Non-viral gene delivery system
    2.
    发明授权
    Non-viral gene delivery system 有权
    非病毒基因传递系统

    公开(公告)号:US07767456B2

    公开(公告)日:2010-08-03

    申请号:US11809816

    申请日:2007-06-01

    CPC classification number: C12N15/87 A61K9/0073 A61K47/61 A61K48/0041

    Abstract: The present invention concerns a composition comprising complexes of cationic chitosan oligomers derived from the cationic polysaccharide chitosan, wherein said cationic oligomers contain a weight fraction of less than 20% of oligomers with a Degree of Polymerization (DP) 50, and a nucleic acid. These compositions comprising well-defined cationic chitosan oligomers having a certain distribution of chain lengths, and nucleic acid are advantageous to achieve delivery of the nucleic acid into cells of a selected tissue, and to obtain in vivo expression of the desired molecules encoded for by the nucleic acid.

    Abstract translation: 本发明涉及一种组合物,其包含衍生自阳离子多糖壳聚糖的阳离子壳聚糖低聚物的复合物,其中所述阳离子低聚物除了重量分数外还含有小于20%聚合度(DP)<10的低聚物的重量分数 小于20%,DP> 50,和核酸。 包含具有一定分子量链长度的定义明确的阳离子壳聚糖低聚物的这些组合物和核酸有利于实现将核酸递送至选定组织的细胞中,并获得所编码的所需分子的体内表达 核酸。

    METHOD FOR INITIATING A GROUP PLAY FEATURE ON A PLURALITY OF CASINO GAMES
    3.
    发明申请
    METHOD FOR INITIATING A GROUP PLAY FEATURE ON A PLURALITY OF CASINO GAMES 失效
    在多个游戏机上启动集体播放功能的方法

    公开(公告)号:US20090270157A1

    公开(公告)日:2009-10-29

    申请号:US12108468

    申请日:2008-04-23

    Inventor: Erik Christensen

    CPC classification number: G07F17/3244 G07F17/32

    Abstract: The present invention is directed to a method for presenting a game having a bonus feature. The method includes initiating a game on at least one of a plurality of gaming machines associated with one another and arranged in a circular bank. The gaming machines are monitored to determine whether a triggering event has occurred on any of the plurality of gaming machines. A bonus feature is initiated on all of the plurality of gaming machines in response to the triggering event. The bonus feature play includes activating indicators associated with each gaming machine located around the circular bank, in a sequential order, for a specific amount of time. At the end of the sequence only one gaming machine indicator remains activated, designating a winner of the bonus feature. The winner is awarded a bonus.

    Abstract translation: 本发明涉及一种用于呈现具有奖励特征的游戏的方法。 该方法包括在彼此相关联并布置在圆形银行中的多个游戏机中的至少一个上启动游戏。 监视游戏机以确定多个游戏机中的任一个触发事件是否发生。 响应于触发事件,在所有多个游戏机上启动奖励功能。 奖励特征播放包括按照顺序的顺序在圆形银行周围的每个游戏机相关联的激活指示器达特定的时间量。 在序列结束时,只有一个游戏机指示器保持激活,指定奖金特征的获胜者。 获奖者获得奖金。

    Corrosion Resistant Object Having an Outer Layer of a Ceramic Material
    4.
    发明申请
    Corrosion Resistant Object Having an Outer Layer of a Ceramic Material 审中-公开
    具有陶瓷材料外层的耐腐蚀物体

    公开(公告)号:US20080311387A1

    公开(公告)日:2008-12-18

    申请号:US11917213

    申请日:2006-06-14

    CPC classification number: C23C8/02 C23C26/00 Y10T428/26

    Abstract: An object comprising an electrically conductive body part, e.g. comprising copper or silver, and a layer comprising a refractory metal, preferably tantalum. At least part of the refractory metal layer has been transformed into an electrically conductive ceramic material, preferably a tantalum boride. The refractory metal layer improves the corrosion resistant properties of the object and the ceramic material prevents oxidation of the refractory metal layer, and thereby passivation of the object during conduction of a current. The object is suitable for use as an electrode in corrosive environments. The object is cost effective because passivation can be avoided without applying a layer of precious metal. Also a method of forming the object in which the ceramic material is preferably provided by applying boride in a gaseous or solid phase and heating the object.

