打印指令时,执行该图像的打印处理。 当用户输入给定图像的保存指令时,该图像被保存在打印机中的存储设备中。 即使在DSC侧擦除图像,也可以防止原始图像数据丢失。

    Method of operating an internal combustion engine
    69.
    发明授权
    Method of operating an internal combustion engine 有权
    操作内燃机的方法

    公开(公告)号:US07669578B2

    公开(公告)日:2010-03-02

    申请号:US12013360

    申请日:2008-01-11

    IPC分类号: F02B17/00 F02B3/00

    摘要: A method of operating an internal combustion engine having a combustion chamber with a piston and a spark plug, comprising during a first mode, bringing the temperature of the combustion chamber to auto-ignition temperature by adjusting engine operating conditions and producing auto-ignition in said combustion chamber without requiring spark from said spark plug; and during a second mode, bringing the temperature of the combustion chamber close to auto-ignition temperature by adjusting engine operating conditions, forming a small cloud of stratified air-fuel mixture near said spark plug, igniting said fuel cloud by a spark form said spark plug, and then causing cylinder pressure to rise, thereby producing auto-ignition at other sites in said combustion chamber wherein said first mode is implemented in a first operating range and said second mode is implemented only in a second operating range where engine speed and load are lower than said first operating range.

    摘要翻译: 一种操作具有活塞和火花塞的燃烧室的内燃机的方法,包括在第一模式期间,通过调节发动机工作条件使燃烧室的温度达到自燃温度,并在所述燃烧室中产生自动点火 燃烧室,而不需要来自所述火花塞的火花; 并且在第二模式期间,通过调节发动机运行条件使燃烧室的温度接近自燃温度,在火花塞附近形成分层空气 - 燃料混合物的小云,通过火花形式点燃所述燃料云,所述火花 堵塞,然后使气缸压力升高,从而在所述燃烧室中的其他位置产生自动点火,其中所述第一模式在第一操作范围内实现,并且所述第二模式仅在发动机转速和负载的第二操作范围内实现 低于所述第一操作范围。

    Semiconductor memory device with refresh trigger
    70.
    发明授权
    Semiconductor memory device with refresh trigger 失效
    半导体存储器件具有刷新触发

    公开(公告)号:US07609576B2

    公开(公告)日:2009-10-27

    申请号:US11845337

    申请日:2007-08-27

    IPC分类号: G11C7/00

    CPC分类号: G11C16/3418 G11C16/3431

    摘要: A semiconductor memory device includes a memory cell array including a plurality of memory cell transistors, an X decoder designating a position of an X axis of the memory cell, a Y decoder designating a position of a Y axis crossing the X axis, a controller collectively controlling operations of read, write and erase of the memory cell transistors via the X decoder and the Y decoder, a semiconductor time switch generating an output signal after a predetermined life time elapses without a power source, and a refresh trigger circuit receiving the output signal from the semiconductor time switch, and giving the controller instructions to transfer information stored in one area of the memory cell array to other area thereof to refresh the information.

    摘要翻译: 半导体存储器件包括存储单元阵列,其包括多个存储单元晶体管,指示存储单元的X轴的位置的X解码器,指定与X轴交叉的Y轴的位置的Y解码器, 通过X解码器和Y解码器控制对存储单元晶体管的读,写和擦除的操作,在没有电源的情况下经过预定寿命之后产生输出信号的半导体时间切换器,以及接收输出信号的刷新触发电路 并且给予控制器指令将存储在存储单元阵列的一个区域中的信息传送到其它区域以刷新信息。