Abstract:
A social networking system provides relevant third-party content objects to users by matching user location, interests, and other social information with the content, location, and timing associated with the content objects. Content objects are provided based on relevance scores specific to a user. Relevance scores may be calculated based on the user's previous interactions with content object notifications, or based on interests that are common between the user and his or her connections in the social network. Context search is also provided for a user, wherein a list of search of results is ranked according to the relevance score of content object associated with the search results. Notifications may also be priced and distributed to users based on their relevance. In this way, the system can provide notifications that are relevant to user's interests and current circumstances, increasing the likelihood that they will find content objects of interest.
Abstract:
A social networking system provides relevant third-party content objects to users by matching user location, interests, and other social information with the content, location, and timing associated with the content objects. Content objects are provided based on relevance scores specific to a user. Relevance scores may be calculated based on the user's previous interactions with content object notifications, or based on interests that are common between the user and his or her connections in the social network. Context search is also provided for a user, wherein a list of search of results is ranked according to the relevance score of content object associated with the search results. Notifications may also be priced and distributed to users based on their relevance. In this way, the system can provide notifications that are relevant to user's interests and current circumstances, increasing the likelihood that they will find content objects of interest.
Abstract:
Using pinch gestures to navigate user interface layers of an application. In particular embodiments, a pinch gesture may cause an application program to close a currently running user interface layer of the application and navigate to another user-interface layer of the application. In some implementations, a pinch gesture may cause an application to close.
Abstract:
In one embodiment, a social networking system automatically establish a connection to a target user by selecting an avatar representing the target user, and establishing a connection by a communication channel based on current context and one or more rules configured by the target user.
Abstract:
In one embodiment, a computing device selects a number of location updates from users which corresponds to a place. Each location update includes data indicating a geographic location that a user was at, and a time corresponding to when the user was at the geographic location. The computing device selects a first subset of the location updates which have geographic locations within a particular geographic area. For each location update in the first subset, the computing device determines a corresponding user and time. The computing device selects a second subset of location updates, each location update in the second subset corresponding to a user from the first subset, and a time within a threshold time of the time of the location update in the first subset. The computing device generates a probability map based on a distribution of geographic locations corresponding to the location updates in the second subset.
Abstract:
An online system or an application of the online system generates and provides user interfaces that include user interface elements configured to allow users to browse newsfeed stories. For example, users can browse newsfeed stories via scrolling actions. The user interface elements are further configured to control presentation of individual stories that include series of images. The user's scrolling action causes the images to be presented sequentially. The online system selects a particular image and configures a speed of presenting the images according to the user action. The online system further generates and provides user interfaces that present still images in a parallax effect by adjusting viewpoints of observing the still images. The viewpoints can be adjusted according to the user action. The online system further configures the user interfaces to present related stories in adjacent positions and to present 360-degree videos as well as panorama images.
Abstract:
In particular embodiments, one or more computer systems of a social-networking system receive a first video stream from a content source, receive social content from a social graph of the social-networking system, and generate an overlay area comprising at least a portion of the social content. The social graph includes a plurality of nodes and edges connecting the nodes, the nodes comprising user nodes that are each associated with a particular user of the social-networking system. The one or more computer systems of the social-networking system determine a placement for the overlay area within the first video stream, generate a modified video stream using at least the first video stream and the overlay area, and provide the modified video stream for display on a display device. The overlay area is placed within the modified video stream according to the determined placement.
Abstract:
In one embodiment, a method includes determining by a computing device a set of videos that a user may watch. For each video, a coefficient value is determined for each of one or more coefficient factors. At least one of the coefficient factors has a value that would be coincident with the user watching the video. A video coefficient for each video is calculated based on the coefficient values of its coefficient factors, and the videos are ranked based on their video coefficients. The rankings are then provided for presentation to the user.
Abstract:
In one embodiment, a computing device selects a number of location updates from users which corresponds to a place. Each location update includes data indicating a geographic location that a user was at, and a time corresponding to when the user was at the geographic location. The computing device selects a first subset of the location updates which have geographic locations within a particular geographic area. For each location update in the first subset, the computing device determines a corresponding user and time. The computing device selects a second subset of location updates, each location update in the second subset corresponding to a user from the first subset, and a time within a threshold time of the time of the location update in the first subset. The computing device generates a probability map based on a distribution of geographic locations corresponding to the location updates in the second subset.
Abstract:
In one embodiment communications made using one or more applications are monitored. The communication frequency for the communications with respect to each communication channel and each contact is logged. A social-proximity score for each of the contacts is determined for each contact. The social-proximity score is determined based on social-graph information and the social-graph information comprises a degree-of-separation coefficient for each contact with respect to the user. Each social-proximity score for the one or more contacts is updated based on a frequency coefficient derived from the communication frequency log.