    Abstract translation: 一种物体,包括导电体部分,例如 包括铜或银,以及包含难熔金属,优选钽的层。 难熔金属层的至少一部分已经转变成导电陶瓷材料,优选硼化钽。 难熔金属层提高了物体的耐腐蚀性能,并且陶瓷材料防止难熔金属层的氧化,从而在电流传导期间钝化物体。 该物体适用于腐蚀性环境中的电极。 该目的是成本有效的,因为可以避免钝化而不施加一层贵重金属。 还有一种形成物体的方法,其中陶瓷材料优选通过在气相或固相中施加硼化物并加热物体来提供。

    Type bridges
    6.
    发明授权
    Type bridges 有权
    类型桥梁

    公开(公告)号:US07197512B2

    公开(公告)日:2007-03-27

    申请号:US10401244

    申请日:2003-03-26

    CPC classification number: G06F8/51 Y10S707/99944

    Abstract: Methods, systems, and computer program products for converting an object of one type to an object of another type that allow for the runtime operation of the conversion process to be altered or customized. The conversion may occur within an extensible serialization engine that serializes, deserializes, and transforms objects of various types. The runtime operation of the serialization engine is altered by one or more extension routines that implement the desired customizations or extensions, without requiring replacement of other existing routines. Based on type information, identified for an initial object, the object is converted to an intermediate representation which permits runtime modification, including modification of object names, object types, and object data. The intermediate representation of the initial object is modified in accordance with extension routines that alter the runtime operation of the serialization engine, and the intermediate representation is converted to a final object and type.

    Abstract translation: 用于将一种类型的对象转换为另一种类型的对象的方法,系统和计算机程序产品,其允许改变或定制转换过程的运行时操作。 转换可能发生在可扩展的序列化引擎中,它可以串行化,反序列化和转换各种类型的对象。 序列化引擎的运行时操作由实现所需的定制或扩展的一个或多个扩展例程改变,而不需要替换其他现有的例程。 基于为初始对象标识的类型信息,将对象转换为允许运行时修改的中间表示,包括对对象名称,对象类型和对象数据的修改。 根据改变序列化引擎的运行时操作的扩展例程修改初始对象的中间表示,并将中间表示转换为最终对象和类型。

    XML serialization and deserialization
    7.
    发明申请
    XML serialization and deserialization 有权
    XML序列化和反序列化

    公开(公告)号:US20050097504A1

    公开(公告)日:2005-05-05

    申请号:US11009160

    申请日:2004-12-10

    CPC classification number: G06F9/4493 Y10S707/99942

    Abstract: An object instance is serialized to a serial format, such as an extensible Markup Language (XML) document, based on a mapping between an arbitrary annotated source code file and a schema. The arbitrary annotated source code contains at least one programming type that describes a shape of an object instance and the schema describes a format of a document having a serial format. The mapping defines a correspondence between the shape of the object instance and the format of the document having the serial format. Subsequently, an object instance is converted to the serial format by converting public properties, public fields and method parameters of the object instance to a document having the serial format based on the mapping. Once the mapping is defined, an XML document can also be converted to an object instance based on the mapping.

