Thermal bubble point measurement system and method
    2.
    发明授权
    Thermal bubble point measurement system and method 有权
    热泡点测量系统及方法

    公开(公告)号:US08950246B2

    公开(公告)日:2015-02-10

    申请号:US12810033

    申请日:2008-12-19

    IPC分类号: G01N1/00 G01N33/28

    CPC分类号: G01N33/2823 E21B2049/085

    摘要: A method and an apparatus for nucleating bubbles in an oil-gas mixture, including introducing a sample comprising an oil-gas mixture into a chamber; and heating the sample with a heater until at least one bubble is thermally nucleated in the chamber. The bubble point (BP) pressure of the sample can be determined by detecting pressure at two points in a system, which includes the chamber and the heater, and by determining the behavior of the nucleated bubble as the pressure on the bubble is varied.

    摘要翻译: 一种用于在油气混合物中成核气泡的方法和装置,包括将包含油气混合物的样品引入室中; 并用加热器加热样品,直到在室内至少有一个气泡热成核。 样品的泡点(BP)压力可以通过检测包括室和加热器在内的系统中的两个点处的压力以及当气泡上的压力变化时确定有核气泡的行为来确定。

    Transmission and retrieval of real-time scorekeeping
    3.
    发明授权
    Transmission and retrieval of real-time scorekeeping 有权
    传输和检索实时记分

    公开(公告)号:US08731458B2

    公开(公告)日:2014-05-20

    申请号:US12455474

    申请日:2009-06-02

    IPC分类号: H04H20/71

    摘要: A system and method for transmitting and accessing real-time amateur sports data is provided. The system allows spectators of amateur sporting events to record game data on a mobile electronic device and share live game updates with other amateur sports fans. The system includes a software application configured to operate on a mobile electronic device. Game data may be input into the software application and uploaded to a remote database by way of a wireless network. The remote database may allow third party users to access the game data as it is uploaded to the database in order to follow the progress of the game in real time.

    摘要翻译: 提供了一种传输和访问实时业余体育数据的系统和方法。 该系统允许业余体育赛事的观众在移动电子设备上记录游戏数据,并与其他业余体育迷分享实时游戏更新。 该系统包括被配置为在移动电子设备上操作的软件应用。 游戏数据可以输入到软件应用中,并通过无线网络上传到远程数据库。 远程数据库可以允许第三方用户在将游戏数据上传到数据库时访问游戏数据,以便实时跟踪游戏的进度。

    Method and system for throttling data packets in a data transmission system
    6.
    发明授权
    Method and system for throttling data packets in a data transmission system 有权
    用于在数据传输系统中节流数据包的方法和系统

    公开(公告)号:US07243177B1

    公开(公告)日:2007-07-10

    申请号:US11095420

    申请日:2005-03-31

    摘要: A system for controlling packet transfers includes a packet transfer core; an application layer coupled to the packet transfer core by an application interface; a buffer in the packet transfer core for receiving packets from a packet source and transferring the packets to the application layer over the application interface, the packets comprising one or more words; a register in the application layer for receiving packets from the application interface; and a client device for receiving packets transferred thereto from the register. When the client is unable to receive packets from the register, the client asserts a first wait signal to the register, causing the register to continue receiving packets from the interface and storing the packets without transferring the packets to the client. When the register is unable to continue receiving packets from the interface, the register asserts a second wait signal to the buffer over the application interface, causing the buffer to continue receiving packets from the packet source and storing the packets without transferring packets to the interface.

    摘要翻译: 用于控制分组传送的系统包括分组传送核心; 通过应用接口耦合到所述分组传送核心的应用层; 分组传送核心中的缓冲器,用于从分组源接收分组,并通过应用接口将分组传送到应用层,分组包括一个或多个单词; 应用层中的寄存器,用于从应用接口接收数据包; 以及用于从寄存器接收从其传送的分组的客户端设备。 当客户端不能从寄存器接收到数据包时,客户端向该寄存器发出一个第一个等待信号,导致该寄存器继续接收来自该接口的数据包,并存储该数据包而不将数据包传送给客户端。 当寄存器不能从接口继续接收数据包时,该寄存器通过应用接口向缓冲器发出第二个等待信号,导致缓冲区继续从分组源接收数据包,并存储数据包,而不会将数据包传输到接口。

    Viscosity measurement
    8.
    发明申请
    Viscosity measurement 有权
    粘度测量

    公开(公告)号:US20090090172A1

    公开(公告)日:2009-04-09

    申请号:US11973218

    申请日:2007-10-05

    IPC分类号: G01N11/00

    CPC分类号: G01N11/08

    摘要: A micro-fluidic device and methods for measuring one or more rheologic properties of a fluid. The micro-fluidic device includes a substrate and at least one cover bonded to a surface of the substrate with a fluid channel formed in at least one of the cover or the substrate. Further, the micro-fluidic device includes a first differential pressure gauge that can have a first differential pressure sensor in fluid communication with both a first pressure site and a second pressure site. Further still, the micro-fluidic device includes the first pressure site and the second pressure site that can be spaced apart by a first section of the fluid channel. Also, the micro-fluidic device includes a data processor communicatively coupled to the first differential pressure sensor, so as to receive data generated by the first differential pressure sensor.

    摘要翻译: 微流体装置和用于测量流体的一种或多种流变性质的方法。 微流体装置包括基底和至少一个盖,其结合到基底的表面,其中形成在至少一个盖或基底中的流体通道。 此外,微流体装置包括可以具有与第一压力部位和第二压力部位流体连通的第一压差传感器的第一差压计。 此外,微流体装置包括可由流体通道的第一部分间隔开的第一压力部位和第二压力部位。 此外,微流体装置包括通信地耦合到第一差压传感器的数据处理器,以便接收由第一差压传感器产生的数据。

    TRANSMISSION AND RETRIEVAL OF REAL-TIME SCOREKEEPING
    9.
    发明申请
    TRANSMISSION AND RETRIEVAL OF REAL-TIME SCOREKEEPING 有权
    传输和检索实时分辨率

    公开(公告)号:US20140288683A1

    公开(公告)日:2014-09-25

    申请号:US14281493

    申请日:2014-05-19

    IPC分类号: A63F11/00

    摘要: A system and method for tracking and scoring an amateur sporting event is allows spectators of amateur sporting events to record game data on a mobile electronic device and share live game updates with other amateur sports fans. The system includes a software application configured to operate on a mobile electronic device. Game data may be input into the software application and uploaded to a remote database by way of a wireless network. The remote database may allow third party users to access the game data as it is uploaded to the database in order to follow the progress of the game in real time. The software may include a graphical display that provides a visual illustration of the sporting venue and adjusts in response to scoring data entered into the software. The software may further be configured to receive scouting data related to players in the sporting event.

    摘要翻译: 用于跟踪和评分业余体育赛事的系统和方法允许业余体育赛事的观众在移动电子设备上记录游戏数据,并与其他业余体育迷分享实时游戏更新。 该系统包括被配置为在移动电子设备上操作的软件应用。 游戏数据可以输入到软件应用中,并通过无线网络上传到远程数据库。 远程数据库可以允许第三方用户在将游戏数据上传到数据库时访问游戏数据,以便实时跟踪游戏的进度。 软件可以包括图形显示器,其提供运动场地的视觉图示,并且响应于输入到软件中的评分数据进行调整。 软件还可以被配置为接收与体育赛事中的玩家相关的侦察数据。