摘要:
To provide a game system that enables a degree of difficulty of an occurrence of a predetermined game event to be changed depending on a degree of proficiency of a player in a game in which the predetermined event is made to occur when a controller is operated according to specific procedures. The present invention relates to a game system including one or more controllers. In the game system, a determining unit (52) determines whether or not a criterion operation data string has been inputted from the controller, a game event generation unit (58) generates a predetermined game event according to a result of the determination made by the determining unit (52), and the determining unit (52) changes the criterion operation data string based on a result of a past determination on at least one of the one or more controllers.
摘要:
To provide a game system that enables a degree of difficulty of an occurrence of a predetermined game event to be changed depending on a degree of proficiency of a player in a game in which the predetermined event is made to occur when a controller is operated according to specific procedures. The present invention relates to a game system including one or more controllers. In the game system, a determining unit (52) determines whether or not a criterion operation data string has been inputted from the controller within a determination target period, a game event generation unit (58) generates a predetermined game event according to a result of the determination made by the determining unit (52), and the determining unit (52) changes a length of the determination target period based on a result of a past determination on at least one of the one or more controllers.
摘要:
To provide a game system that enables a degree of difficulty of an occurrence of a predetermined game event to be changed depending on a degree of proficiency of a player in a game in which the predetermined event is made to occur when a controller is operated according to specific procedures. The present invention relates to a game system including one or more controllers. In the game system, a determining unit (52) determines whether or not a criterion operation data string has been inputted from the controller, a game event generation unit (58) generates a predetermined game event according to a result of the determination made by the determining unit (52), and the determining unit (52) changes the criterion operation data string based on a result of a past determination on at least one of the one or more controllers.
摘要:
To provide a game system that enables a degree of difficulty of an occurrence of a predetermined game event to be changed depending on a degree of proficiency of a player in a game in which the predetermined event is made to occur when a controller is operated according to specific procedures. The present invention relates to a game system including one or more controllers. In the game system, a determining unit (52) determines whether or not a criterion operation data string has been inputted from the controller within a determination target period, a game event generation unit (58) generates a predetermined game event according to a result of the determination made by the determining unit (52), and the determining unit (52) changes a length of the determination target period based on a result of a past determination on at least one of the one or more controllers.
摘要:
A water-lubricated compressor is disclosed, in which a discharge on-off valve is disposed in a discharge channel located between a discharge port of a compressor body and a water separating/recovering unit and a water circulation on-off valve is disposed in a water circulation channel located between a water cooler and a water supply portion in the compressor body, while a gas release channel is formed to provide communication between a gas phase portion of the water separating/recovering unit and the exterior of the water separating/recovering unit and a gas release on-off valve is disposed in the gas release channel. When the compressor body is not in operation, the discharge on-off valve and the water circulation on-off valve are closed and the gas release on-off valve is opened, allowing water present within the water cooler to be recovered to the water separating/recovering unit through the water circulation channel. With this structure, when there is little or no demand for compressed gas in a compressed gas supply destination, it is possible to remove water from the water cooler which is particularly apt to be damaged by freezing of water among the devices included in the water system of the water-lubricated compressor, and thus possible to prevent freezing of water.
摘要:
Data link-up between multiple game devices can be more flexibly achieved. A game system (1) comprises a game device for business (2) and a game device for use at home (3), which execute games in accordance with predetermined programs, it being possible to exchange information between these games devices, and the game device for business (2) comprises an information output device for outputting judgement information for judging whether predetermined conditions have been satisfied in the game device for business (2). The contents of the game executed on the game device for use at home (3) are changed based on the judgement information output from the game device for business (2). For example, when a predetermined game result has been achieved in the game device for business, the content of the judgement information is updated, and a hidden element appears in the game device for use at home (3) in correspondence therewith.
摘要:
Rotary piston type engine comprising a casing having a cavity defined by an inner peripheral wall of trochoidal configuration, a substantially triangular rotor disposed in said cavity for rotation with its apex portions in sliding contact with the inner peripheral wall of the casing to define working chambers of variable volume, a main combustion chamber disposed outside the cavity in the casing and connected with the working chamber in compression stroke, a single fuel injection pump connected through a main fuel injection nozzle to the main combustion chamber and through an auxiliary fuel injection nozzle to the working chamber in intake stroke, and a control valve for allowing fuel to flow through the auxiliary fuel injection nozzle into the working chamber during high load operation of engine.
摘要:
Disclosed is a double-coated pressure-sensitive adhesive tape which has a small total thickness, includes a foam layer, and excels in removability. The double-coated pressure-sensitive adhesive tape has a total thickness of 500 μm or less and includes a foam layer; a reinforcing layer; and two surface pressure-sensitive adhesive layers, in which at least one of the two surface pressure-sensitive adhesive layers is formed from a pressure-sensitive adhesive composition containing an acrylic polymer, a tackifier resin, and a crosslinking agent, the acrylic polymer including, as an essential monomer component, an alkyl(meth)acrylate whose alkyl moiety being a linear or branched-chain alkyl group having 4 to 9 carbon atoms.
摘要:
The object of the invention is to accurately evaluate integrity of vibration of a dryer of an actual system.The evaluating method for integrity of vibration of a steam dryer using a reduced model in a nuclear plant including the steam dryer for reducing moisture of steam generated inside a steam dome of a nuclear reactor pressure vessel, and a plurality of main steam pipes for transporting the steam to outside includes the steps of performing a steam test with the reduced model, calculating fluctuating stress applied to the steam dryer, and confirming integrity of vibration.According to the invention, it is possible to evaluate the pressure fluctuation of a dryer of an actual system more accurately.
摘要:
To evaluate a game playing performance from a new point of view, a control method for controlling a game machine allowing a player to enjoy stepping while listening to game music, comprises the steps of detecting whether or not the player puts their foot or feet on each of a plurality of step positions; judging, based on a detection result on the step position, according to which, of a plurality of pattern changes, a state of the player's feet relative to the plurality of step positions has changed to; calculating, based on the determined pattern change, an energy consumption amount due to a change of the state of the player's feet; calculating an accumulative energy consumption amount by accumulating an energy consumption amount calculated after a predetermined timing; and reporting the accumulative energy consumption amount calculated to the player.