    Abstract translation: 基于任意注释的源代码文件和模式之间的映射,对象实例被序列化为串行格式,例如可扩展标记语言(XML)文档。 任意注释的源代码至少包含一个描述对象实例形状的编程类型,并且模式描述了具有串行格式的文档的格式。 映射定义了对象实例的形状与具有串行格式的文档的格式之间的对应关系。 随后,通过将对象实例的公共属性,公共字段和方法参数转换为具有基于映射的串行格式的文档,将对象实例转换为串行格式。 定义映射后,也可以根据映射将XML文档转换为对象实例。

    Method for making heat-shrinkable tubular film material
    8.
    发明授权
    Method for making heat-shrinkable tubular film material 失效
    热收缩管状薄膜材料的制造方法

    公开(公告)号:US5709599A

    公开(公告)日:1998-01-20

    申请号:US714631

    申请日:1996-09-16

    CPC classification number: A22C13/00 B29C61/02 B29C61/025 B29L2023/002

    Abstract: In the manufacture and use of tubular casing material, a starting material having heat-shrinkable properties is partially shrunk to a controlled reduced calibre and then is further shrunk during use. The shrinking may either take place during use, for example by partially shrinking tubular film material over a stuffing horn or may be carried out during manufacture by partially shrinking a length of tubular film material to a controlled reduced calibre before sale.

    Abstract translation: 在制造和使用管状外壳材料时,具有热收缩性能的起始材料被部分地收缩到受控的减小的口径,然后在使用期间进一步收缩。 收缩可以在使用过程中发生,例如通过将管状薄膜材料部分收缩在填充角上,或者可以在制造过程中通过在出售之前部分地将一定长度的管状薄膜材料收缩到受控的减小口径来进行。

    Group play bonus game with initial bonus offer
    9.
    发明授权
    Group play bonus game with initial bonus offer 有权
    团体玩奖金游戏与初始奖金优惠

    公开(公告)号:US08926433B2

    公开(公告)日:2015-01-06

    申请号:US12111622

    申请日:2008-04-29

    Inventor: Erik Christensen

    CPC classification number: G07F17/32

    Abstract: A method, system, and gaming machine for enabling a group play bonus feature is described. The method comprises networking a plurality of gaming machines, wherein each gaming machine includes a primary game module and a bonus game module. The method then proceeds to determine which of the plurality of gaming machines are qualified for playing the group bonus game. A first qualified gaming machine is selected and a bonus offer is presented to the qualified gaming machine. The bonus offer includes an initial bonus offer that is user selectable, and an alternative random bonus prize that is awarded if the user instruction indicates that the initial bonus offer has not been accepted. After the user selectable instruction is received, a bonus prize is awarded.

    Abstract translation: 描述了用于实现组播放奖励特征的方法,系统和游戏机。 该方法包括组合多个游戏机,其中每个游戏机包括主游戏模块和奖金游戏模块。 该方法然后进行以确定多个游戏机中的哪一个游戏机有资格玩组奖励游戏。 选择首个合格的游戏机,并向合格的游戏机提供奖励优惠。 奖金优惠包括用户可选择的初始奖励优惠,以及如果用户指令表明初始奖励优惠尚未被接受的奖励奖金。 在接收到用户可选择的指令之后,奖励奖金。

    Efficient, non-blocking mechanism for incrementally processing arbitrary sized XML documents
    10.
    发明授权
    Efficient, non-blocking mechanism for incrementally processing arbitrary sized XML documents 有权
    用于逐步处理任意大小的XML文档的高效,非阻塞机制

    公开(公告)号:US08370735B2

    公开(公告)日:2013-02-05

    申请号:US12147516

    申请日:2008-06-27

    CPC classification number: G06F9/52

    Abstract: Reader and writer XML processing APIs may process XML documents without blocking a thread by initiating any potential I/O necessary prior to reading from or writing to the XML processing API and by providing a callback which may be notified when the I/O, if any, is complete. The XML processing API may be able to simultaneously process multiple XML documents in various formats and sizes.

    Abstract translation: 读写器XML处理API可以处理XML文档而不阻止线程,在读取或写入XML处理API之前启动任何潜在的I / O,并提供回调,当I / O(如果有) , 做完了。 XML处理API可能能够同时处理各种格式和大小的多个XML文档。

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